Player Matchup

Raijin
Raijin
Jaybee666
Raijin
Level 65
God Stats
1W - 1L
1,713 SR
Queue Stats
184W - 191L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stewieeeeee
Tsukuyomi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,201 Elo+
Party 2
Athena
Athena
baphxmet666
Athena
Level 107
God Stats
1W - 2L
1,596 SR
Queue Stats
99W - 113L
1,540 Elo+
Party 2
Team Averages
Level 70
1,603 SR
1,434 Elo+

VS

Team Averages
Level 74
1,579 SR
1,448 Elo+
Ymir
Ymir
BasicArmor
Ymir
Level 89
God Stats
5W - 6L
1,467 SR
Queue Stats
250W - 280L
1,481 Elo+
Party 1
Chiron
Chiron
POLISHxKIELBASA
Chiron
Level 64
God Stats
4W - 5L
1,709 SR
Queue Stats
194W - 248L
1,424 Elo+
Party 1
Chang'e
Chang'e
SirNibbl3r
Chang'e
Level 70
God Stats
32W - 25L
1,561 SR
Queue Stats
169W - 219L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jaybee666
Raijin
14
4 / 2 / 1
9,793
700
13,732
9,100
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Stewieeeeee
Tsukuyomi
12
0 / 8 / 3
8,531
609
5,694
11,902
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
13
1 / 4 / 3
9,480
677
5,871
16,882
17,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 13
10,670
762
10,502
15,198
18,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
12 / 3 / 1
11,456
818
15,561
12,027
4,804
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SirNibbl3r
Chang'e
14
1 / 2 / 10
9,329
666
6,893
8,000
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
14
14
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
Raijin
Jaybee666
Raijin
4
2
1
2.25
W
12
3
1
4.17
W
Chang'e
SirNibbl3r
Chang'e
1
2
10
3
L
Tsukuyomi
Stewieeeeee
Tsukuyomi
0
8
3
0.19
L
Athena
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,297
Damage
32,956
37,884
Taken
35,225
25,362
Mitigated
26,128
6,014
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,502
2,010
0
3,061
15,198
18,371
388
6,698
8,500
30,076
0
L
Raijin
Jaybee666
Raijin
13,732
1,595
275
1,560
9,100
2,858
0
3,386
5,606
44,088
0
W
15,561
6,833
1,183
2,408
12,027
4,804
1,720
7,527
4,500
0
60,963
W
Chang'e
SirNibbl3r
Chang'e
6,893
1,100
4,047
3,822
8,000
2,953
593
5,866
2,134
21,446
0
L
Tsukuyomi
Stewieeeeee
Tsukuyomi
5,694
721
0
738
11,902
4,893
0
5,936
5,870
0
24,045
L
Athena
5,871
1,370
0
3,441
16,882
17,611
0
7,678
8,772
15,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
31,455
144
Minions Killed
170
6
Camps Cleared
7
739,865
Distance Traveled
805,706
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,670
762
39
3
1
276,298
0
L
Raijin
9,793
700
72
5
2
235,652
1
W
Chiron
11,456
818
88
6
6
249,141
2
W
Chang'e
9,329
666
43
3
0
280,267
3
L
Tsukuyomi
8,531
609
43
3
1
244,905
2
L
Athena
9,480
677
29
2
3
259,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role