Player Matchup

Guan Yu
Guan Yu
ElEze62
Guan Yu
Level 124
God Stats
31W - 31L
1,513 SR
Queue Stats
734W - 843L
1,402 Elo+
Party 1
Geb
Geb
ElYorch_6
Geb
Level 118
God Stats
23W - 20L
1,483 SR
Queue Stats
659W - 778L
1,479 Elo+
Solo
Chiron
Chiron
VtuberDesventier
Chiron
Level 57
God Stats
4W - 10L
1,292 SR
Queue Stats
161W - 178L
1,425 Elo+
Party 1
Loki
Loki
lucketta23
Loki
Level 85
God Stats
34W - 50L
1,426 SR
Queue Stats
293W - 402L
1,426 Elo+
Party 1
Zeus
Zeus
pr3dator3
Zeus
Level 107
God Stats
3W - 2L
1,808 SR
Queue Stats
392W - 433L
1,448 Elo+
Party 1
Team Averages
Level 98
1,504 SR
1,436 Elo+

VS

Team Averages
Level 37
1,514 SR
1,257 Elo+
Fenrir
Fenrir
Fenrir_ARG
Fenrir
Level 66
God Stats
2W - 3L
1,544 SR
Queue Stats
3W - 8L
1,211 Elo+
Solo
Loki
Loki
Gobeebertinho
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 2
Hercules
Hercules
LaboonBot
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 2
Neith
Neith
choppBot
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 2
Aphrodite
Aphrodite
vitorhugosant084
Aphrodite
Level 111
God Stats
10W - 11L
1,524 SR
Queue Stats
382W - 393L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElEze62
Guan Yu
11
5 / 2 / 0
6,359
636
4,501
8,244
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 6
5,033
503
1,163
5,329
2,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 3
6,173
617
5,298
4,955
1,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 2
5,165
517
1,990
3,621
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
11
8 / 0 / 1
6,947
695
5,952
4,937
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fenrir_ARG
Fenrir
9
1 / 3 / 1
5,439
544
2,887
7,393
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,192
419
815
4,231
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
LaboonBot
Hercules
7
0 / 4 / 0
4,096
410
122
6,271
2,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
choppBot
Neith
5
0 / 6 / 0
3,885
389
1,701
4,921
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
9
1 / 2 / 0
4,827
483
2,293
5,024
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
2
2
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ElEze62
Guan Yu
5
2
0
2.5
W
1
0
6
4
L
Fenrir
Fenrir_ARG
Fenrir
1
3
1
0.5
L
0
2
0
0
L
Hercules
LaboonBot
Hercules
0
4
0
0
W
3
0
3
4.5
L
Neith
choppBot
Neith
0
6
0
0
W
0
0
2
1
W
Zeus
8
0
1
8.5
L
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,904
Damage
7,818
27,086
Taken
27,840
10,507
Mitigated
8,833
11,865
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ElEze62
Guan Yu
4,501
338
132
3,160
8,244
4,375
0
315
7,929
0
31,351
W
1,163
128
60
2,105
5,329
2,278
23
642
4,687
6,529
0
L
Fenrir
Fenrir_ARG
Fenrir
2,887
637
0
1,320
7,393
2,099
0
640
6,753
0
24,307
L
815
0
0
160
4,231
1,062
273
283
3,948
0
10,379
L
Hercules
LaboonBot
Hercules
122
49
0
773
6,271
2,640
123
0
6,271
0
5,181
W
5,298
1,726
321
2,275
4,955
1,610
835
170
4,785
0
38,025
L
Neith
choppBot
Neith
1,701
857
0
65
4,921
1,501
0
3,725
1,196
0
8,082
W
1,990
471
0
1,255
3,621
956
0
629
2,992
0
24,328
W
Zeus
5,952
1,198
0
2,557
4,937
1,288
1,041
537
4,400
42,207
0
L
Aphrodite
2,293
109
1,210
2,402
5,024
1,531
186
2,467
2,557
23,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
22,439
278
Minions Killed
148
0
Camps Cleared
0
923,944
Distance Traveled
906,797
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,359
636
61
6
0
171,946
1
W
Geb
5,033
503
12
1
0
158,869
2
L
Fenrir
5,439
544
48
5
0
203,695
0
L
Loki
4,192
419
23
2
0
196,010
0
L
Hercules
4,096
410
19
2
0
167,194
0
W
Chiron
6,173
617
66
7
0
205,307
3
L
Neith
3,885
389
17
2
0
148,179
0
W
Loki
5,165
517
57
6
0
207,059
4
W
Zeus
6,947
695
82
8
0
180,763
2
L
Aphrodite
4,827
483
41
4
0
191,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role