Player Matchup

Scylla
Scylla
BiaxalQuasar
Scylla
Level 37
God Stats
0W - 2L
1,242 SR
Queue Stats
45W - 55L
1,460 Elo+
Party 2
Bacchus
Bacchus
Griffonry
Bacchus
Level 29
God Stats
0W - 2L
1,242 SR
Queue Stats
29W - 44L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
Zychs
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,474 Elo+
Party 2
Team Averages
Level 27
1,328 SR
1,470 Elo+

VS

Team Averages
Level 74
1,357 SR
1,398 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Dudowicz
Chronos
Level 17
God Stats
2W - 0L
1,265 SR
Queue Stats
2W - 1L
1,347 Elo+
Party 1
Atlas
Atlas
sz123410
Atlas
Level 44
God Stats
1W - 2L
1,306 SR
Queue Stats
2W - 2L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 9 / 3
8,704
544
7,660
13,154
3,736
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Griffonry
Bacchus
13
1 / 3 / 2
9,778
611
9,830
16,694
23,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Zychs
Danzaburou
11
2 / 8 / 1
8,876
555
10,630
14,212
4,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
16 / 1 / 1
12,148
759
21,502
9,583
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Dudowicz
Chronos
15
4 / 1 / 11
10,713
670
11,942
9,632
3,446
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
sz123410
Atlas
13
0 / 1 / 10
9,566
598
5,825
18,034
8,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
20
20
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
16
1
1
16.5
L
Scylla
0
9
3
0.17
W
Chronos
Dudowicz
Chronos
4
1
11
9.5
L
Bacchus
Griffonry
Bacchus
1
3
2
0.67
L
Danzaburou
Zychs
Danzaburou
2
8
1
0.31
W
Atlas
sz123410
Atlas
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,120
Damage
39,269
44,060
Taken
37,249
31,623
Mitigated
17,765
5,084
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
21,502
5,788
0
2,770
9,583
5,479
1,548
4,595
4,988
0
59,482
L
Scylla
7,660
296
384
1,095
13,154
3,736
0
4,602
8,552
30,307
0
W
Chronos
Dudowicz
Chronos
11,942
5,885
299
3,697
9,632
3,446
1,350
4,850
4,782
36,975
0
L
Bacchus
Griffonry
Bacchus
9,830
1,207
0
1,755
16,694
23,679
0
8,721
7,973
24,464
0
L
Danzaburou
Zychs
Danzaburou
10,630
4,420
0
1,850
14,212
4,208
120
5,134
9,078
0
33,134
W
Atlas
sz123410
Atlas
5,825
2,036
394
8,523
18,034
8,840
210
9,032
9,002
23,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,358
Gold Earned
32,427
147
Minions Killed
177
5
Camps Cleared
9
765,902
Distance Traveled
829,717
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,148
759
82
5
7
300,869
6
L
Scylla
8,704
544
70
4
0
243,097
4
W
Chronos
10,713
670
66
4
2
271,784
4
L
Bacchus
9,778
611
19
1
0
296,222
2
L
Danzaburou
8,876
555
58
4
5
226,583
6
W
Atlas
9,566
598
29
2
0
257,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role