Player Matchup

Neith
Neith
FunctionalOAW
Neith
Level 47
God Stats
16W - 30L
1,371 SR
Queue Stats
73W - 123L
1,365 Elo+
Solo
Cthulhu
Cthulhu
GlenTheGod
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,315 Elo+
Party 1
Da Ji
Da Ji
Kelechi_Estacado
Da Ji
Level 106
God Stats
1W - 1L
1,794 SR
Queue Stats
323W - 386L
1,355 Elo+
Party 1
Hera
Hera
ObeseIguana
Hera
Level 61
God Stats
0W - 2L
1,632 SR
Queue Stats
59W - 74L
1,429 Elo+
Solo
Cupid
Cupid
ShadowsQc
Cupid
Level 60
God Stats
3W - 4L
1,671 SR
Queue Stats
20W - 29L
1,387 Elo+
Solo
Team Averages
Level 58
1,594 SR
1,370 Elo+

VS

Team Averages
Level 115
1,497 SR
1,379 Elo+
Thanatos
Thanatos
Anoobis89
Thanatos
Level 154
God Stats
5W - 10L
1,430 SR
Queue Stats
249W - 243L
1,410 Elo+
Party 2
Chiron
Chiron
Odin4444
Chiron
Level 67
God Stats
3W - 7L
1,258 SR
Queue Stats
92W - 101L
1,376 Elo+
Solo
Hera
Hera
Rubedo717
Hera
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,356 Elo+
Solo
Terra
Terra
ScarlettJoy
Terra
Level 89
God Stats
5W - 2L
1,863 SR
Queue Stats
505W - 585L
1,345 Elo+
Solo
Osiris
Osiris
Tetrevus
Osiris
Level 160
God Stats
11W - 19L
1,436 SR
Queue Stats
247W - 266L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,212
521
2,694
5,945
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
GlenTheGod
Cthulhu
7
0 / 2 / 0
4,464
446
1,287
4,355
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 4 / 0
5,121
512
3,073
7,317
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 6 / 0
4,691
469
1,391
5,729
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
ShadowsQc
Cupid
7
0 / 2 / 0
4,308
431
3,277
4,960
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anoobis89
Thanatos
11
6 / 0 / 2
6,715
672
5,007
6,602
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
Odin4444
Chiron
10
4 / 0 / 0
5,604
560
4,521
5,569
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
10
3 / 0 / 4
6,488
649
4,925
3,836
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 0 / 2
5,663
566
1,068
4,374
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
Tetrevus
Osiris
10
4 / 1 / 1
5,958
596
3,574
5,912
3,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
18
18
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Anoobis89
Thanatos
6
0
2
7
L
0
4
1
0.13
L
Cthulhu
GlenTheGod
Cthulhu
0
2
0
0
L
1
4
0
0.25
L
0
6
0
0
W
Chiron
Odin4444
Chiron
4
0
0
4
W
Hera
3
0
4
5
W
1
0
2
2
L
Cupid
ShadowsQc
Cupid
0
2
0
0
W
Osiris
Tetrevus
Osiris
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,722
Damage
19,095
28,306
Taken
26,293
9,495
Mitigated
10,385
5,830
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Anoobis89
Thanatos
5,007
870
0
7,024
6,602
2,003
548
0
6,602
0
31,226
L
2,694
900
0
707
5,945
1,899
0
679
5,266
0
25,929
L
Cthulhu
GlenTheGod
Cthulhu
1,287
0
140
759
4,355
3,019
0
285
4,070
9,365
0
L
3,073
432
89
2,106
7,317
2,191
0
1,823
5,494
0
18,038
L
1,391
206
0
500
5,729
1,610
0
2,836
2,893
19,022
0
W
Chiron
Odin4444
Chiron
4,521
1,348
329
3,627
5,569
1,469
406
509
5,060
0
31,975
W
Hera
4,925
1,435
0
853
3,836
1,119
996
1,391
2,445
31,848
0
W
1,068
211
69
1,807
4,374
1,891
0
778
3,596
11,605
0
L
Cupid
ShadowsQc
Cupid
3,277
1,519
112
1,417
4,960
776
0
370
4,590
0
18,313
W
Osiris
Tetrevus
Osiris
3,574
1,227
0
1,375
5,912
3,903
264
0
5,912
949
25,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,796
Gold Earned
30,428
190
Minions Killed
260
0
Camps Cleared
0
808,728
Distance Traveled
972,620
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,715
672
68
7
0
210,424
1
L
Neith
5,212
521
54
5
0
132,692
4
L
Cthulhu
4,464
446
16
2
0
153,311
4
L
Da Ji
5,121
512
41
4
0
204,561
2
L
Hera
4,691
469
44
4
0
144,045
0
W
Chiron
5,604
560
66
7
0
179,761
3
W
Hera
6,488
649
63
6
0
187,391
4
W
Terra
5,663
566
19
2
0
192,149
2
L
Cupid
4,308
431
35
4
0
174,119
1
W
Osiris
5,958
596
44
4
0
202,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role