Player Matchup

Hercules
Hercules
DidiDiPiroka
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,100 Elo+
Party 1
Anubis
Anubis
PesadeloCovid
Anubis
Level 63
God Stats
8W - 3L
1,623 SR
Queue Stats
82W - 83L
1,433 Elo+
Party 1
Anhur
Anhur
lwOvOwl
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,380 Elo+
Party 1
Team Averages
Level 42
1,541 SR
1,304 Elo+

VS

Team Averages
Level 65
1,556 SR
1,264 Elo+
Artio
Artio
Barthahn
Artio
Level 87
God Stats
12W - 12L
1,569 SR
Queue Stats
441W - 492L
1,413 Elo+
Party 2
Sol
Sol
Evlynnn
Sol
Level 72
God Stats
1W - 3L
1,532 SR
Queue Stats
1W - 11L
1,028 Elo+
Solo
Neith
Neith
MaryGaming
Neith
Level 35
God Stats
66W - 44L
1,567 SR
Queue Stats
116W - 146L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DidiDiPiroka
Hercules
9
0 / 4 / 8
7,879
657
2,059
8,175
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
12 / 1 / 2
10,341
862
18,529
9,193
4,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
lwOvOwl
Anhur
14
3 / 5 / 12
9,072
756
13,310
10,582
3,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Barthahn
Artio
12
5 / 4 / 2
8,595
716
8,707
18,855
13,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
12
1 / 7 / 7
7,953
663
7,162
11,083
1,552
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
13
3 / 4 / 7
8,379
698
8,247
9,847
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
15
Kills
9
10
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
Barthahn
Artio
5
4
2
1.5
W
Hercules
DidiDiPiroka
Hercules
0
4
8
1
L
Sol
1
7
7
0.64
L
Neith
3
4
7
1.63
W
12
1
2
13
W
Anhur
lwOvOwl
Anhur
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,898
Damage
24,116
27,950
Taken
39,785
13,750
Mitigated
17,279
8,007
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Barthahn
Artio
8,707
1,180
1,380
6,599
18,855
13,819
0
8,168
10,687
25,623
0
W
Hercules
DidiDiPiroka
Hercules
2,059
358
0
1,013
8,175
6,353
18
4,326
3,849
2,206
2,235
L
Sol
7,162
2,000
0
2,670
11,083
1,552
0
6,562
4,521
30,191
0
L
Neith
8,247
2,382
0
1,600
9,847
1,908
0
5,132
4,715
0
19,484
W
18,529
1,441
181
4,751
9,193
4,045
1,036
6,395
2,798
43,283
0
W
Anhur
lwOvOwl
Anhur
13,310
8,098
0
2,062
10,582
3,352
1,084
5,248
5,334
82
33,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,292
Gold Earned
24,927
118
Minions Killed
119
3
Camps Cleared
7
500,433
Distance Traveled
646,238
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,595
716
35
3
2
236,559
4
W
Hercules
7,879
657
3
0
1
113,524
1
L
Sol
7,953
663
56
5
3
195,557
2
L
Neith
8,379
698
28
2
2
214,122
0
W
Anubis
10,341
862
71
6
1
195,092
0
W
Anhur
9,072
756
44
4
1
191,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role