Player Matchup

Sol
Sol
Jaxze--
Sol
Level 124
God Stats
475W - 516L
1,463 SR
Queue Stats
804W - 868L
1,405 Elo+
Party 1
Aphrodite
Aphrodite
JukeFZ
Aphrodite
Level 119
God Stats
9W - 5L
1,736 SR
Queue Stats
231W - 245L
1,356 Elo+
Party 1
Ra
Ra
SaltyBanditMain
Ra
Level 64
God Stats
26W - 25L
1,562 SR
Queue Stats
263W - 267L
1,483 Elo+
Party 3
Thanatos
Thanatos
SaltyPrincess75
Thanatos
Level 98
God Stats
4W - 10L
1,436 SR
Queue Stats
40W - 58L
1,371 Elo+
Party 3
Sylvanus
Sylvanus
thesaltylegend
Sylvanus
Level 101
God Stats
35W - 48L
1,488 SR
Queue Stats
218W - 238L
1,395 Elo+
Party 3
Team Averages
Level 101
1,537 SR
1,402 Elo+

VS

Team Averages
Level 120
1,551 SR
1,529 Elo+
Ganesha
Ganesha
GroovyZenMonkey
Ganesha
Level 108
God Stats
199W - 182L
1,544 SR
Queue Stats
218W - 229L
1,445 Elo+
Solo
Anhur
Anhur
Julibal02
Anhur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 247L
1,577 Elo+
Party 2
Loki
Loki
giovannijim221
Loki
Level 150
God Stats
16W - 16L
1,534 SR
Queue Stats
475W - 445L
1,555 Elo+
Party 2
Cliodhna
Cliodhna
josephxz69
Cliodhna
Level 108
God Stats
5W - 3L
1,591 SR
Queue Stats
105W - 89L
1,515 Elo+
Party 2
Janus
Janus
pipe18056
Janus
Level 124
God Stats
9W - 7L
1,586 SR
Queue Stats
297W - 256L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
2 / 2 / 1
5,572
557
4,989
6,948
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
JukeFZ
Aphrodite
10
1 / 3 / 2
5,927
593
1,487
7,433
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,103
610
3,212
6,501
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
7
0 / 5 / 1
4,575
458
1,618
6,201
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
8
1 / 3 / 1
4,964
496
2,489
6,563
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,647
565
2,326
5,985
2,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anhur
Julibal02
Anhur
8
1 / 2 / 4
4,931
493
3,425
4,464
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 3
5,937
594
4,975
7,412
4,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
josephxz69
Cliodhna
10
8 / 1 / 2
6,521
652
4,767
5,259
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
pipe18056
Janus
10
5 / 0 / 5
6,220
622
7,017
2,915
718
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
16
16
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Sol
2
2
1
1.25
L
Aphrodite
JukeFZ
Aphrodite
1
3
2
0.67
W
Anhur
Julibal02
Anhur
1
2
4
1.5
L
0
3
0
0
L
Thanatos
0
5
1
0.1
W
2
1
3
3.5
W
Cliodhna
josephxz69
Cliodhna
8
1
2
9
W
Janus
pipe18056
Janus
5
0
5
7.5
L
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,795
Damage
22,510
33,646
Taken
26,035
12,979
Mitigated
10,516
15,750
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,326
124
0
1,847
5,985
2,999
503
2,659
3,326
18,726
0
L
Sol
4,989
1,541
0
3,083
6,948
1,272
280
1,755
5,193
24,930
0
L
Aphrodite
JukeFZ
Aphrodite
1,487
117
0
3,832
7,433
2,509
0
3,036
4,325
28,898
0
W
Anhur
Julibal02
Anhur
3,425
1,770
0
1,210
4,464
1,223
216
3,097
1,367
0
19,728
L
3,212
681
0
2,370
6,501
4,627
1,114
448
5,548
36,739
0
L
Thanatos
1,618
756
35
2,853
6,201
1,674
0
2,486
3,676
0
16,249
W
4,975
695
0
1,013
7,412
4,001
0
3,343
3,663
0
28,697
W
Cliodhna
josephxz69
Cliodhna
4,767
688
0
2,308
5,259
1,575
0
1,774
3,367
0
27,184
W
Janus
pipe18056
Janus
7,017
696
0
338
2,915
718
180
489
2,426
32,876
0
L
Sylvanus
2,489
611
1,349
2,228
6,563
2,897
112
1,618
4,906
12,906
5,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
29,256
273
Minions Killed
237
0
Camps Cleared
0
931,164
Distance Traveled
1,085,761
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,647
565
16
2
0
214,414
5
L
Sol
5,572
557
42
4
0
172,103
0
L
Aphrodite
5,927
593
67
7
0
179,633
4
W
Anhur
4,931
493
62
6
0
201,734
3
L
Ra
6,103
610
87
9
0
173,598
2
L
Thanatos
4,575
458
35
4
0
216,552
3
W
Loki
5,937
594
62
6
0
232,811
0
W
Cliodhna
6,521
652
43
4
0
221,366
0
W
Janus
6,220
622
54
5
0
215,436
2
L
Sylvanus
4,964
496
42
4
0
189,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role