Player Matchup

Olorun
Olorun
 
Olorun
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KayKing123
Skadi
Level 141
God Stats
49W - 36L
1,630 SR
Queue Stats
97W - 101L
1,600 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pumbahazir
Cu Chulainn
Level 146
God Stats
12W - 14L
1,587 SR
Queue Stats
460W - 456L
1,576 Elo+
Solo
Cabrakan
Cabrakan
TheAdviceDog
Cabrakan
Level 98
God Stats
23W - 13L
1,717 SR
Queue Stats
161W - 152L
1,546 Elo+
Solo
Fafnir
Fafnir
TheBrokenGoat
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 84L
1,606 Elo+
Solo
Team Averages
Level 118
1,587 SR
1,565 Elo+

VS

Team Averages
Level 124
1,555 SR
1,583 Elo+
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Deathgryf
Xbalanque
Level 129
God Stats
7W - 4L
1,532 SR
Queue Stats
117W - 101L
1,508 Elo+
Solo
Ah Puch
Ah Puch
Flaggan
Ah Puch
Level 128
God Stats
8W - 8L
1,513 SR
Queue Stats
245W - 238L
1,509 Elo+
Solo
Thor
Thor
LoKdoWn
Thor
Level 160
God Stats
1W - 0L
1,312 SR
Queue Stats
15W - 3L
1,828 Elo+
Party 1
Thanatos
Thanatos
OgyOgy3
Thanatos
Level 45
God Stats
3W - 2L
1,916 SR
Queue Stats
32W - 26L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 2 / 0
5,724
572
5,821
6,105
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
9
0 / 3 / 0
5,243
524
3,700
6,850
1,411
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
Pumbahazir
Cu Chulainn
9
1 / 5 / 1
5,596
560
6,037
11,303
6,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
TheAdviceDog
Cabrakan
9
1 / 4 / 1
5,661
566
3,761
7,465
3,067
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,572
457
2,096
9,355
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
2 / 0 / 5
5,772
577
2,434
5,557
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Deathgryf
Xbalanque
11
3 / 0 / 2
6,293
629
7,257
5,512
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Flaggan
Ah Puch
11
1 / 1 / 3
6,076
608
3,786
5,113
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
LoKdoWn
Thor
12
8 / 0 / 5
6,911
691
8,605
6,566
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
OgyOgy3
Thanatos
12
4 / 2 / 2
7,005
701
7,856
8,810
5,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
18
18
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
0
0.5
W
Khepri
 
Khepri
2
0
5
4.5
W
Xbalanque
Deathgryf
Xbalanque
3
0
2
4
W
Ah Puch
Flaggan
Ah Puch
1
1
3
2.5
L
Skadi
0
3
0
0
W
Thor
LoKdoWn
Thor
8
0
5
10.5
W
Thanatos
OgyOgy3
Thanatos
4
2
2
2.5
L
Cu Chulainn
Pumbahazir
Cu Chulainn
1
5
1
0.3
L
Cabrakan
TheAdviceDog
Cabrakan
1
4
1
0.38
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,415
Damage
29,938
41,078
Taken
31,558
18,473
Mitigated
14,860
11,963
Healing
20,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,821
2,540
65
1,911
6,105
2,031
0
2,014
3,897
34,193
4,047
W
Khepri
 
Khepri
2,434
608
457
2,207
5,557
3,620
0
2,830
2,727
7,934
0
W
Xbalanque
Deathgryf
Xbalanque
7,257
4,716
0
2,721
5,512
1,596
0
813
4,699
0
43,607
W
Ah Puch
Flaggan
Ah Puch
3,786
244
0
2,196
5,113
1,875
545
3,395
1,718
39,467
0
L
Skadi
3,700
1,404
0
2,687
6,850
1,411
0
1,043
5,807
0
33,269
W
Thor
LoKdoWn
Thor
8,605
2,785
0
2,614
6,566
2,320
0
2,655
3,797
0
36,234
W
Thanatos
OgyOgy3
Thanatos
7,856
3,252
0
9,849
8,810
5,449
0
2,470
5,742
0
40,919
L
Cu Chulainn
Pumbahazir
Cu Chulainn
6,037
1,181
0
3,790
11,303
6,605
0
559
10,684
3,111
21,883
L
Cabrakan
TheAdviceDog
Cabrakan
3,761
580
0
1,716
7,465
3,067
0
706
6,713
21,628
3,964
L
2,096
886
0
1,794
9,355
5,359
0
1,862
7,403
8,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,796
Gold Earned
32,057
265
Minions Killed
334
0
Camps Cleared
0
975,037
Distance Traveled
1,035,679
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,724
572
79
8
0
197,205
5
W
Khepri
5,772
577
9
1
0
191,237
2
W
Xbalanque
6,293
629
81
8
0
190,930
5
W
Ah Puch
6,076
608
87
9
0
217,496
2
L
Skadi
5,243
524
72
7
0
193,087
4
W
Thor
6,911
691
69
7
0
237,097
6
W
Thanatos
7,005
701
88
9
0
198,919
0
L
Cu Chulainn
5,596
560
52
5
0
195,612
0
L
Cabrakan
5,661
566
48
5
0
206,225
0
L
Fafnir
4,572
457
14
1
0
182,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role