Player Matchup

Cernunnos
Cernunnos
Bronze III
Aarhon
Cernunnos
Bronze III
Level 145
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold V
BestXbaEU
Zeus
Gold V
Level 160
God Stats
10W - 1L
1,591 SR
Queue Stats
24W - 11L
2,204 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
SteveyBrosRO
Sun Wukong
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,682 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,593 SR
1,795 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,566 SR
1,880 MMR
Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
Chapulo
Achilles
Masters
Level 146
God Stats
4W - 4L
1,572 SR
Queue Stats
56W - 34L
2,481 MMR
Solo
Scylla
Scylla
Gold I
ZloyKarabas
Scylla
Gold I
Level 128
God Stats
1W - 1L
1,627 SR
Queue Stats
71W - 88L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aarhon
Cernunnos
17
6 / 0 / 4
11,686
687
20,787
10,822
4,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+7%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 3000 Health.

Zeus
15
2 / 5 / 6
10,897
641
24,021
9,633
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+12
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+20
Magical Power
+6%
Magical Lifesteal

Sun Wukong
SteveyBrosRO
Sun Wukong
14
2 / 1 / 5
10,355
609
8,268
12,954
12,481
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +30 Physical Power. While under 75% Health, you gain +40 Protections.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+250
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CerberusBastetThothSolHe Bo

VS

Bans
FenrirPersephoneOdinAnubisGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 2 / 3
9,824
578
7,797
27,501
32,249
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Chapulo
Achilles
16
3 / 5 / 3
10,455
615
15,557
25,899
25,164
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serrated Edge

Serrated Edge

+30
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 8 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Scylla
8
2 / 3 / 0
8,850
521
917
5,490
1,249
Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
6
6
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
3
1.25
W
Cernunnos
Aarhon
Cernunnos
6
0
4
8
W
Zeus
2
5
6
1
L
Achilles
Chapulo
Achilles
3
5
3
0.9
W
Sun Wukong
SteveyBrosRO
Sun Wukong
2
1
5
4.5
L
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,076
Damage
24,271
33,409
Taken
58,890
20,474
Mitigated
58,662
10,654
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,797
66
311
5,812
27,501
32,249
0
10,581
15,805
25,430
0
W
Cernunnos
Aarhon
Cernunnos
20,787
10,217
0
5,062
10,822
4,614
2,059
4,937
5,175
0
59,287
W
Zeus
24,021
3,953
0
1,472
9,633
3,379
721
2,509
6,441
82,093
0
L
Achilles
Chapulo
Achilles
15,557
3,177
410
8,352
25,899
25,164
0
12,013
12,924
9,243
42,958
W
Sun Wukong
SteveyBrosRO
Sun Wukong
8,268
873
0
4,120
12,954
12,481
254
3,544
8,217
0
13,981
L
Scylla
917
161
0
576
5,490
1,249
0
949
4,345
13,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
29,129
207
Minions Killed
161
10
Camps Cleared
5
915,360
Distance Traveled
864,769
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,824
578
52
3
0
342,365
4
W
Cernunnos
11,686
687
87
5
2
321,531
5
W
Zeus
10,897
641
100
6
6
278,644
3
L
Achilles
10,455
615
86
5
5
340,110
5
W
Sun Wukong
10,355
609
20
1
2
315,185
8
L
Scylla
8,850
521
23
1
0
182,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role