Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
TChuck_7
Merlin
Level 84
God Stats
1W - 0L
1,415 SR
Queue Stats
73W - 41L
1,587 Elo+
Party 2
Nike
Nike
mzstone
Nike
Level 48
God Stats
2W - 0L
1,656 SR
Queue Stats
45W - 44L
1,397 Elo+
Party 2
Team Averages
Level 74
1,518 SR
1,496 Elo+

VS

Team Averages
Level 105
1,634 SR
1,405 Elo+
Zeus
Zeus
Lone215
Zeus
Level 120
God Stats
2W - 2L
1,629 SR
Queue Stats
23W - 36L
1,387 Elo+
Party 1
Bellona
Bellona
Scarface6201
Bellona
Level 84
God Stats
11W - 11L
1,579 SR
Queue Stats
124W - 160L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
TITOxBANDIDO
Cthulhu
Level 110
God Stats
11W - 5L
1,695 SR
Queue Stats
73W - 76L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 2 / 9
8,712
670
14,680
12,543
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
 
Jormungandr
13
3 / 2 / 9
8,712
670
14,680
12,543
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
TChuck_7
Merlin
14
5 / 1 / 7
9,143
703
12,344
7,078
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nike
mzstone
Nike
12
5 / 1 / 5
8,932
687
7,073
14,349
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Lone215
Zeus
11
1 / 5 / 2
8,093
623
11,407
11,164
3,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Scarface6201
Bellona
12
2 / 7 / 2
8,434
649
8,556
16,016
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
TITOxBANDIDO
Cthulhu
11
1 / 2 / 1
7,724
594
6,708
13,619
10,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
4
6
Deaths
14
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
9
3.75
W
Jormungandr
 
Jormungandr
3
2
9
3.75
L
Zeus
Lone215
Zeus
1
5
2
0.4
L
Bellona
Scarface6201
Bellona
2
7
2
0.43
W
Merlin
TChuck_7
Merlin
5
1
7
8.5
L
Cthulhu
TITOxBANDIDO
Cthulhu
1
2
1
0.75
W
Nike
mzstone
Nike
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,777
Damage
26,671
46,513
Taken
40,799
32,366
Mitigated
24,497
9,807
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,680
5,102
0
2,428
12,543
9,257
0
6,987
5,416
39,176
0
W
Jormungandr
 
Jormungandr
14,680
5,102
0
2,428
12,543
9,257
0
6,987
5,416
39,176
0
L
Zeus
Lone215
Zeus
11,407
1,341
0
1,007
11,164
3,557
0
7,891
2,952
30,839
0
L
Bellona
Scarface6201
Bellona
8,556
3,636
0
870
16,016
10,601
0
9,736
5,166
0
19,177
W
Merlin
TChuck_7
Merlin
12,344
654
0
714
7,078
2,363
665
4,486
2,521
35,989
0
L
Cthulhu
TITOxBANDIDO
Cthulhu
6,708
206
247
935
13,619
10,339
0
8,259
4,389
17,250
0
W
Nike
mzstone
Nike
7,073
615
0
4,237
14,349
11,489
0
7,085
6,781
0
16,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
24,251
191
Minions Killed
101
10
Camps Cleared
3
929,054
Distance Traveled
704,229
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,712
670
47
4
4
216,951
1
W
Jormungandr
8,712
670
47
4
4
216,951
1
L
Zeus
8,093
623
47
4
0
217,123
1
L
Bellona
8,434
649
22
2
3
231,481
3
W
Merlin
9,143
703
72
6
1
230,214
0
L
Cthulhu
7,724
594
32
2
0
255,625
1
W
Nike
8,932
687
25
2
1
264,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role