Player Matchup

Agni
Agni
AsapVnillaThundr
Agni
Level 68
God Stats
27W - 27L
1,254 SR
Queue Stats
101W - 147L
1,243 Elo+
Party 3
Cerberus
Cerberus
CWL_Jay
Cerberus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 105L
1,305 Elo+
Party 3
Cliodhna
Cliodhna
TidusyyunaFFX
Cliodhna
Level 83
God Stats
3W - 4L
1,465 SR
Queue Stats
256W - 315L
1,317 Elo+
Solo
Neith
Neith
lazizounette
Neith
Level 69
God Stats
19W - 28L
1,449 SR
Queue Stats
195W - 228L
1,346 Elo+
Solo
Bastet
Bastet
ownet3627
Bastet
Level 49
God Stats
31W - 22L
1,512 SR
Queue Stats
140W - 181L
1,289 Elo+
Party 3
Team Averages
Level 70
1,436 SR
1,300 Elo+

VS

Team Averages
Level 77
1,384 SR
1,313 Elo+
Nu Wa
Nu Wa
ajm_bucko
Nu Wa
Level 63
God Stats
30W - 19L
1,545 SR
Queue Stats
102W - 137L
1,292 Elo+
Party 2
Geb
Geb
firstsgt999
Geb
Level 127
God Stats
30W - 33L
1,464 SR
Queue Stats
485W - 595L
1,398 Elo+
Party 1
Arachne
Arachne
lincaxy
Arachne
Level 55
God Stats
11W - 8L
1,211 SR
Queue Stats
68W - 100L
1,256 Elo+
Party 2
Nike
Nike
slap_orange026
Nike
Level 23
God Stats
16W - 12L
1,408 SR
Queue Stats
20W - 31L
1,233 Elo+
Party 2
Medusa
Medusa
xTheSteelH4mmer
Medusa
Level 116
God Stats
1W - 0L
1,294 SR
Queue Stats
284W - 376L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
10,195
463
9,952
15,704
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
CWL_Jay
Cerberus
15
2 / 4 / 4
9,590
436
8,688
23,367
16,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
TidusyyunaFFX
Cliodhna
16
3 / 10 / 3
10,267
467
13,624
17,475
5,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 6 / 8
9,947
452
12,554
15,642
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
ownet3627
Bastet
17
7 / 9 / 1
11,220
510
8,841
21,482
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ajm_bucko
Nu Wa
20
17 / 3 / 6
13,418
610
26,892
16,032
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 10
10,038
456
5,956
15,098
15,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
lincaxy
Arachne
16
9 / 7 / 6
11,101
505
16,277
19,497
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 1 / 5
11,805
537
7,210
8,277
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 5 / 8
10,309
469
13,075
13,306
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
17
Kills
34
34
Deaths
17
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
Cerberus
CWL_Jay
Cerberus
2
4
4
1
L
Cliodhna
TidusyyunaFFX
Cliodhna
3
10
3
0.45
W
Nu Wa
ajm_bucko
Nu Wa
17
3
6
6.67
W
0
1
10
5
L
2
6
8
1
W
Arachne
lincaxy
Arachne
9
7
6
1.71
L
Bastet
ownet3627
Bastet
7
9
1
0.83
W
4
1
5
6.5
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,659
Damage
69,410
93,670
Taken
72,210
37,465
Mitigated
40,186
23,004
Healing
22,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,952
516
75
3,079
15,704
4,323
240
7,661
7,564
65,261
0
L
Cerberus
CWL_Jay
Cerberus
8,688
706
579
7,371
23,367
16,990
0
6,481
16,620
52,759
0
L
Cliodhna
TidusyyunaFFX
Cliodhna
13,624
791
0
608
17,475
5,738
506
5,506
11,382
0
83,364
W
Nu Wa
ajm_bucko
Nu Wa
26,892
8,669
611
6,667
16,032
5,750
4,113
4,367
11,271
84,013
0
W
5,956
641
629
3,544
15,098
15,563
180
2,871
12,153
36,133
0
L
12,554
4,386
0
4,738
15,642
4,394
1,016
5,042
10,238
0
68,234
W
Arachne
lincaxy
Arachne
16,277
10,932
0
6,225
19,497
7,529
329
6,332
12,947
0
48,966
L
Bastet
ownet3627
Bastet
8,841
4,825
0
6,554
21,482
6,020
0
7,408
13,719
0
68,324
W
7,210
0
0
3,374
8,277
5,357
1,166
1,021
7,204
11,818
49,940
W
13,075
5,607
0
1,651
13,306
5,987
785
3,429
9,867
0
75,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,219
Gold Earned
56,671
612
Minions Killed
440
0
Camps Cleared
0
1,792,036
Distance Traveled
2,066,047
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,195
463
130
6
0
349,667
0
L
Cerberus
9,590
436
117
5
0
344,652
1
L
Cliodhna
10,267
467
126
6
0
394,275
0
W
Nu Wa
13,418
610
120
5
0
381,525
2
W
Geb
10,038
456
37
2
0
432,975
4
L
Neith
9,947
452
122
6
0
322,228
0
W
Arachne
11,101
505
69
3
0
443,019
0
L
Bastet
11,220
510
117
5
0
381,214
0
W
Nike
11,805
537
110
5
0
447,755
4
W
Medusa
10,309
469
104
5
0
360,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role