Player Matchup

Ullr
Ullr
CrunchiestApple
Ullr
Level 129
God Stats
1W - 1L
1,577 SR
Queue Stats
16W - 12L
1,596 Elo+
Party 1
Ra
Ra
IceWingAngel
Ra
Level 68
God Stats
5W - 7L
1,250 SR
Queue Stats
368W - 324L
1,567 Elo+
Party 1
Hercules
Hercules
Learking
Hercules
Level 151
God Stats
5W - 5L
1,420 SR
Queue Stats
100W - 94L
1,597 Elo+
Party 1
Team Averages
Level 116
1,416 SR
1,587 Elo+

VS

Team Averages
Level 83
1,531 SR
1,346 Elo+
Ymir
Ymir
BenifromtheMummy
Ymir
Level 25
God Stats
3W - 2L
1,628 SR
Queue Stats
4W - 5L
1,359 Elo+
Party 2
Nemesis
Nemesis
Bosten
Nemesis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,345 Elo+
Party 2
Izanami
Izanami
Zacened
Izanami
Level 108
God Stats
7W - 11L
1,465 SR
Queue Stats
197W - 362L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 4
6,677
954
6,264
3,565
1,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 6
6,316
902
2,645
2,505
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Learking
Hercules
9
1 / 2 / 4
5,782
826
4,214
6,361
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,223
746
1,064
7,301
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Bosten
Nemesis
9
3 / 5 / 0
5,479
783
5,122
6,486
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Zacened
Izanami
4
0 / 1 / 0
4,256
608
395
797
165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
3
4
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Nemesis
Bosten
Nemesis
3
5
0
0.6
W
6
1
4
8
W
3
1
6
6
W
Hercules
Learking
Hercules
1
2
4
1.5
L
Izanami
Zacened
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,123
Damage
6,581
12,431
Taken
14,584
5,312
Mitigated
7,491
3,700
Healing
1,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,064
415
0
456
7,301
4,472
0
1,865
5,402
3,928
0
L
Nemesis
Bosten
Nemesis
5,122
1,702
0
1,113
6,486
2,854
0
815
5,309
0
11,377
W
6,264
3,548
0
673
3,565
1,200
1,613
400
3,165
0
19,616
W
2,645
430
853
895
2,505
930
722
227
2,278
16,987
0
W
Hercules
Learking
Hercules
4,214
1,614
0
1,279
6,361
3,182
37
604
5,757
0
9,076
L
Izanami
Zacened
Izanami
395
262
0
30
797
165
0
0
797
0
2,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,775
Gold Earned
14,958
88
Minions Killed
23
6
Camps Cleared
1
375,440
Distance Traveled
269,441
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,223
746
3
0
0
115,769
0
L
Nemesis
5,479
783
16
2
1
131,535
0
W
Ullr
6,677
954
40
6
1
127,197
1
W
Ra
6,316
902
31
4
1
129,552
3
W
Hercules
5,782
826
17
2
4
118,691
3
L
Izanami
4,256
608
4
1
0
22,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role