Player Matchup

Zeus
Zeus
Pelinator_
Zeus
Level 28
God Stats
2W - 4L
1,150 SR
Queue Stats
55W - 70L
1,353 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ajm_bucko
Ah Muzen Cab
Level 63
God Stats
1W - 1L
1,450 SR
Queue Stats
102W - 137L
1,295 Elo+
Party 1
Gilgamesh
Gilgamesh
iCriiix
Gilgamesh
Level 48
God Stats
6W - 5L
1,407 SR
Queue Stats
132W - 177L
1,349 Elo+
Party 2
Jormungandr
Jormungandr
lincaxy
Jormungandr
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 100L
1,242 Elo+
Party 1
Nike
Nike
slap_orange026
Nike
Level 23
God Stats
16W - 12L
1,406 SR
Queue Stats
20W - 31L
1,211 Elo+
Party 1
Team Averages
Level 43
1,382 SR
1,290 Elo+

VS

Team Averages
Level 76
1,420 SR
1,376 Elo+
Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Archeblood
Sun Wukong
Level 83
God Stats
1W - 5L
1,263 SR
Queue Stats
212W - 277L
1,314 Elo+
Solo
Anubis
Anubis
MastA-MoneyBanks
Anubis
Level 49
God Stats
26W - 33L
1,438 SR
Queue Stats
68W - 109L
1,354 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ProtiJay
Ah Muzen Cab
Level 113
God Stats
2W - 4L
1,532 SR
Queue Stats
61W - 71L
1,373 Elo+
Solo
Zeus
Zeus
WeaZeL8506
Zeus
Level 68
God Stats
3W - 5L
1,367 SR
Queue Stats
146W - 188L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 4
11,267
563
10,231
13,698
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
ajm_bucko
Ah Muzen Cab
15
4 / 0 / 5
9,339
467
12,541
11,979
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
iCriiix
Gilgamesh
20
14 / 2 / 7
12,138
607
18,353
15,041
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
lincaxy
Jormungandr
14
2 / 0 / 5
9,021
451
7,770
10,729
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 2 / 4
9,981
499
8,153
11,627
5,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 8 / 3
8,015
401
5,695
16,044
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Archeblood
Sun Wukong
11
0 / 5 / 0
6,978
349
5,622
18,594
10,920
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 7 / 0
8,254
413
9,012
14,522
5,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ProtiJay
Ah Muzen Cab
14
0 / 3 / 0
7,804
390
6,120
14,052
4,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 5 / 2
10,383
519
12,712
12,579
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
28
Kills
9
11
Deaths
28
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
8
3
0.44
L
Sun Wukong
Archeblood
Sun Wukong
0
5
0
0
L
1
7
0
0.14
W
6
7
4
1.14
L
Ah Muzen Cab
ProtiJay
Ah Muzen Cab
0
3
0
0
L
6
5
2
1.4
W
Ah Muzen Cab
ajm_bucko
Ah Muzen Cab
4
0
5
6.5
W
Gilgamesh
iCriiix
Gilgamesh
14
2
7
8.75
W
Jormungandr
lincaxy
Jormungandr
2
0
5
4.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,048
Damage
39,161
63,074
Taken
75,791
32,041
Mitigated
29,812
23,028
Healing
25,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,695
1,196
198
8,243
16,044
4,716
125
2,623
13,339
0
26,944
L
Sun Wukong
Archeblood
Sun Wukong
5,622
647
0
5,830
18,594
10,920
0
5,230
13,288
0
34,591
L
9,012
166
0
5,295
14,522
5,269
1,001
529
13,214
44,194
0
W
10,231
1,990
0
2,119
13,698
5,117
376
6,995
6,281
70,394
0
L
Ah Muzen Cab
ProtiJay
Ah Muzen Cab
6,120
1,252
0
4,203
14,052
4,472
0
4,449
9,507
0
57,716
L
12,712
1,375
0
2,011
12,579
4,435
224
6,060
6,519
54,716
0
W
Ah Muzen Cab
ajm_bucko
Ah Muzen Cab
12,541
3,831
326
8,169
11,979
4,205
4,751
2,761
9,156
0
57,906
W
Gilgamesh
iCriiix
Gilgamesh
18,353
5,980
0
6,284
15,041
6,394
464
4,148
10,651
0
89,133
W
Jormungandr
lincaxy
Jormungandr
7,770
1,520
382
1,823
10,729
10,715
343
1,753
8,958
40,135
0
W
8,153
270
0
3,925
11,627
5,610
563
5,395
6,232
12,261
40,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
41,434
552
Minions Killed
416
0
Camps Cleared
0
1,927,049
Distance Traveled
1,660,198
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,015
401
48
2
0
321,332
0
L
Sun Wukong
6,978
349
52
3
0
387,002
0
L
Anubis
8,254
413
95
5
0
254,894
4
W
Zeus
11,267
563
132
7
0
338,007
0
L
Ah Muzen Cab
7,804
390
120
6
0
348,498
4
L
Zeus
10,383
519
101
5
0
348,472
5
W
Ah Muzen Cab
9,339
467
114
6
0
382,170
0
W
Gilgamesh
12,138
607
134
7
0
432,668
1
W
Jormungandr
9,021
451
70
4
0
381,729
0
W
Nike
9,981
499
102
5
0
392,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role