Player Matchup

Hercules
Hercules
DEAD DEAD FRED
Hercules
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,404 Elo+
Party 2
Guan Yu
Guan Yu
Medicrek
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,232 Elo+
Solo
He Bo
He Bo
Weetos4129
He Bo
Level 63
God Stats
1W - 1L
1,739 SR
Queue Stats
19W - 18L
1,380 Elo+
Party 2
Ne Zha
Ne Zha
il Poptart li
Ne Zha
Level 66
God Stats
0W - 1L
1,187 SR
Queue Stats
84W - 105L
1,362 Elo+
Solo
Rama
Rama
xbeaztboy
Rama
Level 128
God Stats
1W - 1L
1,436 SR
Queue Stats
34W - 34L
1,394 Elo+
Solo
Team Averages
Level 92
1,472 SR
1,355 Elo+

VS

Team Averages
Level 88
1,517 SR
1,416 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ApexRyse 95
Thanatos
Level 102
God Stats
1W - 0L
1,583 SR
Queue Stats
35W - 35L
1,405 Elo+
Solo
Neith
Neith
Silhoes
Neith
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 6 / 7
9,392
783
12,298
25,916
30,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Medicrek
Guan Yu
5
0 / 1 / 1
6,114
510
0
920
224
He Bo
14
4 / 9 / 7
9,074
756
5,519
12,737
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 8 / 3
9,162
764
5,172
13,567
4,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
16
4 / 7 / 7
8,965
747
10,812
15,753
5,673
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 2 / 15
10,395
866
16,672
11,340
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
 
Set
17
4 / 3 / 16
9,999
833
6,417
8,824
4,195
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
 
Ra
16
4 / 3 / 20
9,935
828
11,770
8,750
3,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ApexRyse 95
Thanatos
16
7 / 5 / 13
10,143
845
9,293
11,626
5,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Silhoes
Neith
18
10 / 1 / 13
11,112
926
17,124
9,871
5,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
108
14
Kills
31
31
Deaths
14
25
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
15
6.75
W
Set
 
Set
4
3
16
4
W
Ra
 
Ra
4
3
20
4.67
W
Thanatos
ApexRyse 95
Thanatos
7
5
13
2.7
L
Hercules
4
6
7
1.25
L
Guan Yu
Medicrek
Guan Yu
0
1
1
0.5
W
Neith
Silhoes
Neith
10
1
13
16.5
L
He Bo
4
9
7
0.83
L
2
8
3
0.44
L
Rama
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,801
Damage
61,276
68,893
Taken
50,411
45,489
Mitigated
23,650
15,976
Healing
25,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,672
7,768
426
3,916
11,340
5,124
2,304
1,961
9,379
0
35,746
W
Set
 
Set
6,417
2,053
1,548
1,665
8,824
4,195
644
1,231
7,593
0
14,850
W
Ra
 
Ra
11,770
1,691
2,852
2,997
8,750
3,691
720
792
7,958
18,264
0
W
Thanatos
ApexRyse 95
Thanatos
9,293
1,657
1,291
6,458
11,626
5,335
308
1,737
9,889
0
14,048
L
Hercules
12,298
2,895
467
7,558
25,916
30,700
0
2,971
22,945
3,223
18,723
L
Guan Yu
Medicrek
Guan Yu
0
0
0
0
920
224
0
920
0
0
0
W
Neith
Silhoes
Neith
17,124
6,836
913
3,703
9,871
5,305
1,584
2,234
7,637
0
33,505
L
He Bo
5,519
769
327
778
12,737
3,907
0
2,748
9,989
10,129
0
L
5,172
903
547
1,541
13,567
4,985
0
1,722
11,845
0
20,381
L
Rama
10,812
6,730
1,088
3,670
15,753
5,673
0
3,409
12,344
0
24,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,707
Gold Earned
51,584
80
Minions Killed
107
0
Camps Cleared
0
668,874
Distance Traveled
1,104,526
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,395
866
38
3
0
217,578
0
W
Set
9,999
833
13
1
0
237,657
0
W
Ra
9,935
828
17
1
0
183,617
0
W
Thanatos
10,143
845
10
1
0
217,338
0
L
Hercules
9,392
783
16
1
0
185,065
0
L
Guan Yu
6,114
510
0
0
0
852
0
W
Neith
11,112
926
29
2
0
248,336
0
L
He Bo
9,074
756
9
1
0
147,372
0
L
Ne Zha
9,162
764
27
2
0
157,507
0
L
Rama
8,965
747
28
2
0
178,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role