Player Matchup

He Bo
He Bo
 
He Bo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AngelAndres_GG
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,498 Elo+
Solo
Artemis
Artemis
Sioock
Artemis
Level 123
God Stats
0W - 1L
1,417 SR
Queue Stats
9W - 10L
1,204 Elo+
Solo
Nemesis
Nemesis
Zen_deslinde
Nemesis
Level 47
God Stats
0W - 1L
1,462 SR
Queue Stats
90W - 100L
1,402 Elo+
Solo
Tiamat
Tiamat
squilldoh84
Tiamat
Level 106
God Stats
0W - 1L
1,555 SR
Queue Stats
135W - 151L
1,406 Elo+
Solo
Team Averages
Level 72
1,487 SR
1,402 Elo+

VS

Team Averages
Level 75
1,547 SR
1,338 Elo+
Bellona
Bellona
BuyWardsFfs
Bellona
Level 114
God Stats
31W - 32L
1,423 SR
Queue Stats
1,221W - 1,316L
1,329 Elo+
Solo
Hun Batz
Hun Batz
EmaElNefilim
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,255 Elo+
Solo
Chiron
Chiron
JMarion0004
Chiron
Level 61
God Stats
5W - 5L
1,683 SR
Queue Stats
31W - 33L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
ReeferKnight
Nu Wa
Level 38
God Stats
7W - 3L
1,504 SR
Queue Stats
18W - 17L
1,267 Elo+
Party 1
Ullr
Ullr
xDDcaca
Ullr
Level 145
God Stats
1W - 1L
1,625 SR
Queue Stats
58W - 58L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 4 / 2
8,605
662
7,672
11,815
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
14
1 / 3 / 1
8,601
662
6,223
16,365
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Sioock
Artemis
14
1 / 5 / 2
8,267
636
9,695
11,030
4,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Zen_deslinde
Nemesis
13
0 / 5 / 3
7,564
582
6,088
18,039
13,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
15
1 / 4 / 1
8,621
663
9,252
11,314
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BuyWardsFfs
Bellona
16
3 / 0 / 9
10,217
786
9,557
14,168
14,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
EmaElNefilim
Hun Batz
15
3 / 4 / 9
9,413
724
10,826
10,420
4,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
16
4 / 0 / 6
9,827
756
12,749
7,850
3,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 9
9,887
761
13,123
6,990
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
xDDcaca
Ullr
19
8 / 0 / 4
11,498
884
15,332
10,555
4,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
21
21
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
4
2
1
L
Sylvanus
1
3
1
0.5
W
Bellona
BuyWardsFfs
Bellona
3
0
9
7.5
W
Hun Batz
EmaElNefilim
Hun Batz
3
4
9
1.88
W
Chiron
4
0
6
7
W
3
2
9
3.75
L
Artemis
Sioock
Artemis
1
5
2
0.4
L
Nemesis
Zen_deslinde
Nemesis
0
5
3
0.3
L
Tiamat
1
4
1
0.38
W
Ullr
xDDcaca
Ullr
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,930
Damage
61,587
68,563
Taken
49,983
47,747
Mitigated
29,256
16,427
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,672
193
0
3,807
11,815
3,319
0
3,268
8,547
24,275
0
L
Sylvanus
6,223
1,119
2,112
3,112
16,365
20,539
0
3,417
12,948
14,357
0
W
Bellona
BuyWardsFfs
Bellona
9,557
2,078
1,130
2,375
14,168
14,955
412
6,076
7,946
0
27,996
W
Hun Batz
EmaElNefilim
Hun Batz
10,826
2,351
0
260
10,420
4,000
265
6,106
4,074
9
21,341
W
Chiron
12,749
4,034
2,781
2,962
7,850
3,029
2,073
3,866
3,866
0
37,791
W
13,123
3,122
675
2,747
6,990
2,534
1,170
2,894
4,024
30,087
0
L
Artemis
Sioock
Artemis
9,695
4,081
0
250
11,030
4,926
1
1,904
9,126
0
32,107
L
Nemesis
Zen_deslinde
Nemesis
6,088
1,181
453
3,652
18,039
13,622
1
2,701
15,338
6,433
18,240
L
Tiamat
9,252
408
992
2,049
11,314
5,341
56
1,969
9,345
44,448
0
W
Ullr
xDDcaca
Ullr
15,332
8,713
0
1,092
10,555
4,738
1,552
5,744
4,623
0
61,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,658
Gold Earned
50,842
251
Minions Killed
338
5
Camps Cleared
10
1,175,643
Distance Traveled
1,344,233
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,605
662
38
3
0
261,937
1
L
Sylvanus
8,601
662
13
1
0
226,809
1
W
Bellona
10,217
786
27
2
2
304,548
4
W
Hun Batz
9,413
724
21
2
0
258,903
0
W
Chiron
9,827
756
99
8
1
258,216
0
W
Nu Wa
9,887
761
53
4
0
252,115
2
L
Artemis
8,267
636
61
5
1
186,336
1
L
Nemesis
7,564
582
36
3
3
256,520
1
L
Tiamat
8,621
663
103
8
1
244,041
2
W
Ullr
11,498
884
138
11
7
270,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role