Player Matchup

Janus
Janus
Puquina
Janus
Level 28
God Stats
4W - 3L
1,564 SR
Queue Stats
54W - 44L
1,492 Elo+
Party 2
Cupid
Cupid
SevenTheBlessed
Cupid
Level 125
God Stats
5W - 11L
1,401 SR
Queue Stats
279W - 282L
1,557 Elo+
Party 2
Fenrir
Fenrir
WHEELZ__34
Fenrir
Level 129
God Stats
2W - 0L
1,762 SR
Queue Stats
139W - 107L
1,623 Elo+
Party 2
Team Averages
Level 94
1,575 SR
1,557 Elo+

VS

Team Averages
Level 82
1,520 SR
1,422 Elo+
Nu Wa
Nu Wa
InfinitelyBad
Nu Wa
Level 121
God Stats
38W - 43L
1,454 SR
Queue Stats
94W - 111L
1,461 Elo+
Party 1
Ymir
Ymir
MaskedOne
Ymir
Level 117
God Stats
2W - 2L
1,736 SR
Queue Stats
54W - 56L
1,481 Elo+
Party 1
Neith
Neith
MinotaurWaifu
Neith
Level 9
God Stats
7W - 11L
1,371 SR
Queue Stats
9W - 17L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Puquina
Janus
14
3 / 1 / 16
9,203
767
7,256
5,340
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
13 / 1 / 8
10,575
881
14,300
9,190
3,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
WHEELZ__34
Fenrir
14
9 / 3 / 8
9,843
820
14,180
14,664
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
8,621
718
7,062
9,742
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
3 / 6 / 1
9,147
762
6,788
16,868
20,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 12 / 3
7,055
588
3,642
12,395
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
25
Kills
5
5
Deaths
25
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Ymir
3
6
1
0.58
L
0
12
3
0.13
W
Janus
Puquina
Janus
3
1
16
11
W
13
1
8
17
W
Fenrir
WHEELZ__34
Fenrir
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,736
Damage
17,492
29,194
Taken
39,005
15,213
Mitigated
29,247
8,677
Healing
1,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,062
1,534
0
660
9,742
3,800
0
1,562
8,028
19,306
0
L
Ymir
6,788
1,276
0
684
16,868
20,034
0
4,896
11,557
20,041
0
L
3,642
1,326
0
412
12,395
5,413
0
2,470
9,591
0
8,103
W
Janus
Puquina
Janus
7,256
361
0
615
5,340
1,699
711
3,202
2,004
23,690
0
W
14,300
8,763
417
3,625
9,190
3,364
887
3,698
5,358
0
56,130
W
Fenrir
WHEELZ__34
Fenrir
14,180
2,985
49
3,971
14,664
10,150
350
7,780
6,668
5,765
28,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
24,823
162
Minions Killed
58
11
Camps Cleared
0
649,159
Distance Traveled
442,697
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,621
718
18
2
0
139,871
0
L
Ymir
9,147
762
29
2
0
188,971
1
L
Neith
7,055
588
11
1
0
113,855
0
W
Janus
9,203
767
39
3
2
224,976
0
W
Cupid
10,575
881
88
7
6
199,086
0
W
Fenrir
9,843
820
35
3
3
225,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role