Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Crimzn02
Sol
Level 68
God Stats
2W - 0L
1,678 SR
Queue Stats
187W - 131L
1,553 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DinoSVGE
Tsukuyomi
Level 104
God Stats
12W - 3L
1,689 SR
Queue Stats
360W - 314L
1,512 Elo+
Party 2
Ares
Ares
Zicario_556
Ares
Level 101
God Stats
11W - 2L
1,681 SR
Queue Stats
290W - 241L
1,478 Elo+
Party 2
Hades
Hades
kawsmist
Hades
Level 65
God Stats
4W - 3L
1,493 SR
Queue Stats
302W - 281L
1,510 Elo+
Party 2
Team Averages
Level 93
1,608 SR
1,511 Elo+

VS

Team Averages
Level 94
1,452 SR
1,393 Elo+
Terra
Terra
LewdHAIL
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,466 Elo+
Party 1
Odin
Odin
MugiwaraAR
Odin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 3
Scylla
Scylla
SilentPremo
Scylla
Level 135
God Stats
0W - 1L
1,076 SR
Queue Stats
4W - 9L
1,453 Elo+
Party 3
Hun Batz
Hun Batz
danderions
Hun Batz
Level 85
God Stats
1W - 3L
1,485 SR
Queue Stats
46W - 60L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
lilpootietang1
Cthulhu
Level 87
God Stats
21W - 10L
1,698 SR
Queue Stats
702W - 733L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
0 / 1 / 20
9,384
853
7,115
11,874
14,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 1 / 18
9,214
838
21,259
9,235
4,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
DinoSVGE
Tsukuyomi
18
11 / 1 / 12
10,368
943
19,213
8,070
5,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 21
9,889
899
7,969
14,225
19,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
kawsmist
Hades
14
6 / 4 / 11
9,336
849
13,134
11,219
7,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
LewdHAIL
Terra
11
0 / 5 / 4
7,514
683
1,848
15,189
12,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 3 / 5
7,484
680
7,354
18,206
16,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
2 / 5 / 1
7,762
706
8,699
9,386
3,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
danderions
Hun Batz
12
2 / 7 / 4
7,543
686
9,857
10,432
3,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 4 / 5
8,039
731
13,728
19,330
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
24
Kills
8
9
Deaths
24
82
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
20
10
W
4
1
18
13
W
Tsukuyomi
DinoSVGE
Tsukuyomi
11
1
12
17
L
Terra
LewdHAIL
Terra
0
5
4
0.4
L
2
3
5
1.5
L
Scylla
2
5
1
0.5
W
3
2
21
6.75
L
Hun Batz
danderions
Hun Batz
2
7
4
0.57
W
Hades
kawsmist
Hades
6
4
11
2.88
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,690
Damage
41,486
54,623
Taken
72,543
51,213
Mitigated
46,271
28,323
Healing
24,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,115
2,442
6,353
5,780
11,874
14,576
292
5,371
6,135
17,154
0
W
21,259
7,790
1,990
4,734
9,235
4,247
3,506
4,820
4,255
38,612
0
W
Tsukuyomi
DinoSVGE
Tsukuyomi
19,213
3,760
858
1,233
8,070
5,063
480
2,661
5,256
0
40,091
L
Terra
LewdHAIL
Terra
1,848
742
2,881
3,201
15,189
12,309
0
10,053
5,136
3,099
0
L
7,354
1,735
656
5,574
18,206
16,093
0
12,601
5,605
0
10,425
L
Scylla
8,699
1,188
367
1,293
9,386
3,516
0
6,395
2,991
20,885
0
W
7,969
358
587
1,883
14,225
19,702
782
5,084
8,856
10,975
0
L
Hun Batz
danderions
Hun Batz
9,857
2,161
888
781
10,432
3,936
0
7,797
2,635
0
14,842
W
Hades
kawsmist
Hades
13,134
956
1,262
3,643
11,219
7,625
298
5,266
5,846
16,732
0
L
13,728
183
2,086
6,652
19,330
10,417
0
12,631
6,699
27,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,191
Gold Earned
38,342
109
Minions Killed
89
0
Camps Cleared
0
1,068,926
Distance Traveled
972,267
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,384
853
21
2
0
184,619
1
W
Sol
9,214
838
41
4
0
211,318
1
W
Tsukuyomi
10,368
943
30
3
0
248,011
2
L
Terra
7,514
683
5
0
0
209,044
0
L
Odin
7,484
680
5
0
0
209,146
0
L
Scylla
7,762
706
27
2
0
184,304
1
W
Ares
9,889
899
4
0
0
231,307
0
L
Hun Batz
7,543
686
16
1
0
169,210
0
W
Hades
9,336
849
13
1
0
193,671
1
L
Cthulhu
8,039
731
36
3
0
200,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role