Player Matchup

Athena
Athena
Diamond V
Aømine
Athena
Diamond V
Level 160
God Stats
6W - 1L
1,914 SR
Queue Stats
132W - 12L
2,415 MMR
Party 1
Hercules
Hercules
Gold II
B²0112
Hercules
Gold II
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,804 MMR
Party 1
Aphrodite
Aphrodite
Diamond V
Gastòn
Aphrodite
Diamond V
Level 158
God Stats
39W - 1L
1,851 SR
Queue Stats
130W - 9L
2,415 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,755 SR
2,211 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,569 SR
1,966 MMR
Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond I
ChaoticHeadZzMaN
Raijin
Diamond I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 85L
2,361 MMR
Solo
Odin
Odin
Platinum II
Laranja13
Odin
Platinum II
Level 147
God Stats
6W - 5L
1,706 SR
Queue Stats
84W - 79L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aømine
Athena
16
5 / 2 / 16
11,641
728
17,943
20,886
29,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
B²0112
Hercules
17
10 / 2 / 11
13,162
823
21,071
23,166
24,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Gastòn
Aphrodite
15
7 / 3 / 10
11,744
734
18,274
12,856
9,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThothSolCerberusBastetGuan Yu

VS

Bans
AchillesPersephoneAh Muzen CabZeusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 9 / 6
9,894
618
13,447
23,858
20,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 8 / 2
11,185
699
17,889
19,717
8,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
13
1 / 5 / 6
9,668
604
10,716
22,156
20,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
22
Kills
7
7
Deaths
22
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
9
6
0.44
W
Athena
Aømine
Athena
5
2
16
6.5
W
Hercules
B²0112
Hercules
10
2
11
7.75
L
5
8
2
0.75
W
Aphrodite
Gastòn
Aphrodite
7
3
10
4
L
Odin
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,288
Damage
42,052
56,908
Taken
65,731
62,997
Mitigated
49,421
29,122
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,447
1,911
1,738
5,096
23,858
20,856
0
14,837
7,927
0
26,297
W
Athena
Aømine
Athena
17,943
4,819
0
2,475
20,886
29,127
924
6,295
13,542
43,928
0
W
Hercules
B²0112
Hercules
21,071
6,887
1,289
8,679
23,166
24,012
970
5,290
16,967
11,739
32,291
L
17,889
1,666
0
2,481
19,717
8,006
0
12,514
6,261
53,031
0
W
Aphrodite
Gastòn
Aphrodite
18,274
2,090
9,233
7,446
12,856
9,858
629
6,394
5,838
60,017
0
L
Odin
10,716
2,298
0
2,115
22,156
20,559
0
10,673
10,881
742
26,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,547
Gold Earned
30,747
182
Minions Killed
164
7
Camps Cleared
7
956,411
Distance Traveled
851,817
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,894
618
28
2
0
271,639
3
W
Athena
11,641
728
40
3
4
337,926
2
W
Hercules
13,162
823
50
3
1
334,296
2
L
Raijin
11,185
699
88
6
3
255,727
2
W
Aphrodite
11,744
734
92
6
2
284,189
4
L
Odin
9,668
604
48
3
4
324,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role