Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Androspartan
Cthulhu
Level 41
God Stats
41W - 24L
1,660 SR
Queue Stats
220W - 225L
1,466 Elo+
Solo
Cerberus
Cerberus
Frankillerzz
Cerberus
Level 101
God Stats
4W - 1L
1,609 SR
Queue Stats
59W - 60L
1,475 Elo+
Party 1
Discordia
Discordia
PaPiShampoo44
Discordia
Level 101
God Stats
2W - 0L
1,783 SR
Queue Stats
83W - 74L
1,487 Elo+
Party 1
Neith
Neith
TheKenshi
Neith
Level 157
God Stats
1W - 2L
1,704 SR
Queue Stats
350W - 350L
1,554 Elo+
Solo
Team Averages
Level 111
1,651 SR
1,496 Elo+

VS

Team Averages
Level 92
1,501 SR
1,504 Elo+
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Chapuuu
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
scyhoenki
Nox
Level 158
God Stats
192W - 189L
1,505 SR
Queue Stats
1,266W - 1,331L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 0 / 7
7,098
1,183
3,606
2,566
1,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Androspartan
Cthulhu
12
0 / 1 / 11
6,188
1,031
3,046
5,541
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Frankillerzz
Cerberus
12
2 / 1 / 11
6,523
1,087
3,989
5,626
3,762
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
PaPiShampoo44
Discordia
12
1 / 0 / 10
6,475
1,079
5,602
1,940
545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
TheKenshi
Neith
13
7 / 0 / 6
8,091
1,349
9,481
1,680
555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

368

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 3 / 0
6,084
1,014
1,678
6,230
2,087
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
 
Danzaburou
11
0 / 2 / 1
5,704
951
2,773
3,523
1,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
 
Tyr
11
0 / 4 / 1
5,651
942
2,391
9,247
5,532
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 2
5,741
957
4,348
4,593
1,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 2
5,874
979
3,956
5,934
2,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
13
Kills
2
2
Deaths
13
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
7
6.5
L
Arachne
 
Arachne
2
3
0
0.67
L
Danzaburou
 
Danzaburou
0
2
1
0.25
L
Tyr
 
Tyr
0
4
1
0.13
W
Cthulhu
Androspartan
Cthulhu
0
1
11
5.5
L
0
3
2
0.33
W
Cerberus
Frankillerzz
Cerberus
2
1
11
7.5
W
Discordia
PaPiShampoo44
Discordia
1
0
10
6
W
Neith
TheKenshi
Neith
7
0
6
10
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,724
Damage
15,146
17,353
Taken
29,527
9,475
Mitigated
13,123
2,152
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,606
488
0
853
2,566
1,416
0
1,165
1,326
0
15,497
L
Arachne
 
Arachne
1,678
782
0
492
6,230
2,087
0
2,735
3,453
0
5,879
L
Danzaburou
 
Danzaburou
2,773
308
0
201
3,523
1,029
0
1,564
1,847
0
21,098
L
Tyr
 
Tyr
2,391
73
0
1,062
9,247
5,532
0
4,267
4,856
1,515
7,391
W
Cthulhu
Androspartan
Cthulhu
3,046
35
0
328
5,541
3,197
0
3,198
2,196
9,145
0
L
4,348
448
989
616
4,593
1,682
0
1,866
2,620
15,173
0
W
Cerberus
Frankillerzz
Cerberus
3,989
172
0
494
5,626
3,762
0
2,340
3,101
9,223
0
W
Discordia
PaPiShampoo44
Discordia
5,602
219
0
43
1,940
545
0
729
1,138
20,479
0
W
Neith
TheKenshi
Neith
9,481
3,006
0
434
1,680
555
0
568
1,075
0
25,099
L
3,956
172
0
272
5,934
2,793
0
1,780
4,114
13,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,375
Gold Earned
29,054
143
Minions Killed
111
9
Camps Cleared
3
621,236
Distance Traveled
540,498
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,098
1,183
25
4
4
123,176
1
L
Arachne
6,084
1,014
5
1
1
113,692
1
L
Danzaburou
5,704
951
35
6
1
79,320
0
L
Tyr
5,651
942
14
2
0
125,177
2
W
Cthulhu
6,188
1,031
19
3
1
138,821
0
L
Ra
5,741
957
32
5
0
112,854
1
W
Cerberus
6,523
1,087
17
3
1
122,436
1
W
Discordia
6,475
1,079
30
5
2
120,997
0
W
Neith
8,091
1,349
52
9
1
115,806
2
L
Nox
5,874
979
25
4
1
109,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role