Player Matchup

Ganesha
Ganesha
Domziez
Ganesha
Level 129
God Stats
2W - 1L
1,849 SR
Queue Stats
251W - 260L
1,482 Elo+
Party 1
Bastet
Bastet
Relyks77
Bastet
Level 152
God Stats
8W - 2L
1,674 SR
Queue Stats
210W - 180L
1,603 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Villers21
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,293 Elo+
Solo
Team Averages
Level 122
1,675 SR
1,460 Elo+

VS

Team Averages
Level 99
1,514 SR
1,509 Elo+
Artio
Artio
Archguru
Artio
Level 124
God Stats
11W - 14L
1,495 SR
Queue Stats
97W - 108L
1,441 Elo+
Solo
Set
Set
KayTwelve
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 302L
1,548 Elo+
Solo
Jing Wei
Jing Wei
Tr0p1Cal_F0x
Jing Wei
Level 105
God Stats
7W - 11L
1,547 SR
Queue Stats
138W - 153L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Domziez
Ganesha
12
0 / 0 / 14
8,050
805
5,368
8,141
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Relyks77
Bastet
13
10 / 1 / 4
8,835
884
13,882
7,719
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Villers21
Ah Muzen Cab
12
4 / 1 / 8
7,799
780
8,156
4,581
1,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Archguru
Artio
9
0 / 4 / 1
6,404
640
2,895
12,258
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 2
6,237
624
4,150
11,769
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Tr0p1Cal_F0x
Jing Wei
10
2 / 5 / 0
6,917
692
5,759
8,337
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
Archguru
Artio
0
4
1
0.13
W
Ganesha
Domziez
Ganesha
0
0
14
7
L
0
5
2
0.2
W
Bastet
Relyks77
Bastet
10
1
4
12
L
Jing Wei
Tr0p1Cal_F0x
Jing Wei
2
5
0
0.4
W
Ah Muzen Cab
Villers21
Ah Muzen Cab
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,406
Damage
12,804
20,441
Taken
32,364
14,938
Mitigated
13,570
7,791
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Archguru
Artio
2,895
242
1,415
3,666
12,258
7,098
0
1,772
10,270
8,692
0
W
Ganesha
Domziez
Ganesha
5,368
737
0
2,207
8,141
9,132
257
1,635
6,265
18,869
0
L
4,150
1,606
216
1,827
11,769
4,556
0
2,136
9,339
0
18,048
W
Bastet
Relyks77
Bastet
13,882
3,949
0
4,425
7,719
3,884
262
1,043
6,506
0
31,881
L
Jing Wei
Tr0p1Cal_F0x
Jing Wei
5,759
4,143
0
500
8,337
1,916
0
1,749
6,279
0
16,752
W
Ah Muzen Cab
Villers21
Ah Muzen Cab
8,156
2,827
0
1,159
4,581
1,922
1,202
580
3,962
0
30,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,684
Gold Earned
19,558
123
Minions Killed
91
6
Camps Cleared
2
576,517
Distance Traveled
537,317
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,404
640
20
2
0
194,637
3
W
Ganesha
8,050
805
5
1
0
192,688
0
L
Set
6,237
624
28
3
0
169,956
1
W
Bastet
8,835
884
50
5
6
204,893
3
L
Jing Wei
6,917
692
43
4
2
172,724
3
W
Ah Muzen Cab
7,799
780
68
7
0
178,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role