Player Matchup

Gilgamesh
Gilgamesh
Chuparme
Gilgamesh
Level 106
God Stats
3W - 3L
1,772 SR
Queue Stats
26W - 15L
1,724 Elo+
Party 2
Camazotz
Camazotz
DaddysRightNut
Camazotz
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 10L
1,787 Elo+
Party 2
Guan Yu
Guan Yu
Lord Big 0unce
Guan Yu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,724 Elo+
Party 2
Bastet
Bastet
MoistDoorKnob14
Bastet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,724 Elo+
Party 2
Poseidon
Poseidon
TurbinalCoder91
Poseidon
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,685 Elo+
Party 2
Team Averages
Level 76
1,554 SR
1,729 Elo+

VS

Team Averages
Level 74
1,445 SR
1,497 Elo+
Athena
Athena
CallMeSavageee
Athena
Level 53
God Stats
1W - 2L
1,420 SR
Queue Stats
40W - 48L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mankest
Ah Muzen Cab
Level 28
God Stats
2W - 3L
1,452 SR
Queue Stats
27W - 25L
1,630 Elo+
Party 1
Yemoja
Yemoja
Teeree98
Yemoja
Level 29
God Stats
77W - 96L
1,508 SR
Queue Stats
169W - 227L
1,464 Elo+
Party 3
Ah Puch
Ah Puch
iBite sometimes
Ah Puch
Level 133
God Stats
16W - 13L
1,516 SR
Queue Stats
390W - 449L
1,482 Elo+
Party 3
Hercules
Hercules
vRedeyekai
Hercules
Level 128
God Stats
8W - 16L
1,330 SR
Queue Stats
317W - 354L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chuparme
Gilgamesh
20
8 / 1 / 34
14,302
1,192
29,942
23,555
31,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
20
10 / 3 / 22
13,875
1,156
25,720
22,381
11,358
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 5 / 29
12,880
1,073
20,313
23,936
23,244
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 3 / 16
11,323
944
11,600
14,180
5,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
20
23 / 5 / 17
17,314
1,443
48,358
18,417
7,903
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 9
12,612
1,051
21,931
35,744
13,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Mankest
Ah Muzen Cab
19
5 / 8 / 9
13,224
1,102
24,232
22,398
9,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Teeree98
Yemoja
18
0 / 6 / 8
10,666
889
6,755
24,239
25,077
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 11 / 7
12,754
1,063
22,760
26,089
12,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
vRedeyekai
Hercules
18
1 / 10 / 8
11,159
930
10,092
33,815
28,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
58
46
Kills
17
17
Deaths
46
118
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
11
9
0.86
W
Gilgamesh
Chuparme
Gilgamesh
8
1
34
25
W
Camazotz
10
3
22
7
W
3
5
29
3.5
L
Ah Muzen Cab
Mankest
Ah Muzen Cab
5
8
9
1.19
W
2
3
16
3.33
L
Yemoja
Teeree98
Yemoja
0
6
8
0.67
W
Poseidon
23
5
17
6.3
L
6
11
7
0.86
L
Hercules
vRedeyekai
Hercules
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,933
Damage
85,770
102,469
Taken
142,285
79,510
Mitigated
88,845
26,511
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,931
5,146
0
836
35,744
13,656
0
15,752
19,589
28,094
0
W
Gilgamesh
Chuparme
Gilgamesh
29,942
4,352
528
4,211
23,555
31,854
0
9,669
12,143
4,790
39,253
W
Camazotz
25,720
8,966
0
9,562
22,381
11,358
0
12,209
10,172
0
46,050
W
20,313
3,184
3,899
4,303
23,936
23,244
0
10,601
11,370
10,228
24,999
L
Ah Muzen Cab
Mankest
Ah Muzen Cab
24,232
11,367
0
3,360
22,398
9,095
0
7,051
14,924
81
48,263
W
11,600
4,957
0
1,180
14,180
5,151
0
9,311
4,869
0
21,518
L
Yemoja
Teeree98
Yemoja
6,755
792
3,121
1,494
24,239
25,077
0
5,914
18,156
19,502
0
W
Poseidon
48,358
10,954
0
2,828
18,417
7,903
0
9,737
8,680
77,831
0
L
22,760
1,344
0
2,249
26,089
12,359
0
13,576
12,230
54,867
0
L
Hercules
vRedeyekai
Hercules
10,092
2,274
182
6,016
33,815
28,658
0
13,311
19,887
0
26,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,694
Gold Earned
60,415
241
Minions Killed
198
8
Camps Cleared
6
1,246,074
Distance Traveled
1,114,891
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,612
1,051
23
2
0
237,901
0
W
Gilgamesh
14,302
1,192
56
5
2
248,402
0
W
Camazotz
13,875
1,156
38
3
4
280,674
0
W
Guan Yu
12,880
1,073
38
3
1
246,582
0
L
Ah Muzen Cab
13,224
1,102
52
4
4
222,876
0
W
Bastet
11,323
944
38
3
0
254,641
0
L
Yemoja
10,666
889
31
3
0
215,217
0
W
Poseidon
17,314
1,443
71
6
1
215,775
0
L
Ah Puch
12,754
1,063
54
5
2
204,948
1
L
Hercules
11,159
930
38
3
0
233,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role