Player Matchup

Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Masters
PrimeZone21
Hou Yi
Masters
Level 160
God Stats
10W - 13L
1,448 SR
Queue Stats
205W - 185L
2,916 MMR
Solo
Fenrir
Fenrir
Masters
SeshiomanHMK
Fenrir
Masters
Level 117
God Stats
1W - 4L
1,606 SR
Queue Stats
169W - 138L
2,806 MMR
Solo
Sol
Sol
Masters
Zapbn
Sol
Masters
Level 151
God Stats
35W - 28L
1,677 SR
Queue Stats
862W - 808L
3,020 MMR
Party 1
Tyr
Tyr
Masters
l8 Kevin 8l
Tyr
Masters
Level 128
God Stats
7W - 2L
1,784 SR
Queue Stats
146W - 125L
2,704 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,603 SR
2,589 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,636 SR
2,270 MMR
Chaac
Chaac
Masters
 
Chaac
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
 
Loki
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
HaRc_ReBeLliON
Zhong Kui
Masters
Level 159
God Stats
1W - 2L
1,550 SR
Queue Stats
166W - 133L
2,982 MMR
Solo
Cupid
Cupid
Diamond II
Lowry Kyle
Cupid
Diamond II
Level 53
God Stats
4W - 4L
2,002 SR
Queue Stats
119W - 79L
2,764 MMR
Solo
Athena
Athena
Diamond I
SX_Tyr
Athena
Diamond I
Level 156
God Stats
7W - 10L
1,627 SR
Queue Stats
297W - 282L
2,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 16
6,332
633
4,119
7,528
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
12
6 / 1 / 2
6,932
693
3,969
5,922
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
7 / 2 / 2
6,512
651
5,188
6,590
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Zapbn
Sol
11
10 / 1 / 2
7,053
705
10,134
5,587
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 3 / 2
5,878
588
5,675
10,908
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ArtioBastet

VS

Bans
GebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 2 / 2
6,363
636
6,985
10,659
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
 
Loki
10
2 / 4 / 2
5,978
598
3,285
7,096
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
HaRc_ReBeLliON
Zhong Kui
10
2 / 6 / 1
5,911
591
7,235
8,031
4,508
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cupid
10
1 / 4 / 1
5,523
552
3,083
5,358
935
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
SX_Tyr
Athena
8
1 / 9 / 0
5,374
537
2,592
13,203
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
24
Kills
8
8
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
16
8
L
Chaac
 
Chaac
2
2
2
1.5
L
Loki
 
Loki
2
4
2
0.75
L
Zhong Kui
HaRc_ReBeLliON
Zhong Kui
2
6
1
0.42
L
Cupid
1
4
1
0.38
W
Hou Yi
6
1
2
7
L
Athena
SX_Tyr
Athena
1
9
0
0.11
W
Fenrir
7
2
2
4
W
Sol
Zapbn
Sol
10
1
2
11
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
23,180
36,535
Taken
44,347
16,742
Mitigated
18,669
16,626
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,119
803
421
2,252
7,528
5,922
0
3,041
4,487
11,592
0
L
Chaac
 
Chaac
6,985
2,409
10
5,328
10,659
5,118
0
232
9,871
0
38,737
L
Loki
 
Loki
3,285
1,017
0
2,056
7,096
1,984
0
3,202
3,894
0
28,669
L
Zhong Kui
HaRc_ReBeLliON
Zhong Kui
7,235
1,030
0
1,400
8,031
4,508
0
3,591
4,400
28,879
0
L
Cupid
3,083
1,646
0
1,178
5,358
935
0
220
5,138
0
30,047
W
Hou Yi
3,969
2,067
0
2,287
5,922
1,771
334
1,060
4,862
0
44,786
L
Athena
SX_Tyr
Athena
2,592
1,058
0
738
13,203
6,124
0
5,915
7,288
13,887
0
W
Fenrir
5,188
1,483
0
2,827
6,590
2,158
0
1,359
5,197
0
26,023
W
Sol
Zapbn
Sol
10,134
4,955
0
3,316
5,587
1,905
0
3,353
2,234
36,317
4,891
W
5,675
1,859
0
5,523
10,908
4,986
0
1,074
9,138
0
32,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,707
Gold Earned
29,149
327
Minions Killed
285
0
Camps Cleared
0
966,543
Distance Traveled
927,228
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,332
633
2
0
0
192,016
3
L
Chaac
6,363
636
80
8
0
188,331
2
L
Loki
5,978
598
61
6
0
211,608
3
L
Zhong Kui
5,911
591
59
6
0
168,193
4
L
Cupid
5,523
552
61
6
0
178,096
4
W
Hou Yi
6,932
693
109
11
0
174,581
3
L
Athena
5,374
537
24
2
0
181,000
1
W
Fenrir
6,512
651
58
6
0
210,310
3
W
Sol
7,053
705
88
9
0
187,753
2
W
Tyr
5,878
588
70
7
0
201,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role