Player Matchup

Jing Wei
Jing Wei
Aaanimul
Jing Wei
Level 122
God Stats
5W - 6L
1,462 SR
Queue Stats
234W - 281L
1,461 Elo+
Party 3
Bastet
Bastet
Bakslash
Bastet
Level 159
God Stats
16W - 8L
1,891 SR
Queue Stats
457W - 439L
1,536 Elo+
Party 1
Mulan
Mulan
Godziee
Mulan
Level 154
God Stats
5W - 3L
1,572 SR
Queue Stats
670W - 760L
1,460 Elo+
Party 3
Anubis
Anubis
ttvFabledRedd
Anubis
Level 100
God Stats
1W - 1L
1,286 SR
Queue Stats
408W - 398L
1,504 Elo+
Party 1
Geb
Geb
Æonlock
Geb
Level 148
God Stats
1W - 0L
1,353 SR
Queue Stats
114W - 86L
1,524 Elo+
Party 1
Team Averages
Level 137
1,513 SR
1,497 Elo+

VS

Team Averages
Level 135
1,465 SR
1,482 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AccessX
He Bo
Level 106
God Stats
52W - 66L
1,481 SR
Queue Stats
199W - 256L
1,472 Elo+
Party 2
Jing Wei
Jing Wei
Caesarvis
Jing Wei
Level 157
God Stats
2W - 4L
1,442 SR
Queue Stats
263W - 324L
1,470 Elo+
Party 2
Pele
Pele
NezhaBOY
Pele
Level 127
God Stats
4W - 7L
1,444 SR
Queue Stats
186W - 194L
1,490 Elo+
Solo
Awilix
Awilix
thatflyingdog
Awilix
Level 126
God Stats
9W - 13L
1,457 SR
Queue Stats
89W - 94L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aaanimul
Jing Wei
14
3 / 3 / 5
8,463
651
4,973
9,693
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Bakslash
Bastet
13
6 / 0 / 7
8,586
660
7,511
7,046
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
Godziee
Mulan
14
3 / 1 / 2
8,403
646
5,653
9,993
6,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 1 / 3
8,620
663
5,348
7,584
3,484
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 2 / 6
7,739
595
2,868
10,272
6,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 5 / 1
6,114
470
4,389
7,876
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
AccessX
He Bo
8
1 / 7 / 0
5,542
426
3,581
8,486
1,830
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Caesarvis
Jing Wei
13
2 / 4 / 1
7,482
576
5,789
7,650
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
6
1 / 2 / 0
5,158
397
2,798
4,923
1,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 5 / 2
7,377
567
6,400
9,535
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
7
7
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
1
0.3
W
Jing Wei
Aaanimul
Jing Wei
3
3
5
1.83
L
He Bo
AccessX
He Bo
1
7
0
0.14
W
Bastet
Bakslash
Bastet
6
0
7
9.5
L
Jing Wei
Caesarvis
Jing Wei
2
4
1
0.63
W
Mulan
Godziee
Mulan
3
1
2
4
L
Pele
1
2
0
0.5
L
2
5
2
0.6
W
6
1
3
7.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
22,957
44,588
Taken
38,470
21,103
Mitigated
10,594
20,592
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,389
581
0
1,788
7,876
2,863
160
1,741
6,107
35,274
0
W
Jing Wei
Aaanimul
Jing Wei
4,973
4,138
0
5,031
9,693
2,795
410
795
8,876
0
54,014
L
He Bo
AccessX
He Bo
3,581
48
0
717
8,486
1,830
0
3,517
4,969
21,290
0
W
Bastet
Bakslash
Bastet
7,511
2,379
0
2,270
7,046
2,141
0
1,773
5,209
0
54,475
L
Jing Wei
Caesarvis
Jing Wei
5,789
4,961
0
1,247
7,650
1,687
720
750
6,900
0
45,086
W
Mulan
Godziee
Mulan
5,653
897
0
3,416
9,993
6,090
0
518
9,118
3,737
50,666
L
Pele
2,798
796
0
1,980
4,923
1,523
0
199
4,479
0
13,810
L
6,400
2,067
0
3,069
9,535
2,691
0
2,125
7,261
0
45,795
W
5,348
404
0
4,941
7,584
3,484
0
3,394
4,057
56,184
0
W
2,868
360
670
4,264
10,272
6,593
0
3,031
7,022
11,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
31,673
404
Minions Killed
342
0
Camps Cleared
0
1,319,070
Distance Traveled
1,079,359
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,114
470
78
6
0
230,864
2
W
Jing Wei
8,463
651
97
7
0
231,833
2
L
He Bo
5,542
426
46
4
0
198,764
3
W
Bastet
8,586
660
78
6
0
305,872
5
L
Jing Wei
7,482
576
101
8
0
241,790
2
W
Mulan
8,403
646
108
8
0
258,758
3
L
Pele
5,158
397
31
2
0
103,175
1
L
Awilix
7,377
567
86
7
0
304,766
0
W
Anubis
8,620
663
110
8
0
236,038
1
W
Geb
7,739
595
11
1
0
286,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role