Player Matchup

Bellona
Bellona
Chubzilla20012
Bellona
Level 89
God Stats
2W - 1L
1,705 SR
Queue Stats
306W - 320L
1,328 Elo+
Solo
Bacchus
Bacchus
Markwatney48
Bacchus
Level 42
God Stats
2W - 6L
1,323 SR
Queue Stats
4W - 14L
1,065 Elo+
Solo
Fenrir
Fenrir
Wendigo744
Fenrir
Level 106
God Stats
14W - 8L
1,597 SR
Queue Stats
243W - 238L
1,331 Elo+
Solo
Nu Wa
Nu Wa
matadordeloko
Nu Wa
Level 125
God Stats
8W - 11L
1,405 SR
Queue Stats
530W - 586L
1,326 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vNe Nita
Ah Muzen Cab
Level 101
God Stats
8W - 11L
1,373 SR
Queue Stats
437W - 536L
1,376 Elo+
Solo
Team Averages
Level 93
1,481 SR
1,285 Elo+

VS

Team Averages
Level 50
1,271 SR
1,157 Elo+
Cabrakan
Cabrakan
Bey-Its-Tino-242
Cabrakan
Level 88
God Stats
2W - 9L
1,334 SR
Queue Stats
156W - 362L
1,174 Elo+
Party 1
Atlas
Atlas
Bey-Its-Zavy-242
Atlas
Level 32
God Stats
0W - 1L
1,282 SR
Queue Stats
19W - 47L
1,149 Elo+
Party 1
Cupid
Cupid
Luna_Chick242
Cupid
Level 61
God Stats
0W - 9L
1,262 SR
Queue Stats
68W - 191L
1,114 Elo+
Party 1
Persephone
Persephone
Maxiimum6038
Persephone
Level 9
God Stats
3W - 8L
1,239 SR
Queue Stats
5W - 11L
1,217 Elo+
Party 1
Tyr
Tyr
NecronDreama
Tyr
Level 61
God Stats
0W - 2L
1,239 SR
Queue Stats
37W - 106L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 4
9,750
609
10,247
12,357
10,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Markwatney48
Bacchus
11
1 / 2 / 7
7,351
459
4,651
8,654
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Wendigo744
Fenrir
13
8 / 0 / 4
8,577
536
6,938
7,810
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 8
8,281
518
6,149
7,812
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
vNe Nita
Ah Muzen Cab
14
5 / 0 / 3
8,568
536
4,551
3,444
1,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 0
6,815
426
6,642
15,397
8,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 0
6,108
382
2,374
7,635
4,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 2
6,224
389
2,614
7,493
2,415
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
Maxiimum6038
Persephone
12
1 / 2 / 1
7,356
460
4,161
7,577
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 6 / 1
5,903
369
2,275
10,210
9,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
26
Kills
5
5
Deaths
26
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
L
2
5
0
0.4
W
10
1
4
12
L
0
3
2
0.33
W
Bacchus
Markwatney48
Bacchus
1
2
7
2.25
L
Persephone
Maxiimum6038
Persephone
1
2
1
0.75
L
0
6
1
0.08
W
Fenrir
Wendigo744
Fenrir
8
0
4
10
W
2
2
8
3
W
Ah Muzen Cab
vNe Nita
Ah Muzen Cab
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,536
Damage
18,066
40,077
Taken
48,312
23,853
Mitigated
26,838
12,365
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,642
1,437
0
3,088
15,397
8,551
0
1,979
13,418
39,466
0
L
2,374
427
0
0
7,635
4,497
0
1,751
5,884
15,031
0
W
10,247
4,102
102
3,090
12,357
10,755
2,222
5,133
7,224
0
47,841
L
2,614
760
208
1,763
7,493
2,415
231
3,393
4,100
0
34,065
W
Bacchus
Markwatney48
Bacchus
4,651
213
0
2,511
8,654
5,878
425
1,973
6,681
15,502
0
L
Persephone
Maxiimum6038
Persephone
4,161
519
0
985
7,577
2,362
0
2,534
5,041
40,926
0
L
2,275
423
0
1,068
10,210
9,013
0
1,143
9,067
0
16,452
W
Fenrir
Wendigo744
Fenrir
6,938
963
0
2,989
7,810
3,448
0
2,256
5,554
0
45,313
W
6,149
2,463
0
2,357
7,812
2,662
859
3,580
4,232
43,458
0
W
Ah Muzen Cab
vNe Nita
Ah Muzen Cab
4,551
872
63
1,253
3,444
1,110
2,095
630
2,814
0
54,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
32,406
354
Minions Killed
278
0
Camps Cleared
0
1,475,489
Distance Traveled
1,300,575
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,815
426
76
5
0
237,685
1
L
Atlas
6,108
382
37
2
0
228,182
3
W
Bellona
9,750
609
87
5
0
312,752
1
L
Cupid
6,224
389
74
5
0
270,461
4
W
Bacchus
7,351
459
22
1
0
269,608
11
L
Persephone
7,356
460
62
4
0
266,686
2
L
Tyr
5,903
369
29
2
0
297,561
2
W
Fenrir
8,577
536
68
4
0
346,444
5
W
Nu Wa
8,281
518
68
4
0
261,555
2
W
Ah Muzen Cab
8,568
536
109
7
0
285,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role