Player Matchup

Chaac
Chaac
JBmaxgames
Chaac
Level 96
God Stats
3W - 2L
1,397 SR
Queue Stats
59W - 66L
1,422 Elo+
Party 2
Chiron
Chiron
LaMino77
Chiron
Level 84
God Stats
2W - 3L
1,450 SR
Queue Stats
66W - 80L
1,466 Elo+
Solo
The Morrigan
The Morrigan
Preda97
The Morrigan
Level 88
God Stats
1W - 1L
1,326 SR
Queue Stats
59W - 66L
1,440 Elo+
Party 2
Team Averages
Level 89
1,391 SR
1,443 Elo+

VS

Team Averages
Level 124
1,684 SR
1,642 Elo+
Skadi
Skadi
Chosenone4121999
Skadi
Level 105
God Stats
6W - 2L
1,557 SR
Queue Stats
22W - 19L
1,491 Elo+
Solo
Geb
Geb
Kīlaueа
Geb
Level 160
God Stats
19W - 8L
1,757 SR
Queue Stats
661W - 241L
1,798 Elo+
Party 1
Scylla
Scylla
Thekillerss
Scylla
Level 108
God Stats
2W - 0L
1,738 SR
Queue Stats
6W - 3L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
2 / 4 / 1
6,506
651
5,546
11,406
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
LaMino77
Chiron
11
2 / 6 / 2
7,166
717
7,660
9,457
2,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Preda97
The Morrigan
9
1 / 6 / 1
6,273
627
3,028
7,030
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 6
8,551
855
8,944
6,648
2,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 3 / 8
8,017
802
11,309
10,431
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
12
2 / 0 / 10
7,525
753
3,280
3,608
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
16
16
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Chaac
2
4
1
0.63
W
6
3
8
3.33
L
Chiron
LaMino77
Chiron
2
6
2
0.5
L
The Morrigan
Preda97
The Morrigan
1
6
1
0.25
W
Scylla
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,234
Damage
23,533
27,893
Taken
20,687
13,819
Mitigated
12,034
5,088
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,944
3,067
0
785
6,648
2,257
1,498
660
5,817
0
23,914
L
Chaac
5,546
1,035
0
2,587
11,406
9,216
0
4,523
6,312
0
13,878
W
11,309
2,241
0
1,554
10,431
8,757
95
1,389
8,712
18,007
0
L
Chiron
LaMino77
Chiron
7,660
3,284
495
1,518
9,457
2,441
225
4,283
4,587
0
24,692
L
The Morrigan
Preda97
The Morrigan
3,028
461
0
488
7,030
2,162
0
4,727
1,980
11,434
1,383
W
Scylla
3,280
192
0
1,200
3,608
1,020
997
599
2,905
26,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,945
Gold Earned
24,093
92
Minions Killed
114
2
Camps Cleared
7
461,414
Distance Traveled
542,074
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,551
855
34
3
0
168,424
0
L
Chaac
6,506
651
28
3
0
165,973
2
W
Geb
8,017
802
23
2
2
182,356
1
L
Chiron
7,166
717
48
5
0
155,794
2
L
The Morrigan
6,273
627
16
2
2
139,647
5
W
Scylla
7,525
753
57
6
5
191,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role