Player Matchup

Mulan
Mulan
Falling Santa
Mulan
Level 88
God Stats
9W - 10L
1,479 SR
Queue Stats
294W - 322L
1,452 Elo+
Party 3
Hachiman
Hachiman
HixCom9
Hachiman
Level 120
God Stats
1W - 3L
1,571 SR
Queue Stats
457W - 436L
1,523 Elo+
Party 2
Thanatos
Thanatos
IDdragonSlayerR
Thanatos
Level 128
God Stats
2W - 1L
1,776 SR
Queue Stats
218W - 222L
1,508 Elo+
Party 3
Cerberus
Cerberus
JohnCross9
Cerberus
Level 88
God Stats
40W - 41L
1,550 SR
Queue Stats
336W - 336L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
taroo10
Kukulkan
Level 139
God Stats
11W - 12L
1,539 SR
Queue Stats
443W - 444L
1,529 Elo+
Solo
Team Averages
Level 113
1,583 SR
1,507 Elo+

VS

Team Averages
Level 137
1,468 SR
1,523 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ionixa
Janus
Level 106
God Stats
1W - 0L
1,284 SR
Queue Stats
376W - 327L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
JustifiedOtaku
Gilgamesh
Level 160
God Stats
11W - 14L
1,568 SR
Queue Stats
225W - 212L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Topphead
Danzaburou
Level 135
God Stats
4W - 5L
1,490 SR
Queue Stats
195W - 168L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,719
513
8,993
15,481
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
HixCom9
Hachiman
16
3 / 4 / 3
9,609
565
8,290
12,415
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
15
7 / 8 / 2
9,375
551
6,407
14,852
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
JohnCross9
Cerberus
12
4 / 3 / 5
8,023
472
7,225
13,926
11,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
taroo10
Kukulkan
16
2 / 6 / 10
9,767
575
12,724
10,442
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
8 / 2 / 5
10,390
611
11,509
13,321
5,627
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Kumbhakarna
 
Kumbhakarna
14
2 / 3 / 9
8,496
500
4,347
14,280
13,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Janus
Ionixa
Janus
14
2 / 7 / 5
8,549
503
5,657
9,845
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
JustifiedOtaku
Gilgamesh
16
7 / 2 / 3
10,359
609
14,917
14,998
15,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Danzaburou
Topphead
Danzaburou
16
7 / 3 / 3
10,864
639
13,850
12,116
3,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
17
Kills
26
26
Deaths
17
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
2
5
5.25
W
Kumbhakarna
 
Kumbhakarna
2
3
9
2.17
L
1
5
4
0.6
L
Hachiman
HixCom9
Hachiman
3
4
3
1.13
L
Thanatos
7
8
2
1
W
Janus
Ionixa
Janus
2
7
5
0.64
L
Cerberus
JohnCross9
Cerberus
4
3
5
2.17
W
Gilgamesh
JustifiedOtaku
Gilgamesh
7
2
3
4.25
W
Danzaburou
Topphead
Danzaburou
7
3
3
2.83
L
Kukulkan
taroo10
Kukulkan
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,639
Damage
50,280
67,116
Taken
64,560
33,656
Mitigated
40,519
19,365
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,509
2,029
0
640
13,321
5,627
0
4,978
8,259
0
75,354
W
Kumbhakarna
 
Kumbhakarna
4,347
682
195
953
14,280
13,332
498
4,754
9,351
25,573
0
L
8,993
646
0
3,850
15,481
11,240
0
3,211
12,200
3,260
45,319
L
Hachiman
HixCom9
Hachiman
8,290
3,725
0
3,835
12,415
2,784
0
1,750
10,653
0
69,830
L
Thanatos
6,407
1,538
0
8,526
14,852
4,734
0
3,677
11,049
0
40,740
W
Janus
Ionixa
Janus
5,657
656
0
1,149
9,845
2,741
177
5,665
4,180
48,950
0
L
Cerberus
JohnCross9
Cerberus
7,225
847
0
2,600
13,926
11,168
0
2,287
11,479
24,351
0
W
Gilgamesh
JustifiedOtaku
Gilgamesh
14,917
4,197
719
4,856
14,998
15,316
312
3,270
11,137
13,040
50,948
W
Danzaburou
Topphead
Danzaburou
13,850
8,505
0
5,050
12,116
3,503
4,939
2,615
9,501
0
75,305
L
Kukulkan
taroo10
Kukulkan
12,724
271
0
554
10,442
3,730
0
1,663
8,751
72,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,493
Gold Earned
48,658
483
Minions Killed
480
0
Camps Cleared
0
1,618,911
Distance Traveled
1,659,811
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,390
611
108
6
0
382,780
3
W
Kumbhakarna
8,496
500
33
2
0
331,848
0
L
Mulan
8,719
513
113
7
0
331,107
4
L
Hachiman
9,609
565
137
8
0
311,319
5
L
Thanatos
9,375
551
78
5
0
325,751
3
W
Janus
8,549
503
104
6
0
318,040
1
L
Cerberus
8,023
472
38
2
0
354,238
5
W
Gilgamesh
10,359
609
106
6
0
317,588
3
W
Danzaburou
10,864
639
129
8
0
309,555
7
L
Kukulkan
9,767
575
117
7
0
296,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role