Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
FIame
Chang'e
Level 88
God Stats
1W - 1L
1,280 SR
Queue Stats
50W - 43L
1,555 Elo+
Party 1
Bacchus
Bacchus
HOMIINEM
Bacchus
Level 157
God Stats
4W - 2L
1,606 SR
Queue Stats
197W - 198L
1,590 Elo+
Solo
Sol
Sol
Zuorgel
Sol
Level 154
God Stats
7W - 6L
1,512 SR
Queue Stats
426W - 424L
1,511 Elo+
Solo
Team Averages
Level 136
1,479 SR
1,531 Elo+

VS

Team Averages
Level 130
1,533 SR
1,535 Elo+
Chronos
Chronos
EggFriedCheese
Chronos
Level 143
God Stats
3W - 7L
1,332 SR
Queue Stats
183W - 196L
1,536 Elo+
Party 2
Tyr
Tyr
Gamerluitenant
Tyr
Level 123
God Stats
12W - 9L
1,538 SR
Queue Stats
354W - 332L
1,487 Elo+
Solo
Medusa
Medusa
JeremyK-_-
Medusa
Level 85
God Stats
4W - 3L
1,660 SR
Queue Stats
325W - 329L
1,555 Elo+
Solo
Terra
Terra
LastLightLibrary
Terra
Level 160
God Stats
8W - 7L
1,490 SR
Queue Stats
738W - 731L
1,600 Elo+
Party 2
Skadi
Skadi
OhhPraxzZ
Skadi
Level 140
God Stats
2W - 2L
1,646 SR
Queue Stats
89W - 105L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
3 / 1 / 13
10,761
828
12,236
7,626
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
 
Ganesha
15
0 / 1 / 20
10,059
774
10,992
21,400
23,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
FIame
Chang'e
17
7 / 1 / 13
10,568
813
9,604
15,032
8,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
HOMIINEM
Bacchus
16
7 / 1 / 10
10,902
839
8,672
13,900
19,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
18
7 / 3 / 11
10,710
824
12,865
17,104
7,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,270
713
11,861
12,791
5,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 4
9,685
745
12,039
16,268
11,109
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
JeremyK-_-
Medusa
13
0 / 6 / 2
8,328
641
8,074
8,917
3,768
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 6
8,902
685
14,753
15,142
18,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
OhhPraxzZ
Skadi
18
2 / 4 / 3
10,084
776
9,656
10,210
4,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
24
Kills
7
7
Deaths
24
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
13
9.5
W
Ganesha
 
Ganesha
0
1
20
10
L
2
6
2
0.5
W
Chang'e
FIame
Chang'e
7
1
13
13.5
L
3
5
4
1
W
Bacchus
HOMIINEM
Bacchus
7
1
10
12
L
Medusa
JeremyK-_-
Medusa
0
6
2
0.17
L
0
3
6
1
L
Skadi
OhhPraxzZ
Skadi
2
4
3
0.88
W
Sol
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,369
Damage
56,383
75,062
Taken
63,328
62,227
Mitigated
43,636
38,146
Healing
18,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,236
686
1,764
309
7,626
3,881
1,263
2,588
4,730
49,498
0
W
Ganesha
 
Ganesha
10,992
208
3,126
4,202
21,400
23,522
450
6,949
13,949
14,205
0
L
11,861
1,920
764
1,719
12,791
5,915
1,211
11,486
1,011
21,494
0
W
Chang'e
FIame
Chang'e
9,604
187
12,805
6,873
15,032
8,366
1,329
4,712
9,966
17,394
0
L
12,039
1,083
567
3,662
16,268
11,109
0
13,409
2,701
0
20,223
W
Bacchus
HOMIINEM
Bacchus
8,672
1,369
2,310
2,303
13,900
19,033
461
5,173
8,401
10,837
0
L
Medusa
JeremyK-_-
Medusa
8,074
1,659
470
212
8,917
3,768
328
8,404
335
0
21,709
L
14,753
1,138
3,850
4,142
15,142
18,447
0
10,355
4,576
19,886
0
L
Skadi
OhhPraxzZ
Skadi
9,656
2,285
1,900
1,713
10,210
4,397
2,120
9,751
336
0
29,430
W
Sol
12,865
3,576
1,135
3,319
17,104
7,425
2,054
5,318
11,402
30,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,000
Gold Earned
46,269
145
Minions Killed
119
0
Camps Cleared
0
1,306,901
Distance Traveled
1,122,701
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,761
828
75
6
0
276,651
0
W
Ganesha
10,059
774
0
0
0
274,752
0
L
Chronos
9,270
713
21
2
0
221,113
1
W
Chang'e
10,568
813
16
1
0
265,538
0
L
Tyr
9,685
745
11
1
0
268,161
1
W
Bacchus
10,902
839
4
0
0
265,376
0
L
Medusa
8,328
641
23
2
0
163,732
0
L
Terra
8,902
685
9
1
0
248,616
0
L
Skadi
10,084
776
55
4
0
221,079
0
W
Sol
10,710
824
50
4
0
224,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role