Player Matchup

Loki
Loki
L2 AtomicBoy
Loki
Level 140
God Stats
140W - 100L
1,675 SR
Queue Stats
163W - 142L
1,636 Elo+
Solo
Set
Set
Muzzaratti
Set
Level 158
God Stats
8W - 8L
1,598 SR
Queue Stats
462W - 311L
1,626 Elo+
Party 2
Kuzenbo
Kuzenbo
SuAltezaReal
Kuzenbo
Level 145
God Stats
22W - 8L
1,727 SR
Queue Stats
630W - 345L
1,630 Elo+
Party 2
Medusa
Medusa
llIKillerlll
Medusa
Level 134
God Stats
3W - 2L
1,659 SR
Queue Stats
147W - 70L
1,744 Elo+
Party 2
Zeus
Zeus
newnew6
Zeus
Level 136
God Stats
1W - 2L
1,601 SR
Queue Stats
34W - 37L
1,617 Elo+
Solo
Team Averages
Level 143
1,652 SR
1,651 Elo+

VS

Team Averages
Level 144
1,639 SR
1,652 Elo+
Amaterasu
Amaterasu
Burgagle
Amaterasu
Level 160
God Stats
1W - 1L
1,537 SR
Queue Stats
433W - 426L
1,615 Elo+
Party 3
Fafnir
Fafnir
Kudevii
Fafnir
Level 129
God Stats
2W - 3L
1,477 SR
Queue Stats
160W - 146L
1,693 Elo+
Party 1
Rama
Rama
Lisandro7
Rama
Level 122
God Stats
20W - 14L
1,683 SR
Queue Stats
424W - 375L
1,660 Elo+
Solo
Thanatos
Thanatos
OkNepo
Thanatos
Level 159
God Stats
22W - 14L
1,661 SR
Queue Stats
210W - 208L
1,590 Elo+
Party 3
Zeus
Zeus
SHM0P
Zeus
Level 149
God Stats
36W - 15L
1,837 SR
Queue Stats
226W - 198L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,897
590
5,796
4,688
1,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 2
6,324
632
5,023
7,631
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
SuAltezaReal
Kuzenbo
10
1 / 1 / 3
5,818
582
2,359
7,942
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
12
3 / 1 / 1
6,626
663
4,789
5,019
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
newnew6
Zeus
11
1 / 2 / 0
6,090
609
2,285
4,134
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Burgagle
Amaterasu
10
3 / 3 / 2
5,796
580
4,528
8,067
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fafnir
Kudevii
Fafnir
8
0 / 1 / 3
5,422
542
1,748
7,078
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
8
1 / 2 / 0
5,024
502
2,815
4,579
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
OkNepo
Thanatos
10
0 / 2 / 1
5,091
509
2,869
9,213
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
SHM0P
Zeus
11
1 / 1 / 2
6,206
621
5,010
3,590
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
5
6
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Burgagle
Amaterasu
3
3
2
1.33
L
Fafnir
Kudevii
Fafnir
0
1
3
1.5
W
0
1
0
0
L
Rama
1
2
0
0.5
W
4
1
2
5
L
Thanatos
OkNepo
Thanatos
0
2
1
0.25
L
Zeus
SHM0P
Zeus
1
1
2
2
W
Kuzenbo
SuAltezaReal
Kuzenbo
1
1
3
2.5
W
Medusa
3
1
1
3.5
W
Zeus
newnew6
Zeus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
16,970
29,414
Taken
32,527
13,040
Mitigated
13,879
9,475
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Burgagle
Amaterasu
4,528
2,023
0
2,637
8,067
3,732
0
292
7,745
0
34,894
L
Fafnir
Kudevii
Fafnir
1,748
366
298
3,252
7,078
4,857
0
2,171
4,907
10,903
0
W
5,796
1,741
0
2,166
4,688
1,609
0
0
4,374
0
36,274
L
Rama
2,815
2,233
0
1,837
4,579
993
0
591
3,988
0
24,940
W
5,023
2,633
0
900
7,631
2,596
0
2,146
5,449
0
33,342
L
Thanatos
OkNepo
Thanatos
2,869
1,077
0
6,991
9,213
3,356
0
0
8,703
0
22,989
L
Zeus
SHM0P
Zeus
5,010
179
0
470
3,590
941
0
1,590
2,000
40,678
0
W
Kuzenbo
SuAltezaReal
Kuzenbo
2,359
673
540
2,604
7,942
6,340
8
3,005
4,937
11,911
0
W
Medusa
4,789
1,627
0
2,195
5,019
1,232
1,080
496
4,523
0
41,111
W
Zeus
newnew6
Zeus
2,285
842
0
1,070
4,134
1,263
0
1,288
2,846
41,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
27,539
339
Minions Killed
278
0
Camps Cleared
0
1,047,816
Distance Traveled
968,582
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,796
580
60
6
0
235,071
3
L
Fafnir
5,422
542
19
2
0
202,734
3
W
Loki
5,897
590
68
7
0
218,161
1
L
Rama
5,024
502
60
6
0
119,254
2
W
Set
6,324
632
68
7
0
226,035
2
L
Thanatos
5,091
509
51
5
0
206,013
0
L
Zeus
6,206
621
88
9
0
205,510
4
W
Kuzenbo
5,818
582
16
2
0
224,041
5
W
Medusa
6,626
663
85
9
0
185,813
4
W
Zeus
6,090
609
102
10
0
193,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role