Player Matchup

Sylvanus
Sylvanus
ArchBirb
Sylvanus
Level 105
God Stats
2W - 3L
1,427 SR
Queue Stats
50W - 49L
1,457 Elo+
Party 3
Achilles
Achilles
HaisoTheArtist
Achilles
Level 88
God Stats
5W - 2L
1,668 SR
Queue Stats
60W - 55L
1,462 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JRWhopper12
Ah Muzen Cab
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 165L
1,458 Elo+
Party 4
Bastet
Bastet
Mc Migraine
Bastet
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 104L
1,422 Elo+
Party 4
Sun Wukong
Sun Wukong
TX BamBam18
Sun Wukong
Level 89
God Stats
15W - 14L
1,492 SR
Queue Stats
584W - 596L
1,450 Elo+
Solo
Team Averages
Level 94
1,517 SR
1,450 Elo+

VS

Team Averages
Level 89
1,399 SR
1,464 Elo+
Ra
Ra
Gorganox
Ra
Level 82
God Stats
1W - 2L
1,155 SR
Queue Stats
410W - 450L
1,418 Elo+
Party 1
Chaac
Chaac
Oldbrickhouse
Chaac
Level 66
God Stats
5W - 4L
1,479 SR
Queue Stats
418W - 391L
1,460 Elo+
Party 1
Tyr
Tyr
Tyy
Tyr
Level 123
God Stats
7W - 4L
1,584 SR
Queue Stats
194W - 175L
1,505 Elo+
Party 2
Amaterasu
Amaterasu
bubblegut
Amaterasu
Level 68
God Stats
5W - 6L
1,466 SR
Queue Stats
452W - 474L
1,460 Elo+
Party 1
Poseidon
Poseidon
x Sakic 19 x
Poseidon
Level 106
God Stats
3W - 3L
1,313 SR
Queue Stats
118W - 124L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArchBirb
Sylvanus
17
1 / 4 / 19
9,708
647
17,367
22,822
22,875
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
18
5 / 4 / 10
11,148
743
14,272
28,589
48,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
JRWhopper12
Ah Muzen Cab
19
6 / 4 / 11
11,015
734
24,558
15,616
8,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
15
3 / 6 / 9
9,736
649
15,141
17,886
14,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
TX BamBam18
Sun Wukong
17
6 / 3 / 10
10,297
686
17,131
17,205
13,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 9
11,423
762
13,542
12,210
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 6 / 9
10,195
680
16,117
26,325
17,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tyr
Tyy
Tyr
19
4 / 2 / 13
11,295
753
20,701
31,577
29,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
bubblegut
Amaterasu
18
2 / 3 / 17
11,651
777
11,084
25,847
35,822
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
x Sakic 19 x
Poseidon
20
9 / 5 / 8
12,642
843
20,439
12,668
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
77
21
Kills
21
21
Deaths
21
59
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArchBirb
Sylvanus
1
4
19
2.63
W
5
5
9
1.9
L
Achilles
5
4
10
2.5
L
Ah Muzen Cab
JRWhopper12
Ah Muzen Cab
6
4
11
2.88
L
Bastet
3
6
9
1.25
W
1
6
9
0.92
L
Sun Wukong
TX BamBam18
Sun Wukong
6
3
10
3.67
W
Tyr
Tyy
Tyr
4
2
13
5.25
W
Amaterasu
bubblegut
Amaterasu
2
3
17
3.5
W
Poseidon
x Sakic 19 x
Poseidon
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,469
Damage
81,883
102,118
Taken
108,627
108,331
Mitigated
91,621
47,168
Healing
56,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArchBirb
Sylvanus
17,367
3,216
12,587
8,094
22,822
22,875
291
8,742
14,080
22,293
0
W
13,542
2,206
7,011
3,965
12,210
4,609
1,284
3,458
8,619
34,323
0
L
Achilles
14,272
3,637
1,935
5,808
28,589
48,560
371
9,213
19,376
0
24,184
L
Ah Muzen Cab
JRWhopper12
Ah Muzen Cab
24,558
8,235
1,896
4,695
15,616
8,678
799
4,445
11,171
0
54,993
L
Bastet
15,141
4,508
1,441
4,020
17,886
14,418
437
6,294
11,592
0
20,021
W
16,117
2,590
0
8,657
26,325
17,783
1,750
3,132
22,704
0
34,706
L
Sun Wukong
TX BamBam18
Sun Wukong
17,131
2,428
1,458
5,234
17,205
13,800
0
5,499
11,706
0
29,192
W
Tyr
Tyy
Tyr
20,701
1,802
2,314
16,767
31,577
29,477
386
4,220
26,084
299
31,700
W
Amaterasu
bubblegut
Amaterasu
11,084
3,696
0
12,115
25,847
35,822
1,389
3,674
21,463
0
22,828
W
Poseidon
x Sakic 19 x
Poseidon
20,439
2,471
1,609
4,331
12,668
3,930
971
2,883
9,479
39,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,904
Gold Earned
57,206
119
Minions Killed
199
0
Camps Cleared
0
1,336,731
Distance Traveled
1,405,326
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,708
647
15
1
0
223,477
0
W
Ra
11,423
762
60
4
0
231,937
0
L
Achilles
11,148
743
16
1
0
267,278
0
L
Ah Muzen Cab
11,015
734
53
4
0
243,806
0
L
Bastet
9,736
649
15
1
0
273,065
1
W
Chaac
10,195
680
38
3
0
253,383
0
L
Sun Wukong
10,297
686
20
1
0
329,105
5
W
Tyr
11,295
753
29
2
0
327,291
2
W
Amaterasu
11,651
777
29
2
0
312,898
0
W
Poseidon
12,642
843
43
3
0
279,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role