Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
DemonWarrior666
Susano
Level 79
God Stats
18W - 12L
1,565 SR
Queue Stats
95W - 88L
1,452 Elo+
Solo
Hachiman
Hachiman
TwiztedWhiteB0Y
Hachiman
Level 117
God Stats
9W - 4L
1,650 SR
Queue Stats
163W - 233L
1,417 Elo+
Solo
Nemesis
Nemesis
Vanadra2032
Nemesis
Level 88
God Stats
70W - 57L
1,554 SR
Queue Stats
260W - 272L
1,438 Elo+
Party 2
Geb
Geb
deadloche
Geb
Level 93
God Stats
2W - 2L
1,389 SR
Queue Stats
326W - 348L
1,428 Elo+
Solo
Team Averages
Level 89
1,532 SR
1,447 Elo+

VS

Team Averages
Level 44
1,406 SR
1,363 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Cubalicious
Medusa
Level 60
God Stats
4W - 9L
1,338 SR
Queue Stats
128W - 177L
1,367 Elo+
Solo
Cthulhu
Cthulhu
MonkeMann
Cthulhu
Level 8
God Stats
0W - 4L
1,299 SR
Queue Stats
0W - 5L
1,251 Elo+
Party 1
Chronos
Chronos
djibouski
Chronos
Level 30
God Stats
2W - 8L
1,277 SR
Queue Stats
50W - 97L
1,261 Elo+
Party 1
Achilles
Achilles
mccubbin
Achilles
Level 98
God Stats
7W - 6L
1,618 SR
Queue Stats
139W - 158L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
1 / 2 / 5
6,323
575
2,484
4,815
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 3
6,904
628
3,597
6,826
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
10
3 / 1 / 3
6,050
550
6,921
4,870
937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Vanadra2032
Nemesis
13
5 / 0 / 6
7,697
700
7,389
5,635
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 3 / 6
5,918
538
2,758
8,507
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 2 / 4
5,503
500
1,886
7,037
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
10
3 / 3 / 4
6,078
553
8,281
7,694
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MonkeMann
Cthulhu
8
0 / 3 / 0
4,831
439
603
3,580
2,034
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
djibouski
Chronos
9
0 / 3 / 1
5,367
488
2,082
6,518
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
mccubbin
Achilles
10
3 / 3 / 2
6,173
561
3,627
7,840
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
8
9
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
2
5
1.75
L
Ymir
 
Ymir
2
2
4
2
L
Medusa
3
3
4
1.67
W
4
3
3
1.83
L
Cthulhu
MonkeMann
Cthulhu
0
3
0
0
W
Hachiman
3
1
3
4.5
W
Nemesis
Vanadra2032
Nemesis
5
0
6
8
W
1
3
6
1.33
L
Chronos
djibouski
Chronos
0
3
1
0.17
L
Achilles
mccubbin
Achilles
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,149
Damage
16,479
30,653
Taken
32,669
11,116
Mitigated
11,610
10,021
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
2,484
272
0
1,664
4,815
1,283
228
1,010
3,691
34,417
0
L
Ymir
 
Ymir
1,886
489
0
1,012
7,037
2,961
0
1,005
6,032
6,779
0
L
Medusa
8,281
2,958
0
2,083
7,694
2,167
0
1,152
6,542
0
38,382
W
3,597
422
0
2,442
6,826
1,631
0
163
6,653
0
30,416
L
Cthulhu
MonkeMann
Cthulhu
603
33
0
102
3,580
2,034
0
655
2,925
13,254
0
W
Hachiman
6,921
4,053
0
1,182
4,870
937
969
502
4,328
0
27,532
W
Nemesis
Vanadra2032
Nemesis
7,389
4,198
0
3,227
5,635
3,019
1,740
1,374
4,243
0
48,281
W
2,758
560
0
1,506
8,507
4,246
154
1,380
7,091
11,931
0
L
Chronos
djibouski
Chronos
2,082
46
0
874
6,518
1,695
0
977
5,541
22,891
0
L
Achilles
mccubbin
Achilles
3,627
932
0
2,909
7,840
2,753
0
1,453
6,387
0
30,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
27,952
295
Minions Killed
240
0
Camps Cleared
0
1,102,172
Distance Traveled
959,187
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,323
575
62
6
0
222,533
1
L
Ymir
5,503
500
11
1
0
202,818
2
L
Medusa
6,078
553
77
7
0
203,074
3
W
Susano
6,904
628
62
6
0
228,753
2
L
Cthulhu
4,831
439
31
3
0
129,187
2
W
Hachiman
6,050
550
52
5
0
217,805
2
W
Nemesis
7,697
700
101
9
0
218,444
2
W
Geb
5,918
538
18
2
0
214,637
2
L
Chronos
5,367
488
55
5
0
213,170
1
L
Achilles
6,173
561
66
6
0
210,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role