Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
IndianaPlowBoy
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 76L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
StarvedRune
Gilgamesh
Level 85
God Stats
9W - 2L
1,760 SR
Queue Stats
121W - 133L
1,518 Elo+
Party 1
Team Averages
Level 97
1,565 SR
1,512 Elo+

VS

Team Averages
Level 69
1,425 SR
1,452 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SupernalCoin07
Cthulhu
Level 61
God Stats
2W - 6L
1,344 SR
Queue Stats
83W - 78L
1,441 Elo+
Party 2
Neith
Neith
mysticPHX
Neith
Level 78
God Stats
23W - 39L
1,358 SR
Queue Stats
104W - 110L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
10 / 2 / 5
9,121
829
11,515
5,799
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
 
Izanami
13
10 / 2 / 5
9,121
829
11,515
5,799
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
IndianaPlowBoy
Baron Samedi
13
3 / 0 / 11
8,247
750
8,938
7,098
3,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
StarvedRune
Gilgamesh
12
3 / 2 / 11
7,849
714
4,385
11,078
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 9 / 2
6,231
566
3,507
9,038
2,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
 
Anubis
9
0 / 9 / 2
6,231
566
3,507
9,038
2,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 5 / 1
7,173
652
4,675
10,624
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
mysticPHX
Neith
11
2 / 2 / 1
7,134
649
6,302
8,298
2,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
26
Kills
4
6
Deaths
25
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
2
5
6.25
W
Izanami
 
Izanami
10
2
5
6.25
L
Anubis
 
Anubis
0
9
2
0.11
L
Anubis
 
Anubis
0
9
2
0.11
W
Baron Samedi
IndianaPlowBoy
Baron Samedi
3
0
11
8.5
W
Gilgamesh
StarvedRune
Gilgamesh
3
2
11
4.25
L
2
5
1
0.5
L
Neith
mysticPHX
Neith
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,353
Damage
17,991
29,774
Taken
36,998
15,547
Mitigated
16,519
10,784
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,515
6,800
0
260
5,799
2,347
424
2,282
3,517
0
29,455
W
Izanami
 
Izanami
11,515
6,800
0
260
5,799
2,347
424
2,282
3,517
0
29,455
L
Anubis
 
Anubis
3,507
99
0
909
9,038
2,727
0
3,444
5,485
12,853
0
L
Anubis
 
Anubis
3,507
99
0
909
9,038
2,727
0
3,444
5,485
12,853
0
W
Baron Samedi
IndianaPlowBoy
Baron Samedi
8,938
672
1,314
5,185
7,098
3,313
706
2,298
4,800
35,071
0
W
Gilgamesh
StarvedRune
Gilgamesh
4,385
921
0
3,765
11,078
7,540
10
3,969
7,109
0
19,013
L
4,675
433
89
808
10,624
8,582
0
3,119
7,233
10,466
0
L
Neith
mysticPHX
Neith
6,302
1,509
0
365
8,298
2,483
0
2,427
5,762
0
25,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
26,769
183
Minions Killed
107
14
Camps Cleared
1
821,635
Distance Traveled
675,816
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,121
829
46
4
5
199,050
3
W
Izanami
9,121
829
46
4
5
199,050
3
L
Anubis
6,231
566
20
2
0
152,411
2
L
Anubis
6,231
566
20
2
0
152,411
2
W
Baron Samedi
8,247
750
69
6
3
204,619
0
W
Gilgamesh
7,849
714
22
2
1
218,916
1
L
Cthulhu
7,173
652
11
1
1
170,412
0
L
Neith
7,134
649
56
5
0
200,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role