Player Matchup

Bastet
Bastet
ArcanePitbull22
Bastet
Level 48
God Stats
0W - 1L
1,200 SR
Queue Stats
6W - 17L
1,228 Elo+
Party 1
Mulan
Mulan
BrzStayBased
Mulan
Level 46
God Stats
1W - 3L
1,468 SR
Queue Stats
4W - 7L
1,349 Elo+
Party 1
Zeus
Zeus
ClutchFknNixon
Zeus
Level 76
God Stats
0W - 1L
1,323 SR
Queue Stats
9W - 28L
1,192 Elo+
Party 1
Ares
Ares
KlibTrilly
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
smoke420skunk
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,236 Elo+
Party 1
Team Averages
Level 48
1,398 SR
1,301 Elo+

VS

Team Averages
Level 90
1,569 SR
1,398 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JigglyJoeJr12
Chaac
Level 67
God Stats
6W - 7L
1,471 SR
Queue Stats
156W - 154L
1,391 Elo+
Party 2
Geb
Geb
K2 Chiboli
Geb
Level 103
God Stats
5W - 3L
1,686 SR
Queue Stats
78W - 78L
1,410 Elo+
Solo
Ah Puch
Ah Puch
MuyCaliente69
Ah Puch
Level 127
God Stats
13W - 10L
1,526 SR
Queue Stats
328W - 346L
1,351 Elo+
Solo
Izanami
Izanami
Nilionic
Izanami
Level 27
God Stats
13W - 3L
1,660 SR
Queue Stats
51W - 48L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,086
509
1,754
5,583
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,249
525
3,012
7,817
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 2
4,973
497
2,385
5,006
1,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 2
4,408
441
2,248
5,436
3,172
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 4 / 0
5,468
547
3,629
4,658
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 2
5,830
583
3,080
6,813
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
5 / 0 / 0
6,329
633
4,896
5,702
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 1 / 3
4,958
496
2,341
7,118
3,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
10
1 / 1 / 4
5,834
583
4,145
4,048
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Nilionic
Izanami
9
3 / 1 / 2
5,749
575
3,335
5,696
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
14
14
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
2
2
L
0
1
1
0.5
L
1
3
0
0.33
L
0
4
2
0.25
W
5
0
0
5
W
2
1
3
3.5
L
0
2
2
0.5
W
Ah Puch
1
1
4
3
W
Izanami
Nilionic
Izanami
3
1
2
4
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,028
Damage
17,797
28,500
Taken
29,377
11,290
Mitigated
13,139
4,993
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,080
1,383
0
2,806
6,813
2,172
175
909
5,904
0
29,378
L
1,754
458
0
2,574
5,583
1,293
0
482
5,020
0
25,396
L
3,012
803
0
1,428
7,817
3,936
964
0
7,349
0
19,465
L
2,385
518
0
445
5,006
1,297
0
2,473
2,307
17,918
0
W
4,896
765
0
2,031
5,702
4,809
228
255
5,146
0
26,819
W
2,341
321
184
1,591
7,118
3,281
0
785
6,333
11,439
0
L
2,248
221
0
0
5,436
3,172
0
1,485
3,911
7,434
0
W
Ah Puch
4,145
292
0
1,124
4,048
1,327
297
1,725
2,323
31,065
0
W
Izanami
Nilionic
Izanami
3,335
2,301
0
1,512
5,696
1,550
113
959
4,737
0
28,640
L
3,629
1,690
0
546
4,658
1,592
0
1,688
2,926
0
21,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
28,700
199
Minions Killed
246
0
Camps Cleared
0
905,996
Distance Traveled
986,706
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,830
583
54
5
0
212,168
2
L
Bastet
5,086
509
63
6
0
222,193
0
L
Mulan
5,249
525
48
5
0
176,737
2
L
Zeus
4,973
497
40
4
0
166,239
1
W
Chaac
6,329
633
54
5
0
178,798
1
W
Geb
4,958
496
9
1
0
208,587
2
L
Ares
4,408
441
9
1
0
171,762
1
W
Ah Puch
5,834
583
61
6
0
186,655
5
W
Izanami
5,749
575
68
7
0
200,498
2
L
Neith
5,468
547
39
4
0
169,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role