Player Matchup

Sun Wukong
Sun Wukong
BBBlueriver
Sun Wukong
Level 22
God Stats
22W - 21L
1,473 SR
Queue Stats
37W - 44L
1,346 Elo+
Party 2
Sol
Sol
MackDaddySteve
Sol
Level 57
God Stats
53W - 70L
1,419 SR
Queue Stats
218W - 272L
1,282 Elo+
Party 2
Heimdallr
Heimdallr
Tr3man53z
Heimdallr
Level 42
God Stats
106W - 118L
1,502 SR
Queue Stats
133W - 160L
1,369 Elo+
Party 2
Ymir
Ymir
redsolostew
Ymir
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 13L
1,217 Elo+
Party 2
Arachne
Arachne
sport10boy
Arachne
Level 21
God Stats
1W - 1L
1,680 SR
Queue Stats
27W - 33L
1,379 Elo+
Party 2
Team Averages
Level 30
1,515 SR
1,318 Elo+

VS

Team Averages
Level 97
1,541 SR
1,577 Elo+
Izanami
Izanami
DarkxDimensions
Izanami
Level 99
God Stats
36W - 18L
1,606 SR
Queue Stats
396W - 331L
1,595 Elo+
Party 1
Poseidon
Poseidon
NIC Blitz
Poseidon
Level 107
God Stats
1W - 0L
1,409 SR
Queue Stats
7W - 4L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
The shadows x4
Gilgamesh
Level 125
God Stats
13W - 6L
1,587 SR
Queue Stats
106W - 77L
1,619 Elo+
Party 1
Kali
Kali
TheInFamousOne
Kali
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 30L
1,528 Elo+
Party 1
Ymir
Ymir
WWE GOD 77
Ymir
Level 106
God Stats
17W - 15L
1,601 SR
Queue Stats
93W - 70L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BBBlueriver
Sun Wukong
8
0 / 6 / 0
4,850
485
3,151
9,828
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 3 / 1
5,423
542
5,066
7,052
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Tr3man53z
Heimdallr
9
1 / 5 / 0
5,441
544
2,388
6,311
1,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 5 / 0
4,032
403
388
6,716
2,403
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
sport10boy
Arachne
7
1 / 4 / 1
4,798
480
1,893
6,947
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
6,962
696
7,024
5,351
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
NIC Blitz
Poseidon
10
1 / 3 / 2
5,987
599
3,305
4,560
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
The shadows x4
Gilgamesh
13
9 / 0 / 0
7,461
746
9,012
6,255
3,274
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 5
6,446
645
3,685
4,899
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
5 / 1 / 4
6,519
652
2,322
4,997
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
23
23
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BBBlueriver
Sun Wukong
0
6
0
0
W
5
0
4
7
L
2
3
1
0.83
W
Poseidon
NIC Blitz
Poseidon
1
3
2
0.67
W
Gilgamesh
The shadows x4
Gilgamesh
9
0
0
9
W
3
0
5
5.5
L
Heimdallr
Tr3man53z
Heimdallr
1
5
0
0.2
W
5
1
4
7
L
0
5
0
0
L
Arachne
sport10boy
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,886
Damage
25,348
36,854
Taken
26,062
11,775
Mitigated
11,733
9,476
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BBBlueriver
Sun Wukong
3,151
665
0
2,786
9,828
4,093
0
462
9,366
0
18,716
W
7,024
4,527
0
2,388
5,351
1,444
830
68
5,283
0
56,120
L
5,066
492
0
2,267
7,052
1,883
570
2,731
4,321
26,372
0
W
Poseidon
NIC Blitz
Poseidon
3,305
685
0
0
4,560
1,495
143
3,490
1,070
33,915
0
W
Gilgamesh
The shadows x4
Gilgamesh
9,012
2,086
0
789
6,255
3,274
504
486
5,769
3,389
42,884
W
3,685
1,414
0
2,776
4,899
1,860
0
1,118
3,781
0
28,371
L
Heimdallr
Tr3man53z
Heimdallr
2,388
1,430
0
964
6,311
1,623
890
789
5,522
0
25,041
W
2,322
856
0
1,164
4,997
3,660
336
336
4,661
11,942
0
L
388
199
0
1,180
6,716
2,403
0
1,030
5,686
6,104
0
L
Arachne
sport10boy
Arachne
1,893
1,515
0
2,279
6,947
1,773
0
1,353
5,594
0
13,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,544
Gold Earned
33,375
211
Minions Killed
337
0
Camps Cleared
0
974,400
Distance Traveled
1,063,277
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,850
485
45
5
0
199,008
0
W
Izanami
6,962
696
110
11
0
178,750
1
L
Sol
5,423
542
54
5
0
186,908
0
W
Poseidon
5,987
599
60
6
0
204,938
0
W
Gilgamesh
7,461
746
94
9
0
212,288
4
W
Kali
6,446
645
55
6
0
240,358
3
L
Heimdallr
5,441
544
53
5
0
162,932
0
W
Ymir
6,519
652
18
2
0
226,943
2
L
Ymir
4,032
403
19
2
0
199,779
0
L
Arachne
4,798
480
40
4
0
225,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role