Player Matchup

Janus
Janus
Bostonrican704
Janus
Level 47
God Stats
10W - 9L
1,429 SR
Queue Stats
72W - 103L
1,200 Elo+
Party 1
Cliodhna
Cliodhna
Ramiro Paredes
Cliodhna
Level 108
God Stats
107W - 110L
1,480 SR
Queue Stats
494W - 625L
1,441 Elo+
Party 2
Hades
Hades
VenRey
Hades
Level 138
God Stats
49W - 26L
1,560 SR
Queue Stats
446W - 559L
1,438 Elo+
Party 2
Cerberus
Cerberus
Verguiador666
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
skinnyboy413
Chaac
Level 48
God Stats
12W - 10L
1,409 SR
Queue Stats
79W - 111L
1,196 Elo+
Party 1
Team Averages
Level 69
1,476 SR
1,355 Elo+

VS

Team Averages
Level 85
1,485 SR
1,428 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AUS JEFE
Artemis
Level 85
God Stats
26W - 20L
1,578 SR
Queue Stats
457W - 461L
1,447 Elo+
Solo
Thanatos
Thanatos
GenghisConThe1st
Thanatos
Level 109
God Stats
2W - 6L
1,429 SR
Queue Stats
135W - 171L
1,407 Elo+
Party 3
Xing Tian
Xing Tian
Yammagucci
Xing Tian
Level 37
God Stats
12W - 15L
1,442 SR
Queue Stats
38W - 53L
1,346 Elo+
Party 3
Sun Wukong
Sun Wukong
izzyice28
Sun Wukong
Level 122
God Stats
3W - 5L
1,477 SR
Queue Stats
107W - 114L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,726
483
6,160
8,858
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
18
10 / 3 / 2
10,900
681
12,928
12,821
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
VenRey
Hades
15
3 / 0 / 3
9,442
590
5,979
9,883
6,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Verguiador666
Cerberus
11
0 / 3 / 3
7,120
445
1,821
10,890
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 3 / 0
8,849
553
7,460
11,042
4,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
5 / 5 / 2
8,370
523
8,937
8,820
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
AUS JEFE
Artemis
7
2 / 0 / 1
5,804
363
1,635
1,465
360
13
8 / 6 / 2
8,646
540
11,268
14,541
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Yammagucci
Xing Tian
10
1 / 1 / 2
6,679
417
3,881
11,865
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
izzyice28
Sun Wukong
12
0 / 5 / 3
7,352
460
7,106
15,907
10,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
17
Kills
16
16
Deaths
17
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
5
2
1.2
L
Artemis
AUS JEFE
Artemis
2
0
1
2.5
W
1
7
1
0.21
L
8
6
2
1.5
W
Cliodhna
10
3
2
3.67
W
Hades
VenRey
Hades
3
0
3
4.5
W
Cerberus
Verguiador666
Cerberus
0
3
3
0.5
L
Xing Tian
Yammagucci
Xing Tian
1
1
2
2
L
Sun Wukong
izzyice28
Sun Wukong
0
5
3
0.3
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,348
Damage
32,827
53,494
Taken
52,598
25,696
Mitigated
29,884
21,544
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,937
742
0
792
8,820
2,860
0
5,050
3,482
49,469
0
L
Artemis
AUS JEFE
Artemis
1,635
599
0
688
1,465
360
52
33
1,432
0
15,060
W
6,160
178
59
678
8,858
2,206
2,109
3,190
5,629
48,288
0
L
11,268
4,390
0
7,680
14,541
5,880
0
2,382
12,033
0
44,408
W
Cliodhna
12,928
3,567
0
6,820
12,821
4,666
0
657
11,973
0
88,450
W
Hades
VenRey
Hades
5,979
1,288
130
6,353
9,883
6,140
104
1,081
8,212
56,907
0
W
Cerberus
Verguiador666
Cerberus
1,821
250
0
1,463
10,890
7,709
460
3,805
6,919
14,968
0
L
Xing Tian
Yammagucci
Xing Tian
3,881
906
0
2,991
11,865
9,946
40
516
11,307
20,288
0
L
Sun Wukong
izzyice28
Sun Wukong
7,106
2,058
0
5,461
15,907
10,838
0
5,483
10,384
0
38,097
W
7,460
2,797
161
5,880
11,042
4,975
2,072
4,085
6,957
0
42,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,037
Gold Earned
36,851
470
Minions Killed
295
0
Camps Cleared
0
1,522,818
Distance Traveled
1,234,917
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,370
523
103
6
0
289,845
4
L
Artemis
5,804
363
35
2
0
111,730
2
W
Janus
7,726
483
85
5
0
278,039
0
L
Thanatos
8,646
540
59
4
0
258,112
0
W
Cliodhna
10,900
681
145
9
0
346,226
4
W
Hades
9,442
590
131
8
0
298,461
4
W
Cerberus
7,120
445
33
2
0
290,823
0
L
Xing Tian
6,679
417
22
1
0
259,212
0
L
Sun Wukong
7,352
460
76
5
0
316,018
5
W
Chaac
8,849
553
76
5
0
309,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role