Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Hand2HandLuvr
Erlang Shen
Level 36
God Stats
0W - 1L
1,244 SR
Queue Stats
5W - 11L
1,388 Elo+
Solo
Sol
Sol
Smartbean4
Sol
Level 26
God Stats
5W - 12L
1,337 SR
Queue Stats
20W - 32L
1,385 Elo+
Party 2
Chang'e
Chang'e
lov_Ruby_rose
Chang'e
Level 28
God Stats
29W - 39L
1,373 SR
Queue Stats
76W - 108L
1,242 Elo+
Solo
Atlas
Atlas
swampalgae
Atlas
Level 24
God Stats
1W - 2L
1,490 SR
Queue Stats
1W - 4L
1,402 Elo+
Solo
Team Averages
Level 55
1,389 SR
1,383 Elo+

VS

Team Averages
Level 77
1,568 SR
1,374 Elo+
Nemesis
Nemesis
AgGames2314
Nemesis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,182 Elo+
Party 1
Hou Yi
Hou Yi
CrazyyBoyJ
Hou Yi
Level 84
God Stats
1W - 0L
1,652 SR
Queue Stats
12W - 14L
1,435 Elo+
Party 1
Discordia
Discordia
K1TTYSTOMP3R
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,382 Elo+
Solo
Nu Wa
Nu Wa
killthejohnboy
Nu Wa
Level 119
God Stats
8W - 4L
1,779 SR
Queue Stats
71W - 73L
1,448 Elo+
Solo
Bellona
Bellona
xXVAMPIRELYFEXx
Bellona
Level 132
God Stats
1W - 0L
1,411 SR
Queue Stats
11W - 12L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
1 / 0 / 3
9,472
677
4,859
3,961
1,343
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Hand2HandLuvr
Erlang Shen
14
0 / 5 / 6
8,436
603
3,909
12,427
8,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 2
8,024
573
8,664
12,687
3,735
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
15
1 / 1 / 3
8,490
606
2,347
5,279
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
16
6 / 1 / 1
10,940
781
5,256
13,672
18,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AgGames2314
Nemesis
16
0 / 2 / 2
8,929
638
2,785
8,415
4,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
CrazyyBoyJ
Hou Yi
17
6 / 0 / 0
11,213
801
14,797
7,443
3,016
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
K1TTYSTOMP3R
Discordia
17
2 / 0 / 2
9,952
711
8,190
3,435
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 3 / 7
9,378
670
9,605
7,251
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 8
9,727
695
6,291
13,762
14,794
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
8
Kills
9
9
Deaths
8
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
0
3
2.5
W
Nemesis
AgGames2314
Nemesis
0
2
2
0.5
W
Hou Yi
CrazyyBoyJ
Hou Yi
6
0
0
6
L
Erlang Shen
Hand2HandLuvr
Erlang Shen
0
5
6
0.6
W
Discordia
K1TTYSTOMP3R
Discordia
2
0
2
3
L
0
2
2
0.5
W
0
3
7
1.17
L
Chang'e
1
1
3
2.5
L
Atlas
6
1
1
6.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,035
Damage
41,668
48,026
Taken
40,306
33,728
Mitigated
25,784
8,900
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,859
452
0
1,678
3,961
1,343
164
1,758
2,131
0
46,133
W
Nemesis
AgGames2314
Nemesis
2,785
381
796
1,210
8,415
4,316
1,008
4,201
4,214
4,775
17,481
W
Hou Yi
CrazyyBoyJ
Hou Yi
14,797
7,900
0
2,808
7,443
3,016
2,092
3,038
4,405
0
44,929
L
Erlang Shen
Hand2HandLuvr
Erlang Shen
3,909
628
0
1,714
12,427
8,318
0
4,324
7,967
0
19,957
W
Discordia
K1TTYSTOMP3R
Discordia
8,190
232
0
347
3,435
1,243
573
1,379
2,056
46,730
0
L
8,664
1,090
0
1,859
12,687
3,735
91
3,910
8,541
25,125
0
W
9,605
2,057
598
1,602
7,251
2,415
1,804
2,909
4,342
35,673
0
L
Chang'e
2,347
137
573
1,397
5,279
1,853
0
1,395
3,754
23,503
0
L
Atlas
5,256
1,548
104
1,575
13,672
18,479
1
6,144
7,182
22,989
0
W
6,291
1,701
0
155
13,762
14,794
344
5,079
8,683
0
26,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
49,199
288
Minions Killed
375
4
Camps Cleared
10
1,297,388
Distance Traveled
1,461,301
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,472
677
104
7
1
344,984
4
W
Nemesis
8,929
638
49
4
0
339,675
2
W
Hou Yi
11,213
801
100
7
6
283,531
6
L
Erlang Shen
8,436
603
37
3
0
271,913
2
W
Discordia
9,952
711
117
8
2
287,403
4
L
Sol
8,024
573
47
3
1
279,138
5
W
Nu Wa
9,378
670
55
4
0
252,463
8
L
Chang'e
8,490
606
60
4
0
194,254
1
L
Atlas
10,940
781
40
3
2
207,099
3
W
Bellona
9,727
695
54
4
2
298,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role