Player Matchup

Loki
Loki
AlertData911686
Loki
Level 44
God Stats
1W - 1L
1,497 SR
Queue Stats
18W - 20L
1,493 Elo+
Party 2
Anubis
Anubis
Lord of Chaos70
Anubis
Level 48
God Stats
6W - 3L
1,600 SR
Queue Stats
17W - 17L
1,514 Elo+
Party 2
Odin
Odin
Nucl3arWint3rG
Odin
Level 122
God Stats
2W - 5L
1,479 SR
Queue Stats
143W - 108L
1,607 Elo+
Party 3
Danzaburou
Danzaburou
TankBoy0803
Danzaburou
Level 33
God Stats
0W - 3L
1,199 SR
Queue Stats
4W - 13L
1,291 Elo+
Party 3
Artio
Artio
iBert
Artio
Level 66
God Stats
0W - 1L
1,652 SR
Queue Stats
25W - 19L
1,524 Elo+
Party 3
Team Averages
Level 63
1,485 SR
1,486 Elo+

VS

Team Averages
Level 59
1,608 SR
1,450 Elo+
Raijin
Raijin
 
Raijin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
B0LTX345
Izanami
Level 42
God Stats
23W - 16L
1,525 SR
Queue Stats
114W - 125L
1,456 Elo+
Party 1
Thanatos
Thanatos
Mentain_
Thanatos
Level 86
God Stats
6W - 3L
1,548 SR
Queue Stats
216W - 258L
1,459 Elo+
Party 1
Odin
Odin
celticswift
Odin
Level 48
God Stats
3W - 0L
1,803 SR
Queue Stats
152W - 175L
1,375 Elo+
Solo
Geb
Geb
maintainjr12
Geb
Level 74
God Stats
2W - 0L
1,663 SR
Queue Stats
75W - 74L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 3
9,257
545
8,159
10,538
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 7 / 3
8,543
503
6,710
11,879
5,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 3 / 4
9,268
545
7,633
10,544
9,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
TankBoy0803
Danzaburou
9
0 / 7 / 1
6,155
362
2,088
9,509
1,984
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
iBert
Artio
10
1 / 5 / 3
7,252
427
4,505
15,182
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 8 / 7
8,165
480
7,163
9,747
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
B0LTX345
Izanami
18
11 / 2 / 6
11,195
659
17,740
11,533
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Mentain_
Thanatos
18
8 / 1 / 5
10,968
645
8,163
9,797
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 2
9,136
537
2,996
9,576
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 17
9,265
545
6,242
14,035
13,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
17
Kills
27
28
Deaths
17
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
8
7
0.69
L
5
6
3
1.08
W
Izanami
B0LTX345
Izanami
11
2
6
7
L
6
7
3
1.07
W
Thanatos
Mentain_
Thanatos
8
1
5
10.5
L
5
3
4
2.33
L
Danzaburou
TankBoy0803
Danzaburou
0
7
1
0.07
W
1
5
2
0.4
L
Artio
iBert
Artio
1
5
3
0.5
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,095
Damage
42,304
57,652
Taken
54,688
30,940
Mitigated
30,786
10,843
Healing
24,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,163
1,058
269
1,362
9,747
2,542
305
3,987
5,760
31,141
0
L
8,159
2,229
0
1,673
10,538
2,134
0
2,186
8,352
0
29,528
W
Izanami
B0LTX345
Izanami
17,740
14,301
0
5,219
11,533
4,624
3,046
2,122
9,411
0
112,615
L
6,710
163
0
2,059
11,879
5,065
424
4,476
7,403
37,489
0
W
Thanatos
Mentain_
Thanatos
8,163
2,357
0
12,992
9,797
4,909
0
816
8,981
0
84,082
L
7,633
2,034
0
1,538
10,544
9,217
202
1,764
8,394
0
44,757
L
Danzaburou
TankBoy0803
Danzaburou
2,088
219
0
1,062
9,509
1,984
0
1,002
8,507
0
31,713
W
2,996
1,056
0
1,384
9,576
5,648
858
473
9,103
0
48,905
L
Artio
iBert
Artio
4,505
533
388
4,123
15,182
12,540
276
3,977
11,117
17,606
0
W
6,242
868
580
3,100
14,035
13,063
120
3,817
10,218
18,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
48,729
298
Minions Killed
505
0
Camps Cleared
0
1,559,449
Distance Traveled
1,630,664
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,165
480
45
3
0
287,506
4
L
Loki
9,257
545
53
3
0
349,311
2
W
Izanami
11,195
659
197
12
0
305,291
11
L
Anubis
8,543
503
75
4
0
255,815
0
W
Thanatos
10,968
645
130
8
0
397,424
4
L
Odin
9,268
545
100
6
0
323,171
0
L
Danzaburou
6,155
362
46
3
0
300,908
0
W
Odin
9,136
537
121
7
0
280,553
0
L
Artio
7,252
427
24
1
0
330,244
0
W
Geb
9,265
545
12
1
0
359,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role