Player Matchup

Chaac
Chaac
ArmyJawbreaker
Chaac
Level 68
God Stats
3W - 8L
1,385 SR
Queue Stats
165W - 188L
1,340 Elo+
Party 3
Baron Samedi
Baron Samedi
Dark XOrvax
Baron Samedi
Level 69
God Stats
9W - 12L
1,515 SR
Queue Stats
68W - 82L
1,444 Elo+
Solo
Hera
Hera
EliteWolves5678
Hera
Level 87
God Stats
3W - 3L
1,614 SR
Queue Stats
216W - 207L
1,429 Elo+
Party 3
Anhur
Anhur
TTV Optimistics
Anhur
Level 44
God Stats
7W - 6L
1,481 SR
Queue Stats
90W - 111L
1,349 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ZBow-
Tsukuyomi
Level 109
God Stats
1W - 1L
1,511 SR
Queue Stats
98W - 103L
1,427 Elo+
Solo
Team Averages
Level 75
1,501 SR
1,398 Elo+

VS

Team Averages
Level 47
1,437 SR
1,347 Elo+
Morgan Le Fay
Morgan Le Fay
Caue_guzs
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,396 SR
Queue Stats
15W - 35L
1,151 Elo+
Party 2
Bakasura
Bakasura
Trumpet2832
Bakasura
Level 73
God Stats
2W - 5L
1,376 SR
Queue Stats
217W - 243L
1,388 Elo+
Party 1
Jormungandr
Jormungandr
Worm000897
Jormungandr
Level 69
God Stats
18W - 19L
1,472 SR
Queue Stats
213W - 243L
1,423 Elo+
Party 1
Hachiman
Hachiman
joao_l2008
Hachiman
Level 35
God Stats
3W - 6L
1,469 SR
Queue Stats
53W - 72L
1,342 Elo+
Party 2
Yemoja
Yemoja
jtrain5853
Yemoja
Level 29
God Stats
12W - 6L
1,475 SR
Queue Stats
41W - 45L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,687
579
6,668
12,370
11,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Dark XOrvax
Baron Samedi
13
5 / 3 / 6
8,268
551
9,499
9,832
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 1 / 4
9,233
616
10,662
8,898
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 3
7,695
513
4,725
9,149
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
ZBow-
Tsukuyomi
13
5 / 3 / 3
8,195
546
7,605
12,285
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Caue_guzs
Morgan Le Fay
12
1 / 6 / 2
6,611
441
2,634
10,583
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Trumpet2832
Bakasura
14
3 / 3 / 0
8,175
545
8,586
14,402
5,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Worm000897
Jormungandr
11
0 / 4 / 1
6,748
450
8,853
11,579
9,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
joao_l2008
Hachiman
12
2 / 3 / 1
6,975
465
6,036
6,861
1,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
jtrain5853
Yemoja
11
1 / 4 / 2
7,242
483
6,133
11,696
9,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
7
8
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Morgan Le Fay
Caue_guzs
Morgan Le Fay
1
6
2
0.33
W
Baron Samedi
Dark XOrvax
Baron Samedi
5
3
6
2.67
W
4
1
4
6
W
2
1
3
3.5
L
Bakasura
Trumpet2832
Bakasura
3
3
0
1
L
Jormungandr
Worm000897
Jormungandr
0
4
1
0.13
W
Tsukuyomi
ZBow-
Tsukuyomi
5
3
3
2.17
L
Hachiman
joao_l2008
Hachiman
2
3
1
0.83
L
Yemoja
jtrain5853
Yemoja
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,159
Damage
32,242
52,534
Taken
55,121
26,191
Mitigated
28,944
22,479
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,668
2,384
0
8,397
12,370
11,695
373
6,178
5,637
0
45,837
L
Morgan Le Fay
Caue_guzs
Morgan Le Fay
2,634
0
0
1,342
10,583
3,078
861
6,227
4,060
33,458
0
W
Baron Samedi
Dark XOrvax
Baron Samedi
9,499
578
1,876
3,193
9,832
4,601
424
3,314
6,162
29,289
0
W
10,662
2,020
390
3,342
8,898
3,187
1,554
2,460
5,894
75,417
0
W
4,725
2,443
0
2,669
9,149
2,695
0
1,884
7,215
0
40,513
L
Bakasura
Trumpet2832
Bakasura
8,586
5,976
0
2,765
14,402
5,559
0
3,267
11,095
0
47,321
L
Jormungandr
Worm000897
Jormungandr
8,853
4,058
0
750
11,579
9,764
53
2,651
8,808
37,225
0
W
Tsukuyomi
ZBow-
Tsukuyomi
7,605
1,766
0
2,612
12,285
4,013
346
3,816
8,096
0
46,138
L
Hachiman
joao_l2008
Hachiman
6,036
1,922
0
2,337
6,861
1,104
252
1,603
5,258
0
39,134
L
Yemoja
jtrain5853
Yemoja
6,133
566
656
1,437
11,696
9,439
54
5,881
5,739
21,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,078
Gold Earned
35,751
449
Minions Killed
345
0
Camps Cleared
0
1,403,171
Distance Traveled
1,333,338
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,687
579
103
7
0
295,074
0
L
Morgan Le Fay
6,611
441
58
4
0
259,887
2
W
Baron Samedi
8,268
551
36
2
0
258,616
2
W
Hera
9,233
616
159
11
0
264,442
0
W
Anhur
7,695
513
83
6
0
270,016
0
L
Bakasura
8,175
545
107
7
0
328,353
0
L
Jormungandr
6,748
450
73
5
0
241,967
1
W
Tsukuyomi
8,195
546
68
5
0
315,023
6
L
Hachiman
6,975
465
71
5
0
265,716
0
L
Yemoja
7,242
483
36
2
0
237,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role