Player Matchup

Skadi
Skadi
Diisliked
Skadi
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,439 Elo+
Party 1
Thanatos
Thanatos
SmokingLoudPacks
Thanatos
Level 80
God Stats
4W - 2L
1,734 SR
Queue Stats
189W - 184L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
WAGMI
Baron Samedi
Level 105
God Stats
19W - 19L
1,640 SR
Queue Stats
336W - 323L
1,558 Elo+
Party 1
Bacchus
Bacchus
YourRealDad523
Bacchus
Level 76
God Stats
75W - 35L
1,656 SR
Queue Stats
288W - 299L
1,526 Elo+
Party 2
Zeus
Zeus
f0xyybr0wn21
Zeus
Level 114
God Stats
4W - 2L
1,600 SR
Queue Stats
322W - 299L
1,567 Elo+
Party 2
Team Averages
Level 101
1,626 SR
1,524 Elo+

VS

Team Averages
Level 124
1,480 SR
1,528 Elo+
Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BagOfChip
Fenrir
Level 109
God Stats
1W - 4L
1,186 SR
Queue Stats
242W - 226L
1,519 Elo+
Solo
Ra
Ra
Eragon5001
Ra
Level 109
God Stats
2W - 5L
1,546 SR
Queue Stats
332W - 366L
1,551 Elo+
Solo
Sol
Sol
TheRevelation
Sol
Level 156
God Stats
13W - 6L
1,667 SR
Queue Stats
144W - 112L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Diisliked
Skadi
9
3 / 1 / 3
5,327
666
4,022
4,188
1,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
4 / 3 / 2
5,259
657
3,135
7,271
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
WAGMI
Baron Samedi
9
2 / 2 / 2
5,110
639
3,223
6,739
3,115
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

7
0 / 0 / 4
4,634
579
2,007
2,474
1,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 0 / 1
5,059
632
2,217
2,606
510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 1 / 0
5,354
669
1,460
3,672
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
4
0 / 0 / 1
3,664
458
460
2,115
580
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
BagOfChip
Fenrir
7
1 / 4 / 0
4,566
571
1,841
6,565
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 2
5,041
630
4,225
5,231
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 3 / 0
5,711
714
5,637
6,253
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
6
6
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
0
1
L
Gilgamesh
 
Gilgamesh
0
0
1
0.5
L
Fenrir
BagOfChip
Fenrir
1
4
0
0.25
W
Skadi
Diisliked
Skadi
3
1
3
4.5
L
1
4
2
0.5
W
4
3
2
1.67
L
3
3
0
1
W
Baron Samedi
WAGMI
Baron Samedi
2
2
2
1.5
W
0
0
4
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,604
Damage
13,623
23,278
Taken
23,836
8,433
Mitigated
7,004
11,619
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,460
669
0
1,584
3,672
1,113
296
1,589
2,083
0
25,477
L
Gilgamesh
 
Gilgamesh
460
42
87
534
2,115
580
0
466
1,649
0
4,906
L
Fenrir
BagOfChip
Fenrir
1,841
466
0
2,368
6,565
1,870
0
1,222
5,343
0
16,847
W
Skadi
Diisliked
Skadi
4,022
1,718
0
963
4,188
1,252
0
1,969
1,941
0
27,044
L
4,225
287
87
1,160
5,231
1,425
0
942
4,289
22,459
0
W
3,135
784
0
5,425
7,271
2,092
0
2,684
4,495
0
22,508
L
5,637
2,403
0
3,205
6,253
2,016
922
3,228
3,025
28,921
3,849
W
Baron Samedi
WAGMI
Baron Samedi
3,223
772
0
3,319
6,739
3,115
0
3,610
3,129
19,179
0
W
2,007
170
121
729
2,474
1,464
0
591
1,845
8,774
0
W
2,217
1,093
0
1,062
2,606
510
0
0
2,606
33,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,389
Gold Earned
24,336
243
Minions Killed
223
0
Camps Cleared
0
831,005
Distance Traveled
714,845
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,354
669
72
9
0
124,281
0
L
Gilgamesh
3,664
458
7
1
0
87,925
1
L
Fenrir
4,566
571
33
4
0
176,048
0
W
Skadi
5,327
666
57
7
0
156,855
3
L
Ra
5,041
630
50
6
0
173,936
0
W
Thanatos
5,259
657
59
7
0
172,630
2
L
Sol
5,711
714
61
8
0
152,655
2
W
Baron Samedi
5,110
639
40
5
0
138,876
4
W
Bacchus
4,634
579
16
2
0
197,532
3
W
Zeus
5,059
632
71
9
0
165,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role