Player Matchup

Cupid
Cupid
Reginageorg
Cupid
Level 105
God Stats
1W - 4L
1,260 SR
Queue Stats
59W - 84L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
SupremeZu
Baron Samedi
Level 107
God Stats
17W - 18L
1,423 SR
Queue Stats
221W - 308L
1,406 Elo+
Solo
Amaterasu
Amaterasu
ThePainTrain973
Amaterasu
Level 83
God Stats
11W - 13L
1,483 SR
Queue Stats
116W - 139L
1,364 Elo+
Solo
Team Averages
Level 98
1,388 SR
1,363 Elo+

VS

Team Averages
Level 95
1,671 SR
1,523 Elo+
Medusa
Medusa
Aces8932
Medusa
Level 147
God Stats
6W - 0L
1,898 SR
Queue Stats
32W - 13L
1,696 Elo+
Party 1
Raijin
Raijin
FireMedSmity
Raijin
Level 32
God Stats
4W - 2L
1,680 SR
Queue Stats
94W - 79L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IPurrI
Morgan Le Fay
Level 106
God Stats
121W - 152L
1,436 SR
Queue Stats
503W - 708L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,167
617
2,367
7,885
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SupremeZu
Baron Samedi
9
0 / 6 / 3
5,867
587
3,792
8,698
3,754
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
ThePainTrain973
Amaterasu
11
3 / 1 / 1
6,712
671
3,430
7,943
6,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aces8932
Medusa
11
5 / 3 / 5
7,771
777
11,332
5,972
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
12
1 / 1 / 8
7,219
722
4,782
3,900
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
IPurrI
Morgan Le Fay
9
3 / 0 / 5
6,993
699
4,018
3,220
1,036
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
9
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aces8932
Medusa
5
3
5
2.5
W
Raijin
1
1
8
5
W
Morgan Le Fay
IPurrI
Morgan Le Fay
3
0
5
5.5
L
1
3
2
0.67
L
Baron Samedi
SupremeZu
Baron Samedi
0
6
3
0.25
L
Amaterasu
ThePainTrain973
Amaterasu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,589
Damage
20,132
24,526
Taken
13,092
12,677
Mitigated
4,744
4,919
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aces8932
Medusa
11,332
5,396
0
723
5,972
2,402
196
1,977
3,995
0
28,473
W
Raijin
4,782
586
0
1,250
3,900
1,306
440
1,461
2,439
20,987
0
W
Morgan Le Fay
IPurrI
Morgan Le Fay
4,018
717
0
2,080
3,220
1,036
0
620
2,600
10,276
0
L
2,367
855
326
1,292
7,885
2,601
140
2,652
5,103
0
15,962
L
Baron Samedi
SupremeZu
Baron Samedi
3,792
121
135
1,154
8,698
3,754
0
3,741
4,745
12,993
0
L
Amaterasu
ThePainTrain973
Amaterasu
3,430
1,074
0
2,012
7,943
6,322
0
2,428
5,223
358
15,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,746
Gold Earned
21,983
74
Minions Killed
106
5
Camps Cleared
4
493,911
Distance Traveled
468,194
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,771
777
45
5
3
172,333
2
W
Raijin
7,219
722
54
5
1
177,635
4
W
Morgan Le Fay
6,993
699
7
1
0
118,226
1
L
Cupid
6,167
617
31
3
2
165,531
3
L
Baron Samedi
5,867
587
19
2
1
135,108
2
L
Amaterasu
6,712
671
24
2
2
193,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role