Player Matchup

Hun Batz
Hun Batz
Andreese_ML
Hun Batz
Level 147
God Stats
10W - 9L
1,499 SR
Queue Stats
544W - 452L
1,558 Elo+
Party 2
Cerberus
Cerberus
Negrura352
Cerberus
Level 160
God Stats
12W - 14L
1,555 SR
Queue Stats
801W - 711L
1,567 Elo+
Party 2
Skadi
Skadi
Sheeto
Skadi
Level 51
God Stats
1W - 2L
1,597 SR
Queue Stats
12W - 19L
1,513 Elo+
Solo
Chang'e
Chang'e
jorgemoneitor
Chang'e
Level 118
God Stats
19W - 15L
1,605 SR
Queue Stats
242W - 236L
1,620 Elo+
Solo
Geb
Geb
nemoflexual
Geb
Level 94
God Stats
72W - 38L
1,722 SR
Queue Stats
477W - 394L
1,547 Elo+
Party 2
Team Averages
Level 114
1,596 SR
1,561 Elo+

VS

Team Averages
Level 149
1,467 SR
1,542 Elo+
Athena
Athena
BetoHdz02
Athena
Level 127
God Stats
5W - 6L
1,457 SR
Queue Stats
650W - 634L
1,532 Elo+
Solo
Hades
Hades
Chivoz1831
Hades
Level 155
God Stats
270W - 190L
1,657 SR
Queue Stats
685W - 647L
1,574 Elo+
Party 1
Cabrakan
Cabrakan
Jakescarface1
Cabrakan
Level 158
God Stats
2W - 4L
1,485 SR
Queue Stats
700W - 683L
1,537 Elo+
Party 1
Charybdis
Charybdis
SammyD__451
Charybdis
Level 148
God Stats
3W - 8L
1,268 SR
Queue Stats
254W - 249L
1,536 Elo+
Solo
Jing Wei
Jing Wei
hollowssuk
Jing Wei
Level 156
God Stats
1W - 0L
1,470 SR
Queue Stats
96W - 109L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andreese_ML
Hun Batz
9
1 / 1 / 0
5,328
533
4,214
7,145
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Negrura352
Cerberus
9
0 / 1 / 0
4,967
497
1,851
5,670
3,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Sheeto
Skadi
9
0 / 1 / 1
4,950
495
2,889
3,281
533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
6
1 / 8 / 0
4,287
429
4,706
7,800
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 1
4,391
439
2,077
8,677
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BetoHdz02
Athena
9
3 / 0 / 8
5,902
590
4,174
7,354
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
11
3 / 0 / 1
6,532
653
3,959
4,413
2,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Jakescarface1
Cabrakan
8
0 / 1 / 6
5,014
501
2,383
5,958
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SammyD__451
Charybdis
11
8 / 1 / 4
6,931
693
9,093
7,102
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
hollowssuk
Jing Wei
10
1 / 0 / 3
5,544
554
2,197
3,129
802
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
15
15
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Andreese_ML
Hun Batz
1
1
0
1
W
Athena
BetoHdz02
Athena
3
0
8
7
W
Hades
3
0
1
3.5
W
Cabrakan
Jakescarface1
Cabrakan
0
1
6
3
L
Cerberus
Negrura352
Cerberus
0
1
0
0
W
Charybdis
SammyD__451
Charybdis
8
1
4
10
L
Skadi
Sheeto
Skadi
0
1
1
0.5
W
Jing Wei
hollowssuk
Jing Wei
1
0
3
2.5
L
Chang'e
1
8
0
0.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,737
Damage
21,806
32,573
Taken
27,956
11,581
Mitigated
13,756
9,736
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Andreese_ML
Hun Batz
4,214
938
0
2,530
7,145
2,099
0
2,418
4,727
0
29,404
W
Athena
BetoHdz02
Athena
4,174
732
0
2,861
7,354
4,395
50
2,299
5,055
17,476
0
W
Hades
3,959
445
84
2,950
4,413
2,615
99
1,812
2,601
35,553
0
W
Cabrakan
Jakescarface1
Cabrakan
2,383
311
24
1,852
5,958
3,810
0
1,624
4,334
17,122
4,259
L
Cerberus
Negrura352
Cerberus
1,851
346
0
3,008
5,670
3,923
0
2,785
2,885
23,225
0
W
Charybdis
SammyD__451
Charybdis
9,093
5,347
0
3,117
7,102
2,134
474
2,656
4,446
0
44,065
L
Skadi
Sheeto
Skadi
2,889
1,511
0
1,320
3,281
533
0
595
2,686
0
26,391
W
Jing Wei
hollowssuk
Jing Wei
2,197
1,360
0
460
3,129
802
346
243
2,886
0
27,337
L
Chang'e
4,706
390
697
990
7,800
1,531
0
2,078
5,722
16,230
0
L
2,077
311
0
1,191
8,677
3,495
0
2,545
6,132
8,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
29,923
248
Minions Killed
308
0
Camps Cleared
0
949,135
Distance Traveled
968,694
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,328
533
72
7
0
216,399
3
W
Athena
5,902
590
33
3
0
205,346
0
W
Hades
6,532
653
96
10
0
198,978
3
W
Cabrakan
5,014
501
44
4
0
199,936
1
L
Cerberus
4,967
497
72
7
0
181,995
5
W
Charybdis
6,931
693
76
8
0
184,868
5
L
Skadi
4,950
495
62
6
0
182,086
3
W
Jing Wei
5,544
554
59
6
0
179,566
4
L
Chang'e
4,287
429
27
3
0
181,675
1
L
Geb
4,391
439
15
2
0
186,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role