Player Matchup

Susano
Susano
 
Susano
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Gloriousfury
Anubis
Level 125
God Stats
2W - 2L
1,313 SR
Queue Stats
28W - 28L
1,516 Elo+
Party 3
Neith
Neith
HeavenlyDarkling
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Quikk
Thanatos
Level 148
God Stats
19W - 20L
1,511 SR
Queue Stats
239W - 222L
1,617 Elo+
Party 3
Kuzenbo
Kuzenbo
YurMardr
Kuzenbo
Level 28
God Stats
2W - 2L
1,339 SR
Queue Stats
69W - 80L
1,412 Elo+
Party 1
Team Averages
Level 76
1,433 SR
1,509 Elo+

VS

Team Averages
Level 81
1,501 SR
1,481 Elo+
Thanatos
Thanatos
Droopy__Snoopy
Thanatos
Level 69
God Stats
11W - 19L
1,370 SR
Queue Stats
189W - 203L
1,400 Elo+
Party 4
Geb
Geb
GosxX-Shadow-Xx
Geb
Level 159
God Stats
11W - 6L
1,613 SR
Queue Stats
255W - 213L
1,626 Elo+
Party 2
Scylla
Scylla
LaZay29
Scylla
Level 47
God Stats
12W - 12L
1,443 SR
Queue Stats
38W - 57L
1,364 Elo+
Party 4
Mercury
Mercury
PhatBoiiKiller59
Mercury
Level 125
God Stats
4W - 6L
1,532 SR
Queue Stats
119W - 103L
1,572 Elo+
Party 2
Hachiman
Hachiman
nogame69
Hachiman
Level 4
God Stats
4W - 7L
1,545 SR
Queue Stats
8W - 12L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
4 / 2 / 6
8,456
529
6,798
7,935
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
10 / 4 / 6
9,784
612
12,998
11,903
4,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 7
7,298
456
5,543
7,378
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Quikk
Thanatos
14
7 / 5 / 2
8,598
537
8,869
14,259
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
YurMardr
Kuzenbo
13
4 / 1 / 7
8,132
508
4,477
10,072
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 7 / 4
7,201
450
5,409
12,223
3,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 3 / 6
8,104
507
10,369
16,990
12,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
LaZay29
Scylla
11
1 / 9 / 5
7,286
455
5,643
11,141
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 5 / 2
8,716
545
6,746
11,187
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
nogame69
Hachiman
13
6 / 2 / 4
8,180
511
8,694
8,274
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
26
Kills
17
17
Deaths
26
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
2
6
3.5
L
Thanatos
1
7
4
0.43
W
Anubis
10
4
6
3.25
L
4
3
6
2.33
W
1
5
7
0.9
L
Scylla
LaZay29
Scylla
1
9
5
0.39
L
5
5
2
1.2
W
Thanatos
Quikk
Thanatos
7
5
2
1.6
W
Kuzenbo
YurMardr
Kuzenbo
4
1
7
7.5
L
Hachiman
nogame69
Hachiman
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,685
Damage
36,861
51,547
Taken
59,815
22,856
Mitigated
24,072
18,141
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,798
1,852
0
1,680
7,935
3,413
300
646
7,289
0
43,663
L
Thanatos
5,409
672
0
6,176
12,223
3,845
125
1,636
10,296
0
39,981
W
Anubis
12,998
818
0
4,838
11,903
4,744
0
4,525
7,178
54,925
0
L
10,369
1,635
246
4,803
16,990
12,323
209
2,906
14,038
37,413
0
W
5,543
2,312
0
1,007
7,378
2,353
0
3,592
3,746
0
28,112
L
Scylla
LaZay29
Scylla
5,643
956
0
930
11,141
2,274
64
5,577
5,519
31,584
0
L
6,746
2,223
0
2,500
11,187
3,640
331
4,602
6,498
0
50,171
W
Thanatos
Quikk
Thanatos
8,869
2,925
0
9,258
14,259
4,261
0
3,206
11,001
0
49,435
W
Kuzenbo
YurMardr
Kuzenbo
4,477
1,296
0
1,358
10,072
8,085
14
3,653
6,321
20,168
0
L
Hachiman
nogame69
Hachiman
8,694
5,873
0
2,222
8,274
1,990
483
2,754
5,520
0
41,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,268
Gold Earned
39,487
354
Minions Killed
352
0
Camps Cleared
0
1,484,579
Distance Traveled
1,472,289
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,456
529
100
6
0
307,459
4
L
Thanatos
7,201
450
83
5
0
275,452
2
W
Anubis
9,784
612
88
6
0
275,683
4
L
Geb
8,104
507
41
3
0
305,999
5
W
Neith
7,298
456
57
4
0
283,839
0
L
Scylla
7,286
455
62
4
0
257,042
2
L
Mercury
8,716
545
92
6
0
343,062
4
W
Thanatos
8,598
537
81
5
0
295,806
4
W
Kuzenbo
8,132
508
28
2
0
321,792
1
L
Hachiman
8,180
511
74
5
0
290,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role