Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Adedejic2
Gilgamesh
Level 16
God Stats
5W - 1L
1,403 SR
Queue Stats
10W - 11L
1,178 Elo+
Party 1
Ares
Ares
BattlingGem51
Ares
Level 25
God Stats
5W - 13L
1,146 SR
Queue Stats
51W - 66L
1,211 Elo+
Party 1
Charybdis
Charybdis
LightxFox
Charybdis
Level 122
God Stats
56W - 54L
1,498 SR
Queue Stats
814W - 959L
1,249 Elo+
Solo
Scylla
Scylla
Mr_Fahrenheit186
Scylla
Level 102
God Stats
5W - 5L
1,518 SR
Queue Stats
151W - 158L
1,329 Elo+
Party 1
Team Averages
Level 69
1,413 SR
1,293 Elo+

VS

Team Averages
Level 75
1,325 SR
1,257 Elo+
Eset
Eset
D jeckyll R
Eset
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 216L
1,439 Elo+
Solo
Ymir
Ymir
Explorerj12
Ymir
Level 44
God Stats
32W - 59L
1,346 SR
Queue Stats
41W - 73L
1,247 Elo+
Party 2
Erlang Shen
Erlang Shen
WantedGambit35
Erlang Shen
Level 75
God Stats
17W - 16L
1,474 SR
Queue Stats
208W - 271L
1,241 Elo+
Party 2
Ullr
Ullr
xAlpine_15
Ullr
Level 18
God Stats
1W - 15L
1,039 SR
Queue Stats
7W - 29L
1,072 Elo+
Party 2
Set
Set
xXMekurukitoXx
Set
Level 118
God Stats
4W - 8L
1,263 SR
Queue Stats
287W - 282L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
8 / 2 / 4
8,590
573
7,809
10,534
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Adedejic2
Gilgamesh
9
0 / 5 / 1
5,921
395
1,470
9,429
4,826
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 7
6,497
433
5,303
12,612
9,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
LightxFox
Charybdis
12
0 / 2 / 9
7,090
473
7,038
7,136
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
12 / 0 / 4
9,379
625
12,153
8,478
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,428
429
2,792
7,384
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 3
6,940
463
5,445
12,046
8,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
WantedGambit35
Erlang Shen
13
4 / 1 / 1
8,072
538
5,265
8,140
7,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 4
5,896
393
4,891
9,963
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 6 / 1
7,373
492
7,189
9,856
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
22
Kills
10
11
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
2
4
5
W
Gilgamesh
Adedejic2
Gilgamesh
0
5
1
0.1
W
2
2
7
2.75
L
0
7
1
0.07
L
2
3
3
1.17
W
Charybdis
LightxFox
Charybdis
0
2
9
2.25
W
12
0
4
14
L
Erlang Shen
WantedGambit35
Erlang Shen
4
1
1
4.5
L
0
6
4
0.33
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,773
Damage
25,582
48,189
Taken
47,389
23,159
Mitigated
26,249
14,303
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,809
981
0
5,620
10,534
3,564
0
1,115
9,275
0
53,323
W
Gilgamesh
Adedejic2
Gilgamesh
1,470
399
0
75
9,429
4,826
0
0
9,429
0
14,157
W
5,303
297
0
3,013
12,612
9,418
616
3,664
8,910
19,929
0
L
2,792
380
0
341
7,384
2,783
0
3,213
4,171
29,800
0
L
5,445
741
0
2,357
12,046
8,225
191
4,489
7,383
19,221
0
W
Charybdis
LightxFox
Charybdis
7,038
2,628
392
2,710
7,136
2,349
824
1,850
5,246
0
49,120
W
12,153
903
0
2,493
8,478
3,002
1,682
1,250
7,092
57,814
0
L
Erlang Shen
WantedGambit35
Erlang Shen
5,265
2,092
0
2,230
8,140
7,887
1,016
1,113
7,027
0
35,902
L
4,891
2,279
0
1,636
9,963
3,553
731
3,964
5,726
0
23,480
L
7,189
3,362
0
2,528
9,856
3,801
397
4,190
5,626
0
46,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,477
Gold Earned
34,709
342
Minions Killed
279
0
Camps Cleared
0
1,385,329
Distance Traveled
1,368,471
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,590
573
88
6
0
355,790
5
W
Gilgamesh
5,921
395
29
2
0
260,937
8
W
Ares
6,497
433
28
2
0
263,776
4
L
Eset
6,428
429
51
3
0
278,141
3
L
Ymir
6,940
463
32
2
0
274,210
0
W
Charybdis
7,090
473
95
6
0
235,946
1
W
Scylla
9,379
625
102
7
0
268,880
0
L
Erlang Shen
8,072
538
67
4
0
317,556
3
L
Ullr
5,896
393
42
3
0
227,712
1
L
Set
7,373
492
87
6
0
270,852
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role