Player Matchup

Baron Samedi
Baron Samedi
HermitWitchDr
Baron Samedi
Level 102
God Stats
22W - 23L
1,562 SR
Queue Stats
180W - 210L
1,493 Elo+
Party 2
Atlas
Atlas
Manatizame
Atlas
Level 70
God Stats
4W - 1L
1,791 SR
Queue Stats
169W - 176L
1,517 Elo+
Party 2
Arachne
Arachne
Nameless515
Arachne
Level 102
God Stats
2W - 3L
1,189 SR
Queue Stats
228W - 255L
1,499 Elo+
Party 2
Janus
Janus
TAZFK22
Janus
Level 160
God Stats
7W - 12L
1,396 SR
Queue Stats
667W - 668L
1,473 Elo+
Solo
Chaac
Chaac
Thundera45
Chaac
Level 124
God Stats
1W - 5L
1,286 SR
Queue Stats
175W - 187L
1,469 Elo+
Party 2
Team Averages
Level 112
1,445 SR
1,490 Elo+

VS

Team Averages
Level 81
1,456 SR
1,498 Elo+
Heimdallr
Heimdallr
Naughty_Senpai00
Heimdallr
Level 39
God Stats
0W - 2L
1,310 SR
Queue Stats
56W - 62L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Sir Alejandro 2
Kukulkan
Level 94
God Stats
9W - 5L
1,669 SR
Queue Stats
12W - 12L
1,562 Elo+
Solo
Chang'e
Chang'e
Ungodly Reaper
Chang'e
Level 158
God Stats
8W - 11L
1,489 SR
Queue Stats
75W - 83L
1,453 Elo+
Solo
Set
Set
topocajun123
Set
Level 51
God Stats
1W - 5L
1,310 SR
Queue Stats
260W - 244L
1,482 Elo+
Solo
King Arthur
King Arthur
xX_smoke_92_Xx
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HermitWitchDr
Baron Samedi
18
4 / 1 / 11
11,550
963
11,115
8,411
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
19
2 / 0 / 20
12,232
1,019
10,484
13,610
17,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Nameless515
Arachne
19
8 / 1 / 12
12,134
1,011
10,050
6,386
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
TAZFK22
Janus
19
9 / 0 / 16
12,933
1,078
27,711
7,468
2,970
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
19
9 / 2 / 17
13,110
1,093
28,666
19,763
20,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

229

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
0 / 7 / 3
10,223
852
13,672
22,918
8,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Kukulkan
17
1 / 4 / 1
10,517
876
5,834
13,040
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 0 / 4
10,429
869
8,218
7,993
2,664
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 10 / 2
10,709
892
11,063
19,205
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
xX_smoke_92_Xx
King Arthur
17
2 / 11 / 2
10,794
900
12,708
30,636
31,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
16
32
Kills
4
4
Deaths
32
76
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HermitWitchDr
Baron Samedi
4
1
11
9.5
W
Atlas
2
0
20
12
W
Arachne
Nameless515
Arachne
8
1
12
14
L
Heimdallr
0
7
3
0.21
L
Kukulkan
1
4
1
0.38
W
Janus
TAZFK22
Janus
9
0
16
17
W
Chaac
9
2
17
8.75
L
0
0
4
2
L
1
10
2
0.2
L
King Arthur
xX_smoke_92_Xx
King Arthur
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,026
Damage
51,495
55,638
Taken
93,792
49,070
Mitigated
54,068
21,546
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HermitWitchDr
Baron Samedi
11,115
1,279
2,355
2,279
8,411
4,672
0
2,653
5,758
37,097
0
W
Atlas
10,484
3,748
3,060
2,421
13,610
17,964
0
3,866
9,744
16,883
0
W
Arachne
Nameless515
Arachne
10,050
6,955
0
2,071
6,386
3,194
0
2,411
3,975
0
18,541
L
Heimdallr
13,672
7,683
0
2,327
22,918
8,015
0
13,721
8,892
0
32,024
L
Kukulkan
5,834
493
356
1,125
13,040
4,670
0
3,894
9,004
31,216
0
W
Janus
TAZFK22
Janus
27,711
2,517
746
671
7,468
2,970
0
1,695
5,773
62,676
0
W
Chaac
28,666
6,250
0
7,943
19,763
20,270
0
6,988
12,775
0
50,534
L
8,218
613
4,968
3,653
7,993
2,664
0
3,973
3,844
32,419
0
L
11,063
3,283
0
1,049
19,205
7,269
0
9,193
9,748
0
38,895
L
King Arthur
xX_smoke_92_Xx
King Arthur
12,708
1,223
0
0
30,636
31,450
0
18,529
11,714
8,457
21,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,959
Gold Earned
52,672
232
Minions Killed
268
10
Camps Cleared
6
1,341,614
Distance Traveled
1,035,801
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,550
963
64
5
1
241,254
0
W
Atlas
12,232
1,019
16
1
1
272,204
0
W
Arachne
12,134
1,011
12
1
5
271,617
0
L
Heimdallr
10,223
852
42
4
1
189,266
0
L
Kukulkan
10,517
876
56
5
0
180,127
0
W
Janus
12,933
1,078
91
8
2
226,121
0
W
Chaac
13,110
1,093
49
4
1
330,418
0
L
Chang'e
10,429
869
66
6
1
231,810
1
L
Set
10,709
892
73
6
3
225,091
1
L
King Arthur
10,794
900
31
3
1
209,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role