Player Matchup

Achilles
Achilles
Bronze III
Gillerkav
Achilles
Bronze III
Level 140
God Stats
2W - 1L
1,600 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
Hyghdrated
Kuzenbo
Bronze III
Level 86
God Stats
1W - 1L
1,521 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Thoth
Thoth
Bronze III
spurg30
Thoth
Bronze III
Level 154
God Stats
1W - 0L
1,706 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,609 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,755 SR
1,491 MMR
Sol
Sol
Gold V
Ale Schiara
Sol
Gold V
Level 156
God Stats
0W - 1L
1,691 SR
Queue Stats
13W - 11L
1,495 MMR
Party 1
Bastet
Bastet
Gold V
DarkLOST6089
Bastet
Gold V
Level 160
God Stats
1W - 1L
1,826 SR
Queue Stats
17W - 13L
1,552 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
PlushCrumples
Erlang Shen
Gold IV
Level 139
God Stats
6W - 6L
1,750 SR
Queue Stats
40W - 44L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gillerkav
Achilles
11
2 / 1 / 6
6,768
677
6,600
11,163
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Hyghdrated
Kuzenbo
11
2 / 0 / 6
7,410
741
3,812
8,089
10,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
spurg30
Thoth
12
5 / 0 / 4
7,539
754
8,576
3,852
1,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HelOdinSobekGebZeus

VS

Bans
CthulhuArtioMorgan Le FayMulanMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,005
601
9,093
5,700
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
9
0 / 2 / 1
5,696
570
4,477
6,921
2,140
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
PlushCrumples
Erlang Shen
9
0 / 5 / 0
5,597
560
4,860
9,967
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Bastet
0
2
1
0.25
W
Achilles
Gillerkav
Achilles
2
1
6
5
W
Kuzenbo
Hyghdrated
Kuzenbo
2
0
6
5
L
Erlang Shen
PlushCrumples
Erlang Shen
0
5
0
0
W
Thoth
spurg30
Thoth
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,988
Damage
18,430
23,104
Taken
22,588
19,059
Mitigated
11,042
7,013
Healing
5,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,093
2,820
0
2,338
5,700
1,741
0
4,255
1,152
27,502
2,332
L
Bastet
4,477
1,064
0
361
6,921
2,140
0
2,751
3,889
0
13,180
W
Achilles
Gillerkav
Achilles
6,600
1,804
0
1,873
11,163
6,984
0
3,866
6,879
1,446
19,052
W
Kuzenbo
Hyghdrated
Kuzenbo
3,812
1,668
321
2,987
8,089
10,363
26
3,372
4,510
13,649
0
L
Erlang Shen
PlushCrumples
Erlang Shen
4,860
1,162
584
2,160
9,967
7,161
0
4,938
4,291
0
13,533
W
Thoth
spurg30
Thoth
8,576
247
0
1,832
3,852
1,712
330
1,589
2,230
31,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,717
Gold Earned
17,298
143
Minions Killed
102
7
Camps Cleared
2
584,883
Distance Traveled
536,111
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,005
601
59
6
1
160,586
2
L
Bastet
5,696
570
25
3
1
196,046
3
W
Achilles
6,768
677
33
3
2
189,838
2
W
Kuzenbo
7,410
741
24
2
0
207,465
0
L
Erlang Shen
5,597
560
18
2
0
179,479
3
W
Thoth
7,539
754
86
9
5
187,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role