Player Matchup

Mulan
Mulan
 
Mulan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Ionixa
Cliodhna
Level 107
God Stats
2W - 6L
1,400 SR
Queue Stats
376W - 327L
1,514 Elo+
Party 2
Kali
Kali
JustifiedOtaku
Kali
Level 160
God Stats
0W - 1L
1,348 SR
Queue Stats
225W - 212L
1,514 Elo+
Party 2
Fafnir
Fafnir
TheManiacLovesU
Fafnir
Level 80
God Stats
0W - 6L
1,071 SR
Queue Stats
291W - 333L
1,526 Elo+
Solo
Chang'e
Chang'e
VapeingWarlord
Chang'e
Level 104
God Stats
17W - 18L
1,409 SR
Queue Stats
292W - 295L
1,516 Elo+
Party 1
Team Averages
Level 110
1,345 SR
1,514 Elo+

VS

Team Averages
Level 129
1,481 SR
1,542 Elo+
Zeus
Zeus
Common_Banana
Zeus
Level 145
God Stats
41W - 27L
1,678 SR
Queue Stats
302W - 276L
1,583 Elo+
Party 4
Hercules
Hercules
Spyrome876
Hercules
Level 154
God Stats
92W - 89L
1,539 SR
Queue Stats
317W - 291L
1,567 Elo+
Party 4
Rama
Rama
jhorx123
Rama
Level 156
God Stats
2W - 4L
1,166 SR
Queue Stats
133W - 106L
1,557 Elo+
Party 4
Thanatos
Thanatos
merkyky
Thanatos
Level 84
God Stats
11W - 9L
1,378 SR
Queue Stats
149W - 146L
1,457 Elo+
Party 3
Gilgamesh
Gilgamesh
theblackgreek23
Gilgamesh
Level 105
God Stats
7W - 4L
1,642 SR
Queue Stats
333W - 315L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 5 / 0
6,293
420
4,244
9,319
5,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cliodhna
Ionixa
Cliodhna
13
2 / 5 / 6
7,645
510
7,359
11,411
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
13 / 3 / 4
9,579
639
15,021
15,895
7,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 8
7,780
519
5,952
11,463
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 4
7,715
514
5,415
8,577
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
8,993
600
8,917
9,557
3,021
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hercules
Spyrome876
Hercules
15
6 / 0 / 3
9,393
626
7,846
11,859
11,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
12
0 / 7 / 4
7,368
491
3,989
11,482
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
merkyky
Thanatos
14
9 / 5 / 1
8,933
596
8,915
10,650
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
theblackgreek23
Gilgamesh
12
4 / 2 / 4
7,910
527
6,756
10,791
6,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
18
Kills
20
20
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
0
0
W
1
4
6
1
L
Cliodhna
Ionixa
Cliodhna
2
5
6
1
L
13
3
4
5
W
Hercules
Spyrome876
Hercules
6
0
3
7.5
L
1
4
8
1.25
L
2
3
4
1.33
W
Rama
0
7
4
0.29
W
Thanatos
merkyky
Thanatos
9
5
1
1.9
W
Gilgamesh
theblackgreek23
Gilgamesh
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,991
Damage
36,423
56,665
Taken
54,339
26,718
Mitigated
27,898
20,090
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,244
777
0
1,553
9,319
5,113
411
0
9,319
0
31,461
W
8,917
349
0
2,259
9,557
3,021
700
1,918
7,639
69,043
0
L
Cliodhna
Ionixa
Cliodhna
7,359
710
0
3,475
11,411
3,484
0
1,998
9,345
0
50,900
L
15,021
6,337
0
9,150
15,895
7,295
0
2,251
13,315
0
38,942
W
Hercules
Spyrome876
Hercules
7,846
3,424
0
4,257
11,859
11,606
513
2,413
8,978
0
51,475
L
5,952
2,382
0
2,993
11,463
8,386
0
2,502
8,755
29,007
0
L
5,415
635
200
2,719
8,577
2,440
0
2,166
6,343
48,908
0
W
Rama
3,989
3,397
0
2,796
11,482
3,075
1,999
2,554
8,928
0
47,706
W
Thanatos
merkyky
Thanatos
8,915
2,445
0
7,427
10,650
3,300
627
1,619
9,031
0
34,053
W
Gilgamesh
theblackgreek23
Gilgamesh
6,756
1,480
352
2,742
10,791
6,896
820
3,032
7,759
0
26,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
42,597
355
Minions Killed
452
0
Camps Cleared
0
1,352,961
Distance Traveled
1,440,657
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,293
420
70
5
0
231,737
1
W
Zeus
8,993
600
138
9
0
262,233
5
L
Cliodhna
7,645
510
95
6
0
309,538
0
L
Kali
9,579
639
52
3
0
289,331
1
W
Hercules
9,393
626
112
7
0
325,050
9
L
Fafnir
7,780
519
37
2
0
245,896
2
L
Chang'e
7,715
514
101
7
0
276,459
6
W
Rama
7,368
491
89
6
0
249,608
6
W
Thanatos
8,933
596
70
5
0
323,226
2
W
Gilgamesh
7,910
527
43
3
0
280,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role