Player Matchup

Hercules
Hercules
Nuxiaz
Hercules
Level 74
God Stats
1W - 0L
1,316 SR
Queue Stats
64W - 67L
1,471 Elo+
Party 1
Cliodhna
Cliodhna
Viddy3439
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,507 Elo+
Solo
Raijin
Raijin
WasiElBaneado
Raijin
Level 126
God Stats
2W - 0L
1,444 SR
Queue Stats
65W - 40L
1,588 Elo+
Solo
Eset
Eset
WiLdCaRnAgE03
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,451 Elo+
Party 1
Set
Set
mightybeast5051
Set
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 110L
1,677 Elo+
Solo
Team Averages
Level 54
1,452 SR
1,539 Elo+

VS

Team Averages
Level 53
1,482 SR
1,482 Elo+
Jormungandr
Jormungandr
EmoDreamboat
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,461 Elo+
Party 2
Ne Zha
Ne Zha
Kotaro Katsura
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 118L
1,559 Elo+
Solo
Arachne
Arachne
ghostyio
Arachne
Level 26
God Stats
0W - 2L
1,208 SR
Queue Stats
14W - 19L
1,435 Elo+
Party 2
Poseidon
Poseidon
thefinalchance
Poseidon
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
116W - 133L
1,518 Elo+
Solo
Bacchus
Bacchus
wasavi
Bacchus
Level 69
God Stats
9W - 14L
1,497 SR
Queue Stats
271W - 305L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nuxiaz
Hercules
20
4 / 2 / 28
12,271
877
9,264
22,691
29,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Viddy3439
Cliodhna
19
4 / 4 / 24
11,590
828
18,699
15,950
7,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
9 / 4 / 24
12,208
872
25,792
12,586
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 11
10,304
736
11,043
11,701
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 6 / 12
13,677
977
23,188
17,973
9,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EmoDreamboat
Jormungandr
17
4 / 10 / 10
10,741
767
12,235
24,450
23,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 6 / 9
11,758
840
16,207
18,271
9,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ghostyio
Arachne
15
1 / 9 / 14
9,261
662
9,030
17,513
8,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
17
5 / 8 / 11
10,810
772
16,434
15,488
6,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
wasavi
Bacchus
18
4 / 6 / 9
10,995
785
11,678
21,736
25,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
74
39
Kills
21
22
Deaths
39
99
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EmoDreamboat
Jormungandr
4
10
10
0.9
L
7
6
9
1.92
W
Hercules
Nuxiaz
Hercules
4
2
28
9
W
Cliodhna
Viddy3439
Cliodhna
4
4
24
4
W
9
4
24
5.25
W
2
6
11
1.25
L
Arachne
ghostyio
Arachne
1
9
14
0.89
W
20
6
12
4.33
L
Poseidon
5
8
11
1.31
L
Bacchus
wasavi
Bacchus
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,986
Damage
65,584
80,901
Taken
97,458
57,564
Mitigated
74,017
24,124
Healing
23,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EmoDreamboat
Jormungandr
12,235
3,735
2,193
1,514
24,450
23,463
0
11,330
12,890
23,920
0
L
16,207
4,028
1,581
5,952
18,271
9,985
276
5,022
13,057
0
35,621
W
Hercules
Nuxiaz
Hercules
9,264
2,860
3,135
9,846
22,691
29,805
554
12,031
10,660
0
16,873
W
Cliodhna
Viddy3439
Cliodhna
18,699
2,318
180
778
15,950
7,191
1,703
8,861
7,089
0
32,974
W
25,792
4,173
418
1,756
12,586
5,403
1,813
5,293
7,293
57,629
0
W
11,043
1,061
1,622
1,356
11,701
5,787
834
6,439
5,262
23,765
0
L
Arachne
ghostyio
Arachne
9,030
5,088
1,049
2,908
17,513
8,586
13
5,837
11,550
0
14,251
W
23,188
9,276
1,348
3,685
17,973
9,378
1,571
7,723
10,250
0
44,416
L
Poseidon
16,434
2,333
881
2,242
15,488
6,091
0
4,375
11,009
35,839
0
L
Bacchus
wasavi
Bacchus
11,678
804
760
4,152
21,736
25,892
0
9,390
12,117
19,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,050
Gold Earned
53,565
209
Minions Killed
127
0
Camps Cleared
0
1,286,820
Distance Traveled
1,241,032
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,741
767
16
1
0
206,501
0
L
Ne Zha
11,758
840
36
3
0
279,631
1
W
Hercules
12,271
877
17
1
0
290,639
0
W
Cliodhna
11,590
828
37
3
0
299,305
1
W
Raijin
12,208
872
64
5
0
197,426
0
W
Eset
10,304
736
44
3
0
244,782
0
L
Arachne
9,261
662
11
1
0
264,401
2
W
Set
13,677
977
47
3
0
254,668
2
L
Poseidon
10,810
772
51
4
0
234,297
0
L
Bacchus
10,995
785
13
1
0
256,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role