Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
CanHitAutos
Ganesha
Masters
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 92L
2,626 MMR
Solo
Hou Yi
Hou Yi
Masters
Marsman08
Hou Yi
Masters
Level 160
God Stats
13W - 14L
1,699 SR
Queue Stats
694W - 621L
2,935 MMR
Solo
Achilles
Achilles
Masters
TheHonkler
Achilles
Masters
Level 129
God Stats
19W - 16L
1,613 SR
Queue Stats
125W - 104L
2,840 MMR
Solo
Tiamat
Tiamat
Diamond II
WieldiestCube94
Tiamat
Diamond II
Level 155
God Stats
9W - 2L
1,812 SR
Queue Stats
118W - 91L
2,810 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,625 SR
2,542 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,779 SR
2,535 MMR
Medusa
Medusa
Diamond I
 
Medusa
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
Ace_Failure
Khepri
Masters
Level 153
God Stats
3W - 3L
1,610 SR
Queue Stats
159W - 128L
2,567 MMR
Solo
Nike
Nike
Masters
Exzctify
Nike
Masters
Level 153
God Stats
4W - 1L
2,052 SR
Queue Stats
115W - 93L
2,865 MMR
Solo
Ra
Ra
Masters
Vatdoin
Ra
Masters
Level 126
God Stats
4W - 2L
2,055 SR
Queue Stats
473W - 438L
2,942 MMR
Solo
Heimdallr
Heimdallr
Masters
Warrior_KuhnJr
Heimdallr
Masters
Level 119
God Stats
13W - 12L
1,679 SR
Queue Stats
250W - 232L
2,802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 3 / 5
8,342
556
4,774
9,732
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
CanHitAutos
Ganesha
12
0 / 3 / 11
7,738
516
4,809
12,700
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Marsman08
Hou Yi
16
6 / 3 / 4
9,741
649
9,577
11,425
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
TheHonkler
Achilles
15
5 / 0 / 2
9,506
634
13,011
11,823
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 2 / 6
9,212
614
10,137
7,268
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetGebArtio

VS

Bans
CliodhnaMulanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
9 / 4 / 0
8,632
575
11,830
11,240
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
11
0 / 4 / 6
6,955
464
3,793
9,832
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
14
0 / 2 / 0
7,708
514
5,816
12,744
8,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 5
7,354
490
3,805
7,929
2,293
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Warrior_KuhnJr
Heimdallr
14
2 / 5 / 6
8,402
560
10,234
12,459
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
18
Kills
11
11
Deaths
18
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
5
1.83
L
Medusa
 
Medusa
9
4
0
2.25
L
Khepri
0
4
6
0.75
W
Ganesha
CanHitAutos
Ganesha
0
3
11
1.83
L
Nike
0
2
0
0
W
Hou Yi
Marsman08
Hou Yi
6
3
4
2.67
W
Achilles
TheHonkler
Achilles
5
0
2
6
L
0
3
5
0.83
L
Heimdallr
Warrior_KuhnJr
Heimdallr
2
5
6
1
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,308
Damage
35,478
52,948
Taken
54,204
28,111
Mitigated
25,292
20,296
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,774
2,028
0
3,066
9,732
2,875
0
931
8,752
0
45,227
L
Medusa
 
Medusa
11,830
4,651
0
2,204
11,240
4,463
630
4,371
6,748
0
56,540
L
Khepri
3,793
747
513
1,549
9,832
7,459
117
3,275
6,513
15,231
0
W
Ganesha
CanHitAutos
Ganesha
4,809
1,016
594
3,310
12,700
9,461
0
2,700
9,957
17,211
0
L
Nike
5,816
369
0
4,815
12,744
8,241
0
1,954
9,861
143
47,506
W
Hou Yi
Marsman08
Hou Yi
9,577
4,004
0
5,606
11,425
3,050
796
1,366
10,059
0
79,867
W
Achilles
TheHonkler
Achilles
13,011
2,823
0
5,440
11,823
8,130
0
807
10,226
3,420
52,722
L
3,805
354
922
1,872
7,929
2,293
0
3,625
4,242
53,870
0
L
Heimdallr
Warrior_KuhnJr
Heimdallr
10,234
6,727
0
3,799
12,459
2,836
682
2,531
9,928
0
67,873
W
10,137
586
0
2,280
7,268
4,595
33
2,048
5,194
56,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
39,051
460
Minions Killed
462
0
Camps Cleared
0
1,646,188
Distance Traveled
1,517,736
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,342
556
88
6
0
364,148
3
L
Medusa
8,632
575
90
6
0
300,808
6
L
Khepri
6,955
464
19
1
0
311,270
7
W
Ganesha
7,738
516
7
0
0
326,858
6
L
Nike
7,708
514
113
8
0
330,637
3
W
Hou Yi
9,741
649
145
10
0
312,239
5
W
Achilles
9,506
634
109
7
0
336,940
5
L
Ra
7,354
490
120
8
0
307,725
1
L
Heimdallr
8,402
560
120
8
0
267,296
4
W
Tiamat
9,212
614
111
7
0
306,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role