Player Matchup

Freya
Freya
Boggess Ninja
Freya
Level 152
God Stats
1W - 4L
1,408 SR
Queue Stats
393W - 392L
1,514 Elo+
Solo
Da Ji
Da Ji
Colefever
Da Ji
Level 59
God Stats
0W - 2L
1,326 SR
Queue Stats
102W - 126L
1,377 Elo+
Solo
Skadi
Skadi
FGL WARRIOR
Skadi
Level 106
God Stats
2W - 1L
1,801 SR
Queue Stats
80W - 93L
1,462 Elo+
Solo
Cabrakan
Cabrakan
GrimMain
Cabrakan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,460 Elo+
Solo
Hera
Hera
Princess2021
Hera
Level 62
God Stats
4W - 1L
1,979 SR
Queue Stats
156W - 125L
1,615 Elo+
Solo
Team Averages
Level 100
1,603 SR
1,486 Elo+

VS

Team Averages
Level 128
1,531 SR
1,424 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Phil18is9
Sun Wukong
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,397 Elo+
Party 2
Odin
Odin
Salazier
Odin
Level 121
God Stats
1W - 0L
1,657 SR
Queue Stats
47W - 47L
1,497 Elo+
Party 1
Artio
Artio
madthegn
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 69L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
yamagab
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,635
764
9,165
10,034
4,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Colefever
Da Ji
13
2 / 6 / 4
7,222
722
5,822
10,013
10,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 6
7,323
732
13,146
10,088
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
GrimMain
Cabrakan
14
2 / 6 / 7
7,960
796
8,559
12,570
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 3 / 6
7,315
732
16,337
5,774
2,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 3 / 17
9,495
950
12,770
9,396
3,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Phil18is9
Sun Wukong
14
3 / 2 / 17
8,952
895
9,171
17,904
13,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
15
10 / 2 / 9
9,223
922
7,862
11,127
7,289
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
madthegn
Artio
15
4 / 2 / 19
9,006
901
4,326
16,306
15,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
yamagab
Ao Kuang
15
4 / 1 / 16
8,610
861
6,029
10,790
5,097
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
10
Kills
26
26
Deaths
10
27
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
3
17
4.5
L
2
6
4
0.67
L
Da Ji
Colefever
Da Ji
2
6
4
0.67
L
2
5
6
1
L
Cabrakan
GrimMain
Cabrakan
2
6
7
0.92
W
Sun Wukong
Phil18is9
Sun Wukong
3
2
17
5.75
L
2
3
6
1.67
W
Odin
10
2
9
7.25
W
Artio
madthegn
Artio
4
2
19
6.75
W
Ao Kuang
yamagab
Ao Kuang
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,029
Damage
40,158
48,479
Taken
65,523
36,206
Mitigated
44,812
10,634
Healing
27,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,770
3,265
1,658
1,403
9,396
3,874
871
3,308
5,934
40,274
0
L
9,165
2,906
616
2,707
10,034
4,096
0
6,162
3,872
15,632
0
L
Da Ji
Colefever
Da Ji
5,822
771
870
1,399
10,013
10,030
56
4,330
5,683
0
7,620
L
13,146
5,592
389
987
10,088
4,343
0
5,840
4,248
0
25,307
L
Cabrakan
GrimMain
Cabrakan
8,559
604
722
1,092
12,570
15,565
0
5,904
6,666
12,640
0
W
Sun Wukong
Phil18is9
Sun Wukong
9,171
1,221
3,796
7,819
17,904
13,008
278
9,119
8,475
0
16,705
L
16,337
4,350
867
985
5,774
2,172
731
2,483
3,291
28,427
0
W
Odin
7,862
1,609
2,210
1,061
11,127
7,289
892
5,792
5,097
6,491
10,852
W
Artio
madthegn
Artio
4,326
593
1,609
3,257
16,306
15,544
680
9,477
6,186
9,753
0
W
Ao Kuang
yamagab
Ao Kuang
6,029
3,098
1,365
3,093
10,790
5,097
1,964
5,687
4,894
9,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,455
Gold Earned
45,286
74
Minions Killed
86
0
Camps Cleared
0
801,941
Distance Traveled
960,108
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,495
950
50
5
0
163,420
0
L
Freya
7,635
764
16
2
0
151,864
0
L
Da Ji
7,222
722
4
0
0
166,352
0
L
Skadi
7,323
732
15
2
0
146,715
0
L
Cabrakan
7,960
796
6
1
0
146,486
0
W
Sun Wukong
8,952
895
12
1
0
195,030
1
L
Hera
7,315
732
33
3
0
190,524
1
W
Odin
9,223
922
12
1
0
200,995
1
W
Artio
9,006
901
5
1
0
191,101
0
W
Ao Kuang
8,610
861
7
1
0
209,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role