Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Fluffy Dicken
Bellona
Level 107
God Stats
0W - 1L
1,525 SR
Queue Stats
52W - 57L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
Grey XCVI
Sylvanus
Level 50
God Stats
3W - 5L
1,638 SR
Queue Stats
16W - 21L
1,370 Elo+
Party 1
Cliodhna
Cliodhna
SiMPiLL KiLL
Cliodhna
Level 152
God Stats
3W - 6L
1,744 SR
Queue Stats
104W - 109L
1,503 Elo+
Party 1
Ra
Ra
YoFatStepDaddy
Ra
Level 76
God Stats
1W - 4L
1,668 SR
Queue Stats
49W - 46L
1,450 Elo+
Party 1
Team Averages
Level 106
1,615 SR
1,467 Elo+

VS

Team Averages
Level 119
1,637 SR
1,490 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DownGoesPride
Morgan Le Fay
Level 146
God Stats
8W - 7L
1,500 SR
Queue Stats
69W - 70L
1,494 Elo+
Solo
Loki
Loki
HaRRy_BawLzOnYa
Loki
Level 134
God Stats
174W - 144L
1,623 SR
Queue Stats
599W - 579L
1,455 Elo+
Solo
Medusa
Medusa
McShlong23
Medusa
Level 51
God Stats
4W - 0L
1,686 SR
Queue Stats
28W - 35L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
XAcromantulaX
Kukulkan
Level 154
God Stats
7W - 3L
1,878 SR
Queue Stats
223W - 192L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 9 / 2
8,668
619
8,107
16,612
5,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
15
1 / 4 / 5
9,035
645
9,030
22,432
15,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Grey XCVI
Sylvanus
16
4 / 5 / 3
10,840
774
4,296
19,026
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
SiMPiLL KiLL
Cliodhna
17
3 / 5 / 3
10,312
737
11,062
16,098
6,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 8 / 6
8,434
602
7,120
14,424
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
4 / 4 / 13
10,556
754
9,395
17,090
17,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
DownGoesPride
Morgan Le Fay
18
6 / 1 / 7
11,332
809
18,050
12,779
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 1 / 4
12,157
868
9,875
9,338
3,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
McShlong23
Medusa
18
8 / 4 / 15
12,278
877
17,361
12,310
4,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
XAcromantulaX
Kukulkan
18
6 / 2 / 12
12,068
862
24,634
8,868
3,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
10
Kills
31
31
Deaths
12
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
9
2
0.22
W
Geb
 
Geb
4
4
13
2.63
W
Morgan Le Fay
DownGoesPride
Morgan Le Fay
6
1
7
9.5
L
Bellona
1
4
5
0.88
L
Sylvanus
Grey XCVI
Sylvanus
4
5
3
1.1
W
7
1
4
9
W
Medusa
McShlong23
Medusa
8
4
15
3.88
L
Cliodhna
SiMPiLL KiLL
Cliodhna
3
5
3
0.9
W
Kukulkan
XAcromantulaX
Kukulkan
6
2
12
6
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,615
Damage
79,315
88,592
Taken
60,385
47,051
Mitigated
34,895
11,176
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,107
1,329
0
996
16,612
5,922
0
9,083
7,121
22,695
0
W
Geb
 
Geb
9,395
1,093
0
728
17,090
17,493
275
4,279
12,537
24,251
0
W
Morgan Le Fay
DownGoesPride
Morgan Le Fay
18,050
1,067
221
3,669
12,779
5,142
1,188
5,784
6,720
52,136
0
L
Bellona
9,030
1,762
205
1,108
22,432
15,645
0
11,428
10,403
0
29,392
L
Sylvanus
Grey XCVI
Sylvanus
4,296
746
1,042
3,495
19,026
13,712
0
14,134
4,475
11,283
0
W
9,875
2,035
0
2,546
9,338
3,976
3,722
1,893
7,361
0
50,080
W
Medusa
McShlong23
Medusa
17,361
9,165
0
40
12,310
4,529
1,321
2,942
9,290
0
39,357
L
Cliodhna
SiMPiLL KiLL
Cliodhna
11,062
1,107
0
350
16,098
6,554
0
8,286
7,598
0
49,214
W
Kukulkan
XAcromantulaX
Kukulkan
24,634
2,976
0
1,709
8,868
3,755
1,642
4,645
4,157
57,827
0
L
7,120
506
1,209
2,771
14,424
5,218
1
7,637
6,533
16,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,289
Gold Earned
58,391
224
Minions Killed
369
6
Camps Cleared
11
1,118,939
Distance Traveled
1,324,824
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,668
619
45
3
2
201,051
0
W
Geb
10,556
754
27
2
0
265,283
1
W
Morgan Le Fay
11,332
809
72
5
3
267,267
1
L
Bellona
9,035
645
40
3
2
229,830
1
L
Sylvanus
10,840
774
17
1
0
217,395
0
W
Loki
12,157
868
87
6
6
279,830
3
W
Medusa
12,278
877
82
6
2
259,580
0
L
Cliodhna
10,312
737
100
7
2
256,513
2
W
Kukulkan
12,068
862
101
7
0
252,864
4
L
Ra
8,434
602
22
2
0
214,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role