Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Applebiscut
Arachne
Level 148
God Stats
4W - 2L
1,606 SR
Queue Stats
274W - 287L
1,363 Elo+
Solo
Neith
Neith
Raiden_PRx
Neith
Level 122
God Stats
47W - 32L
1,569 SR
Queue Stats
258W - 225L
1,473 Elo+
Party 1
King Arthur
King Arthur
X_Gamer_PR_1
King Arthur
Level 27
God Stats
4W - 4L
1,515 SR
Queue Stats
4W - 7L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
oBenson
Nu Wa
Level 149
God Stats
3W - 5L
1,444 SR
Queue Stats
206W - 217L
1,436 Elo+
Solo
Team Averages
Level 118
1,527 SR
1,434 Elo+

VS

Team Averages
Level 68
1,407 SR
1,454 Elo+
Ymir
Ymir
Bakin-Nate420
Ymir
Level 22
God Stats
2W - 3L
1,347 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 2
Izanami
Izanami
CNZAlucard
Izanami
Level 109
God Stats
4W - 1L
1,680 SR
Queue Stats
21W - 15L
1,564 Elo+
Party 2
Horus
Horus
DeathIsAmong
Horus
Level 65
God Stats
15W - 14L
1,532 SR
Queue Stats
22W - 27L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
HawkeyeEnt
Gilgamesh
Level 64
God Stats
0W - 2L
1,065 SR
Queue Stats
11W - 7L
1,517 Elo+
Solo
Vulcan
Vulcan
Mr Squeakers 09
Vulcan
Level 82
God Stats
1W - 6L
1,411 SR
Queue Stats
4W - 12L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
3 / 1 / 2
4,232
705
1,887
2,669
979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
Applebiscut
Arachne
6
1 / 1 / 1
3,786
631
1,138
3,237
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
6
2 / 0 / 1
4,179
697
1,946
1,963
364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
X_Gamer_PR_1
King Arthur
6
0 / 0 / 0
3,714
619
1,787
2,526
887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
oBenson
Nu Wa
7
1 / 1 / 3
4,245
708
2,145
2,156
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
2,849
475
99
3,142
943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
CNZAlucard
Izanami
7
1 / 0 / 0
3,945
658
494
2,055
332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 0
3,833
639
924
3,758
1,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
HawkeyeEnt
Gilgamesh
6
0 / 2 / 1
3,711
619
916
3,771
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
2 / 2 / 1
4,029
672
1,862
2,121
588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
2
4
W
Arachne
Applebiscut
Arachne
1
1
1
1.5
L
0
3
0
0
L
Izanami
CNZAlucard
Izanami
1
0
0
1
L
0
0
0
0
L
Gilgamesh
HawkeyeEnt
Gilgamesh
0
2
1
0.25
L
2
2
1
1.25
W
Neith
2
0
1
2.5
W
King Arthur
X_Gamer_PR_1
King Arthur
0
0
0
0
W
Nu Wa
oBenson
Nu Wa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,903
Damage
4,295
12,551
Taken
14,847
3,592
Mitigated
4,598
5,481
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,887
636
198
1,061
2,669
979
0
553
2,116
0
8,838
W
Arachne
Applebiscut
Arachne
1,138
530
0
1,776
3,237
812
9
437
2,800
0
11,740
L
99
31
0
73
3,142
943
0
180
2,820
1,432
0
L
Izanami
CNZAlucard
Izanami
494
328
0
1,307
2,055
332
0
190
1,811
0
19,391
L
924
350
0
1,591
3,758
1,561
0
176
3,221
0
15,129
L
Gilgamesh
HawkeyeEnt
Gilgamesh
916
128
0
768
3,771
1,174
0
624
2,985
0
13,501
L
1,862
594
0
236
2,121
588
0
579
1,403
14,635
0
W
Neith
1,946
1,134
0
889
1,963
364
577
0
1,963
0
19,984
W
King Arthur
X_Gamer_PR_1
King Arthur
1,787
290
0
807
2,526
887
0
0
2,526
0
11,874
W
Nu Wa
oBenson
Nu Wa
2,145
157
0
750
2,156
550
391
971
1,185
16,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,156
Gold Earned
18,367
135
Minions Killed
142
0
Camps Cleared
0
593,363
Distance Traveled
524,695
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,232
705
15
3
0
121,352
1
W
Arachne
3,786
631
32
5
0
147,399
2
L
Ymir
2,849
475
2
0
0
66,859
0
L
Izanami
3,945
658
46
8
0
111,590
0
L
Horus
3,833
639
37
6
0
111,124
1
L
Gilgamesh
3,711
619
33
6
0
124,254
0
L
Vulcan
4,029
672
24
4
0
110,868
0
W
Neith
4,179
697
38
6
0
120,267
2
W
King Arthur
3,714
619
24
4
0
105,148
0
W
Nu Wa
4,245
708
26
4
0
99,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role