Player Matchup

Mulan
Mulan
DILLYDILLY11
Mulan
Level 69
God Stats
11W - 10L
1,539 SR
Queue Stats
71W - 71L
1,485 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DirtyJoeJoker
Kumbhakarna
Level 66
God Stats
13W - 10L
1,459 SR
Queue Stats
165W - 182L
1,428 Elo+
Party 1
Anubis
Anubis
Maesence
Anubis
Level 67
God Stats
5W - 3L
1,506 SR
Queue Stats
182W - 155L
1,542 Elo+
Solo
Chiron
Chiron
Murphdingo
Chiron
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 269L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
ThatboyyRome
Hun Batz
Level 106
God Stats
21W - 15L
1,560 SR
Queue Stats
406W - 432L
1,445 Elo+
Solo
Team Averages
Level 78
1,513 SR
1,471 Elo+

VS

Team Averages
Level 93
1,493 SR
1,436 Elo+
Medusa
Medusa
Boss_OtterCA
Medusa
Level 129
God Stats
3W - 4L
1,601 SR
Queue Stats
89W - 95L
1,430 Elo+
Solo
Atlas
Atlas
Deathstroke_10PR
Atlas
Level 68
God Stats
5W - 7L
1,425 SR
Queue Stats
247W - 285L
1,385 Elo+
Party 2
Ares
Ares
El_Jincho_Pelu
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
507W - 529L
1,470 Elo+
Party 2
Susano
Susano
KnightDarkAnubis
Susano
Level 67
God Stats
21W - 24L
1,512 SR
Queue Stats
266W - 296L
1,477 Elo+
Party 2
Achilles
Achilles
White_star_8098
Achilles
Level 101
God Stats
5W - 9L
1,425 SR
Queue Stats
460W - 500L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,648
637
8,648
8,318
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
DirtyJoeJoker
Kumbhakarna
10
1 / 1 / 7
6,265
522
4,468
10,037
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
Maesence
Anubis
12
2 / 1 / 4
6,794
566
4,002
5,987
2,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Murphdingo
Chiron
10
5 / 2 / 3
6,558
547
11,080
8,340
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ThatboyyRome
Hun Batz
15
7 / 0 / 1
8,292
691
5,393
7,023
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 3 / 1
5,428
452
5,505
8,095
1,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 3
5,304
442
2,162
11,766
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 0
5,494
458
3,320
8,125
2,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 3 / 0
5,655
471
2,659
7,677
1,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
10
0 / 5 / 0
5,619
468
4,833
11,053
7,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
20
Kills
4
4
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
1
0.5
W
5
0
0
5
L
0
5
3
0.3
W
Kumbhakarna
DirtyJoeJoker
Kumbhakarna
1
1
7
4.5
L
1
4
0
0.25
L
2
3
0
0.67
W
Anubis
Maesence
Anubis
2
1
4
4
W
Chiron
Murphdingo
Chiron
5
2
3
3.25
W
Hun Batz
ThatboyyRome
Hun Batz
7
0
1
7.5
L
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,591
Damage
18,479
39,705
Taken
46,716
18,718
Mitigated
19,527
19,343
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,505
1,226
0
1,725
8,095
1,839
176
2,206
5,889
0
31,230
W
8,648
1,948
0
3,636
8,318
3,410
175
640
7,134
0
40,849
L
2,162
898
389
3,026
11,766
5,857
120
3,335
8,431
11,304
0
W
Kumbhakarna
DirtyJoeJoker
Kumbhakarna
4,468
783
52
2,112
10,037
7,515
18
1,648
8,346
14,161
0
L
3,320
520
0
911
8,125
2,872
0
1,645
6,480
20,538
0
L
2,659
259
0
250
7,677
1,778
0
1,034
6,643
0
26,813
W
Anubis
Maesence
Anubis
4,002
201
0
3,936
5,987
2,850
0
1,096
4,891
36,907
0
W
Chiron
Murphdingo
Chiron
11,080
3,711
433
3,867
8,340
2,668
227
824
7,476
0
40,469
W
Hun Batz
ThatboyyRome
Hun Batz
5,393
2,070
0
5,307
7,023
2,275
111
1,274
5,749
0
57,354
L
Achilles
4,833
1,321
0
2,110
11,053
7,181
0
250
10,803
0
28,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,557
Gold Earned
27,500
353
Minions Killed
216
0
Camps Cleared
0
1,173,637
Distance Traveled
1,135,091
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,428
452
46
4
0
214,891
2
W
Mulan
7,648
637
85
7
0
233,649
4
L
Atlas
5,304
442
19
2
0
203,024
0
W
Kumbhakarna
6,265
522
17
1
0
232,159
0
L
Ares
5,494
458
42
4
0
229,413
2
L
Susano
5,655
471
56
5
0
250,068
0
W
Anubis
6,794
566
66
6
0
238,047
3
W
Chiron
6,558
547
73
6
0
219,904
3
W
Hun Batz
8,292
691
112
9
0
249,878
1
L
Achilles
5,619
468
53
4
0
237,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role